Boss Icon on Minimap in Features & Metin2 Systems Posted January 2 On 2/16/2023 at 8:57 PM, deyu3110 said: same for me PythonMiniMap, change like this else if (pkInstEach->IsEnemy()) { if (pkInstEach->IsBoss()) { aMarkPosition.m_fX = (m_fWidth - (float)m_WhiteMark.GetWidth()) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = (m_fHeight - (float)m_WhiteMark.GetHeight()) / 2.0f + fDistanceFromCenterY + m_fScreenY; m_BossPositionVector.push_back(aMarkPosition); } else { aMarkPosition.m_fX = (m_fWidth - (float)m_WhiteMark.GetWidth()) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = (m_fHeight - (float)m_WhiteMark.GetHeight()) / 2.0f + fDistanceFromCenterY + m_fScreenY; m_MonsterPositionVector.push_back(aMarkPosition); } }
Boss Icon on Minimap
in Features & Metin2 Systems
Posted
PythonMiniMap, change like this