Hello Guys, i would like a little help. I exported the original npc to blender, (i would like to replace the npc) with bones, i downloaded my mesh, i posed, wight painted, vertexes are fine in the new model. i rigged in blender, exported in fbx, than i imported to 3ds max, i scaled it but when i export back to gr2 just can't play any animations, in granny viewer or even in game. i tried everything, there was an topic as [HOW TO] import/export mesh in 3ds max, but the export way still dont work. Can someone help me please about it? here is a few picture. I rigged in blender.