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batlig

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  1. UP there is no "self.utilizareInventar" in root>interfacemodule.py.
  2. Ohhh, OK. Thank you so much for your help. Have great day..
  3. I don't know either.. Like i said before, it is [40250] Reference Serverfile + Client + Src [15 Available Languages] by TMP4 files. I did not even edit anything in the code. This is the file (src/common/stl.h)
  4. automake-1.16.5 GNU Standards-compliant Makefile generator cmake-3.26.1 Meta-port to connect all CMake bits cmake-core-3.26.1_1 Cross-platform Makefile generator cmake-doc-3.26.1 HTML and Qt Creator helpfiles for CMake cmake-man-3.26.1 Manual pages for CMake gdb-13.1_2 GNU Project Debugger gmake-4.3_2 GNU version of 'make' utility llvm-devel-17.0.d20230711 LLVM and Clang makedepend-1.0.6,1 Dependency generator for makefiles llvm-devel-17.0.d20230711 LLVM and Clang // looks like version 17. so no problem with changing "unary_function" to "__unary_function" ? thank you for your response.
  5. Hello, Source : [40250] Reference Serverfile + Client + Src [15 Available Languages] by TMP4 I've deployed FreeBSD-13.3-RELEASE-i386 on VPS. I've downloded the server and run it. Me and my friends can join the server and play, there is no problem with that. But I can't build the game source. Server is 32-Bit, I've installed the provided pkgs. Here is the some errors: I didnt know if i should change it or not bu, i've decided to change all 'unary_function' to '__unary_function' Then i got this error while compiling : linking ../game.... Moving ../game to /usr/metin2/server/share/bin All done! Your game file moved to your server directory. and also changed it and then i was able to compile the game successfully. i've restarted the server and I was able to join and play. Should I also change the client source? i don't know if it brings any problem/bug/errors? I'd love to hear your opinions.
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