Hello,
I’ve browsed the Metin2Dev forum but couldn’t find any information related to my issue.
I need to create a few quests that run automatically as soon as the server starts, without requiring any quest triggers, such as player login or interaction.
From what I understand, the standard quest system only runs quests based on player actions, so to achieve this I would need to modify the server source code. Specifically, I would need to add a function that runs these quests after all server modules are initialized, but before the main server loop starts, rather than using CQuestManager, which only handles quests per player.
Could someone advise me on the best way to implement this? Any tips, examples, or guidance would be greatly appreciated.
Thank you in advance!