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Human

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Everything posted by Human

  1. [Hidden Content] this is the bug im telling about any solution for this ?
  2. I solved it ... its with DB i corrected it but i got another bug pet name which i specified as (XXX0 is not showing rather it shows Mini Nemere , Mini Monkey etc... The name is in database newpetsystem table event in petinformation window but the summoned pet is having Mini Monkey or default anyone can help me with this ? thanks
  3. Hello everyone, Well i installed the official pet system it was working smooth on my server wtihout any bug but when i try the same in my VDI it causing game core crash when i click the pet say 55401 click pet is summoned and then game crash ch1 this is game.core error any one find me solution thanks Regards Human
  4. thanks for reply guys mob_gold_pct, mob_gold_pct_buyer [value] Set yang bomb drop rate for free and premium* user (default 100) i set 100 or 1000 nothing still same Yang 1 receiving thanks dude where i can change this in source code ? anyway if i change from a particular mob 40000 exp to 700000 as you told let it be 10% means i try to check this .. thank you
  5. Hello everyone , 1) Bug - Exp From Monster In Leveling Map when i change exp at mobproto database for level 100+ say a xxx mob - exp is 40000 but when i hit i get only 17500 exp per kill of that mob at 0% exp rate say priv_empire 4 0 100 when i keep 100% exp rate i get 23500 from same mob and 500% 34500 and 1000% 40000 and if i change the exp of xxx to 700000 in db same rate of exp... 17500 , 34500 , 40000 respectively that is from 100-105 it was 50% per lure 105-110 15% per lure 110-105 1% per lure its so weird and look at the exp i increased still same ... so whats the problem? its happening in all 100+ maps like 100, 150 , 200 2) When i kill boss say rank 5 He drops gold bomb when i take it the value of gold is 1 yang... I changed priv_empire 0 3 500 100 -- still yang bomb value is 1 gold_min and gold max are normal that is normal gold drop is working but gold bomb value is 1 yang.. so where is the problem?
  6. its really good but i got some problem that is everything working good but when when i change exp at mobproto database for level 100+ say a xxx mob - exp is 40000 but when i hit i get only 17500 exp per kill of that mob at 0% exp rate say priv_empire 4 0 100 when i keep 100% exp rate i get 23500 from same mob and 500% 34500 and 1000% 40000 and if i change the exp of xxx to 700000 in db same rate of exp... 17500 , 34500 , 40000 respectively so where is the problem?
  7. oh thanks is this for no txt format or .txt clientmanagerboot.cpp? can you provide me full clientmanagerboot.cpp coz i got another issues of vnum_range...
  8. Hello devs, This is about item stackable .. When i drop an item and take it stacking but when get any item from boxes its not stacking.. Moreover this moonlight box which drops from mobs its not stacking.when i got from monster,it occupies single slot every item.when i drag to another moonlight its stacking.. what i must do in source or DB to make it stack. i tried everything in db like Flag value change to 4 and 21 everything.. nothing works... Give me a solution for it thanks in advance Human
  9. How you added in client side vnum range coz i cant see in my item_proto.txt i added at db server side.. but when i dump it.. its not appearing.. Hope you provide me how to ...
  10. put the quest which runs that text so we can get idea
  11. Hello all, I have problem with dragging an item and giving to any npc 1) First is let us consider Demon tower at seal floor when 50084 that is Unlock key is given to Ancient seal 20073 it must accept or take and dissapears its not happening nothing does.. and time wasted.. 2) In 20093 npc that is stone remover when i drag him any weapon or armor he is not accepting to remove those stones.. rather nothing happens No syserr error in both cases and in many cases Hope i get solution
  12. Hello Guys, As title states the functions in quest is not working in most cases for eg.. In this quest the guild alchemist not taking any ore say " Diamond alchemist is not taking any diamond ore " rather when i click it says the last sentence " come back anytime" and not refining.. same for many other quest.. Could anyone tell me whats the problem? Hope i get solution by someone thanks in advance Human
  13. Hey guys , Hi guys i have a bit problem when duel when 2 characters duels we get this screen and client lags and crashes... Server syserr Client syserr Hope anyone answer Thanks in advance Human
  14. Thanks for reply root i guess this will work but there are many like this and i cant change for everything in quest npc... like devilcatacomb_man, devilcatacomb3_stone etc.. everything i need to change rather if i find whats the problem so i can solve it.. thanks
  15. Hello guys, I got bug with this questnpc.txt.. Let us consider one example say 20073 is DT tomb at 5th floor when you give 50084 unlock key its not opening or working questnpc.txt and the deviltower quest is its in object too with name devil_stone5 but at 5th floor the stone is not accepting the key similar to other runs like devil catacomb Hope someone provide me solution for that.. Thanks in advance Human
  16. Hello Guys, As I know many of peoples suffered with this error as I do.. I asked many but didn't get correct solution for this and i have seen many threads regarding this [Hidden Content] [Hidden Content] Syserr from server Why I am stating this because i know the feeling of how hard to find the answer searching for months but which is so easy ... Here is the answer for this ... Go to you Client side Root --> dragon_soul_refine_settings.py In that check for default_grade_need_count = [3, 3, 3, 3] These count must be matched with server side --->usr/home/locale/country ---dragon_soul_table.txt Open that dragon_soul_table.txt file and check for In this the count 3 , 3 ,3 , 3 is the Need_count in this refine grade tables both must be same.. For eg. If the default_grade_need_count = [5, 4, 3, 2] Then In server side #--# NEED_COUNT FEE GRADE_NORMAL GRADE_BRILLIANT GRADE_RARE GRADE_ANCIENT GRADE_LEGENDARY GRADE_NORMAL 5 30000 5 90 5 0 0 GRADE_BRILLIANT 4 50000 0 15 85 0 0 GRADE_RARE 3 70000 0 0 10 90 0 GRADE_ANCIENT 2 100000 0 0 0 90 10 So thats it you can upgrade your Dragon soul class from Rough to Legendary... Regards Human
  17. ye sure and i can compare yours ... this is my sky : humanfor_u
  18. Well guys i found that this is the syserr in client side which is causing the bug of guild logo This error found in MarkManager.cpp in both client and server source.. anyone can solve will be really helpful not only for me but also for others....
  19. there is mark folder and its empty... when i add mark_0.tga in that folder.. client crashes.. or when i upload guild logo in my client then mark_0.tga and mark_index is created which causes crashes in client... No syserr generated in client or server... but client crashes when i enter id and password in client ..and logged in.. I guess problem with source either client or server Can anyone find solution for me?
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