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Zolly

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  1. Hi, I have a question, I want to increase the HP on monsters to be higher than 2kkk, where in the source can I find this?Thanks
  2. Hi, I have a problem, I've increased the level to 350 and the mobs no longer drop items from mob_drop_item.txt.Up to level 250 it works normally, but if the player has a higher level it doesn't work.I have set the correct level in the database for each mob and tried to set the drop with Level_limit.This thing works but drops items without ownership (no name).Thank you!
  3. Hi, I have a problem that I can't find a solution to.If I stay afk on the server and kill monsters, after a while the server kicks me out to the login window.I don't have lag from monsters and no black screen but after a few hours this always happens.I had a problem with this SyncPosition: Too often SyncPosition Interval error but I solved it.But it still kicks me out to the login window.I don't have anything in Syserr/Syslog. This only happens when I'm in areas with alot of monsters. Thank you
  4. I no longer use that method because it created other problems.Instead, I use a quest check, if the player attacks the boss without an equipped weapon, he is instantly teleported outside of the dungeon.I don't know if it's the best method, but it works for me because I have few bosses with resistances like this.
  5. I solved the problem by checking if the character has a weapon equipped and I set the damage to 0 if he does not have a weapon equipped in char_battle.cpp. Thank you Yakuza.
  6. This is all i have: Resist_sword Resist_twohand Resist_dagger Resist_bell Resist_fan Resist_bow Resist_fire Resist_magic Resist_wind Resist_poison They re all set to 99
  7. Hello.I have a big problem with my bosses.I ve set 99% resistance against sword, 2 hand etc. but if the player attacks with fist(no weapon equiped) and has strong against esoterics(which is the needed bonus) , the damage is normal , so the resistances are not taken into account.For example if the player has the wepon equiped he will deal 10,000 damage but if he unequips the weapon he is going to deal 50,000 damage.Is there any way to fix this from source, quest or db(i am using sql)?Thank you.
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