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devdeza

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  1. PythonMiniMap, change like this else if (pkInstEach->IsEnemy()) { if (pkInstEach->IsBoss()) { aMarkPosition.m_fX = (m_fWidth - (float)m_WhiteMark.GetWidth()) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = (m_fHeight - (float)m_WhiteMark.GetHeight()) / 2.0f + fDistanceFromCenterY + m_fScreenY; m_BossPositionVector.push_back(aMarkPosition); } else { aMarkPosition.m_fX = (m_fWidth - (float)m_WhiteMark.GetWidth()) / 2.0f + fDistanceFromCenterX + m_fScreenX; aMarkPosition.m_fY = (m_fHeight - (float)m_WhiteMark.GetHeight()) / 2.0f + fDistanceFromCenterY + m_fScreenY; m_MonsterPositionVector.push_back(aMarkPosition); } }
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