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shampoo

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  1. Hi, does anyone have the link MDL is not working. I had it installed but everything was deleted with the damaged SSD
  2. go to uitooltip.py and look for this line def __AppendHairIcon(self, itemVnum): itemImage = ui.ImageBox() itemImage.SetParent(self) itemImage.Show() if self.__IsOldHair(itemVnum): itemImage.LoadImage("d:/ymir work/item/quest/"+str(itemVnum)+".tga") elif self.__IsNewHair3(itemVnum): itemImage.LoadImage("icon/hair/%d.sub" % (itemVnum)) elif self.__IsNewHair(itemVnum): # ±âÁ¸ Çì¾î ¹øÈ£¸¦ ¿¬°á½ÃÄѼ­ »ç¿ëÇÑ´Ù. »õ·Î¿î ¾ÆÀÌÅÛÀº 1000¸¸Å­ ¹øÈ£°¡ ´Ã¾ú´Ù. itemImage.LoadImage("d:/ymir work/item/quest/"+str(itemVnum-1000)+".tga") elif self.__IsNewHair2(itemVnum): itemImage.LoadImage("icon/hair/%d.sub" % (itemVnum)) elif self.__IsCostumeHair(itemVnum): itemImage.LoadImage("icon/hair/%d.sub" % (itemVnum - 100000)) itemImage.SetPosition(itemImage.GetWidth()/2, self.toolTipHeight) self.toolTipHeight += itemImage.GetHeight() #self.toolTipWidth += itemImage.GetWidth()/2 self.childrenList.append(itemImage) self.ResizeToolTip() replace with this def __AppendHairIcon(self, itemVnum): itemImage = ui.ImageBox() itemImage.SetParent(self) itemImage.Show() if self.__IsOldHair(itemVnum): itemImage.LoadImage("d:/ymir work/item/quest/"+str(itemVnum)+".tga") elif self.__IsNewHair3(itemVnum): itemImage.LoadImage("icon/hair/%d.sub" % (itemVnum)) elif self.__IsNewHair(itemVnum): # ?? ?? ??? ????? ????. ??? ???? 1000?? ??? ???. itemImage.LoadImage("d:/ymir work/item/quest/"+str(itemVnum-1000)+".tga") elif self.__IsNewHair2(itemVnum): itemImage.LoadImage("icon/hair/%d.sub" % (itemVnum)) itemImage.SetPosition(itemImage.GetWidth()/2, self.toolTipHeight) self.toolTipHeight += itemImage.GetHeight() #self.toolTipWidth += itemImage.GetWidth()/2 self.childrenList.append(itemImage) self.ResizeToolTip()
  3. Hi guys. I installed it and it worked on my src but due to an error on my pc my ssd was damaged and I had to start over. When I reinstall it it gives me this error when compiling input_p2p.cpp:237:3: error: unknown type name 'TEMP_BUFFER' 237 | TEMP_BUFFER buf;
  4. 0114 14:17:08469 :: uiCharacter.py(line:1185) __LoadWindow uiCharacter.py(line:1014) __BindObject ui.py(line:3479) GetChild CharacterWindow.__LoadWindow - <type 'exceptions.KeyError'>:'Quest_Name_00' 0114 14:17:08469 :: ============================================================================================================ 0114 14:17:08469 :: Abort!!!! Hello! What causes this error, I have installed it several times and it gives me the same thing.
  5. Greetings. You will know which side to find it, I have been comparing several server files but I find the same.
  6. Good morning, afternoon and evening wherever you are, I have taken the 40k base in rev 40250 of TMP4 and I have been implementing systems that I find in the forum, if I see that it does not work I will try again until it works, I recently implemented elemental damage which recognizes it and works as long as only This alone, an example would be "ATT_ELEC" but when combined with another attack bonus, example DEVIL, ATT_ELEC, the lightning damage stops working, leaving images. In this case I will take id 2598 which is Azrael. It is observed that in Setraceflag there is UNDEAD, ATT_DARK which only UNDEAD works, however ATT_DARK does not work. In this other example I inverted the ATT_DARK, UNDEAD bonuses and only the ATT_DARK works for me, the UNDEAD stopped having the effect I want to know if anyone has had this happen and how they solved it. I have already checked in protoreader.cpp "," and the "|" But it hasn't worked with any of them, only the primary bonus recognizes me, the secondary bonus is too much to say the least. Postscript My English is a little bad, I'm just trying to make this as understandable as possible. Another thing I forgot, it is with all the damage bonuses as well as orcs, devil, human, if it is put second it does not work it has to be the first bonus for it to have the effect
  7. Good morning, afternoon and evening wherever you are, I have taken the 40k base in rev 40250 of TMP4 and I have been implementing systems that I find in the forum, if I see that it does not work I will try again until it works, I recently implemented elemental damage which recognizes it and works as long as only This alone, an example would be "ATT_ELEC" but when combined with another attack bonus, example DEVIL, ATT_ELEC, the lightning damage stops working, leaving images. In this case I will take id 2598 which is Azrael. It is observed that in Setraceflag there is UNDEAD, ATT_DARK which only UNDEAD works, however ATT_DARK does not work. In this other example I inverted the ATT_DARK, UNDEAD bonuses and only the ATT_DARK works for me, the UNDEAD stopped having the effect I want to know if anyone has had this happen and how they solved it. I have already checked in protoreader.cpp "," and the "|" But it hasn't worked with any of them, only the primary bonus recognizes me, the secondary bonus is too much to say the least. Postscript My English is a little bad, I'm just trying to make this as understandable as possible. Another thing I forgot, it is with all the damage bonuses as well as orcs, devil, human, if it is put second it does not work it has to be the first bonus for it to have the effect
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