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zibagames

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  1. You need to add both systems; this is the only way it will work. If you’re not going to add them, remove the condition for the Sticker system. I provided them so you can use both systems together.
  2. Hello, everyone! I would like to share a great system with you. With this system, your buffs are not removed when you die in PvM. We have all experienced it; we died while fighting a boss, and after respawning, all our buffs were gone... This system eliminates that problem. ✔ How does it work? PvM (if you're killed by a monster) → Buffs are preserved. PvP (if another player kills you) → Buffs are removed as usual. Preserved buffs include ability buffs and, optionally, movement/attack speed. Important Detail Your buffs continue to function with their normal durations, meaning: If you don't die and the ability's duration ends, you must use the ability again. If you die and are killed by a monster → After respawning, your buffs remain and the timer continues from where it left off. Nothing changes in PvP. Protected Buffs All skill enthusiasts (Jeongwi, Jumagap, Hosin, etc.) Movement Speed Attack Speed You can add any effects you want to this list. Compatible with Premium Affect You can open the system to everyone or limit it to only players who own Premium Affect (AFFECT_STICKER). To add the Premium system: Download the Premium Affect System: [Hidden Content] or [Hidden Content] Virus Total If you will be using the Premium system, download the following: Download the Premium Sticker System: [Hidden Content] or [Hidden Content] Virus Total Proof Video Video Premium User 1 Account 2 Standard User Accounts Features ✔ Buffs are preserved when you die in PvM. ✔ Does not disrupt PvP balance. ✔ Can be integrated with Premium. ✔ Buffs function normally throughout their duration. You can post your questions under this topic heading.
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