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dev062723

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  1. Hello, I’ve browsed the Metin2Dev forum but couldn’t find any information related to my issue. I need to create a few quests that run automatically as soon as the server starts, without requiring any quest triggers, such as player login or interaction. From what I understand, the standard quest system only runs quests based on player actions, so to achieve this I would need to modify the server source code. Specifically, I would need to add a function that runs these quests after all server modules are initialized, but before the main server loop starts, rather than using CQuestManager, which only handles quests per player. Could someone advise me on the best way to implement this? Any tips, examples, or guidance would be greatly appreciated. Thank you in advance!
  2. thanks, it will be useful. could you also make unpacker ".ecpk" from official metin2 pack folder? from years there no unpacker for it. how i can unpack older item_proto and mob_proto from example 2013/2007 client? would be good if you add hardcoded or from json the gold_min and gold_max we could set
  3. Hello, how i can achieve this? file in root/test/test.py i tried from test/test.py import test but not working always it say no module name
  4. solved, i was wrong, i can send string npc name using locale_mn
  5. can someone reupload?
  6. Hello, anyone know how i can install mysql56 and also install requrements to compile the source? i tried to pkg but the mysql56 are not available i use freebsd 13
  7. Hello, i trying compile client binary from mainline_released on visual studio 2019 but i stuck on: Severity Code Description Project File Line Suppression State Error LNK2001 unresolved external symbol ___iob_func UserInterface C:\Users\xxx\Desktop\mainline_released\mainline_sg\Srcs\Client\UserInterface\libjpeg-6bMT.lib(jerror.obj) 1 anyone know how i can fix this? or where I can download old version of visual studio 2008? i can't find any working link on google
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