StrinG
-
Posts
13 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by StrinG
-
-
MYSQL IS ONLINE??
/usr/local/etc/rc.d/mysql-server status
-
#cd ....../game/src
#rm -rf OBJDIR
and compile again.
-
Remove in your source folder OBJDIR and again compile.
-
You work in source?
-
This is not the error is ordinary information for the user.
-
##Problem FIXED
-
Hello everyone
I have a problem because I do max level in source all happened only in the table guild members do not show correctly Level. I do not know where in the change byte would ask for quick help
its shows a problem:
-
Hello,
When my db is complete in DB_ERROR_LOG.txt I have:
ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 36 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 37 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 23 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 25 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 27 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 29 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 31 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 32 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 33 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 34 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 35 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 36 has type 'long int'ClientManagerBoot.cpp:1225: warning: format '%d' expects type 'int', but argument 37 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 25 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 27 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 29 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 31 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 33 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 34 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 35 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 36 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 37 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 38 has type 'long int'ClientManagerBoot.cpp:1197: warning: format '%d' expects type 'int', but argument 39 has type 'long int'How to fix it?Thank's for answer. -
Hello,
I have a problem because I do all in this topic :
Maybe someone interested, here it is for the source:
Open game/input_main.cpp and search for this:
Code:int len = snprintf(chatbuf, sizeof(chatbuf), "%s : %s", ch->GetName(), buf);Replace with this:
Code:int len;
if (pinfo->type == CHAT_TYPE_SHOUT)
{
len = snprintf(chatbuf, sizeof(chatbuf), "|Hmsg:%s|h%s|h|r : %s", ch->GetName(), ch->GetName(), buf);
}
else
{
len = snprintf(chatbuf, sizeof(chatbuf), "%s : %s", ch->GetName(), buf);
}On client-side just do the modifications in the interfacemodule.py, the uichat.py modification is not required anymore.
And when click in nickname in chat open chat this person but I would like behind nickname been: example [PW]
-
Hi,
Where change this time on 0 s or 5 s ?
Source: mainline_sg
Thank's for help.
-
Oke, I comment all function :
void CHARACTER::UseArrow(LPITEM pkArrow, DWORD dwArrowCount){//int iCount = pkArrow->GetCount();//DWORD dwVnum = pkArrow->GetVnum();//iCount = iCount - MIN(iCount, dwArrowCount);//pkArrow->SetCount(iCount);//if (iCount == 0)//{//LPITEM pkNewArrow = FindSpecifyItem(dwVnum);//sys_log(0, "UseArrow : FindSpecifyItem %u %p", dwVnum, get_pointer(pkNewArrow));//if (pkNewArrow)//EquipItem(pkNewArrow);//}}All working when I use skill or kill mob arrow don't disappears.Now help me with change getting up where change this time ? -
Hello,
I have a problem because I don't know where is a function.
maybe char_item.cpp?
Source mainline_sg
Please, help me
@ and where change time getting up ? with 10 s on 1 or 0 s ?
TABLE_POSTFIX error
in Community Support - Questions & Answers
Posted
what are you added to your source??