Jump to content

superz3us14

Inactive Member
  • Posts

    8
  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by superz3us14

  1. Hi . Immediately sorry for my English.

    I have 1 problem in the binnary client source.

    RQFS5E0.png

     

    1>  GuildMarkUploader.cpp
    1>GuildMarkUploader.cpp(100): error C2065: 'ILvoid' : undeclared identifier
    1>GuildMarkUploader.cpp(100): error C2059: syntax error : ')'
    ========== Build: 0 succeeded, 1 failed, 15 up-to-date, 0 skipped ==========

  2. How i can solve this  ? 

    0615 10:38:11722 ::   File "uiPhaseCurtain.py", line 61, in OnUpdate
    
    0615 10:38:11722 ::   File "networkModule.py", line 150, in __ChangePhaseWindow
    
    0615 10:38:11723 ::   File "introSelect.py", line 167, in Open
    
    0615 10:38:11723 ::   File "introSelect.py", line 240, in Refresh
    
    0615 10:38:11723 ::   File "introSelect.py", line 360, in MakeCharacter
    
    0615 10:38:11723 :: AttributeError
    0615 10:38:11723 :: : 
    0615 10:38:11723 :: 'module' object has no attribute 'SetWing'
    0615 10:38:11723 :: 

     

  3. you forget some definition in InstanceBase.h:

    'AttachWing'
    'ChangeWing' 

     

    And in ActorInstance.h

    'SetWing' 
    
    'm_eWing'

    ​New err :

    Linking...
    cryptlib-5.6.1MT.lib(integer.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
    NetworkActorManager.obj : error LNK2001: unresolved external symbol "protected: class CInstanceBase * __thiscall CNetworkActorManager::__AppendCharacterManagerActor(struct SNetworkActorData &)" (?__AppendCharacterManagerActor@CNetworkActorManager@@IAEPAVCInstanceBase@@AAUSNetworkActorData@@@Z)
    NetworkActorManager.obj : error LNK2001: unresolved external symbol "protected: void __thiscall CNetworkActorManager::__RemoveCharacterManagerActor(struct SNetworkActorData &)" (?__RemoveCharacterManagerActor@CNetworkActorManager@@IAEXAAUSNetworkActorData@@@Z)
    NetworkActorManager.obj : error LNK2001: unresolved external symbol "public: void __thiscall CInstanceBase::ChangeWing(unsigned long)" (?ChangeWing@CInstanceBase@@QAEXK@Z)
    Release/metin2client.exe : fatal error LNK1120: 3 unresolved externals
    Creating browse information file...

    How i can solve this ?

  4. How i can solve this ?

    GameLib err:

    	 	
    Compiling...
    ActorInstanceData.cpp
    .ActorInstanceData.cpp(156) : error C2039: 'SetWing' : is not a member of 'CActorInstance'
            c:wolfman_binarygamelibActorInstance.h(30) : see declaration of 'CActorInstance'
    .ActorInstanceData.cpp(158) : error C2065: 'm_eWing' : undeclared identifier
    .ActorInstanceData.cpp(162) : error C2065: 'm_eRace' : undeclared identifier
    .ActorInstanceData.cpp(171) : error C3861: 'RegisterModelThing': identifier not found
    .ActorInstanceData.cpp(172) : error C3861: 'SetModelInstance': identifier not found
    .ActorInstanceData.cpp(184) : error C3861: 'SetMaterialImagePointer': identifier not found
    ActorInstanceAttach.cpp
    .ActorInstanceAttach.cpp(169) : error C2039: 'AttachWing' : is not a member of 'CActorInstance'
            c:wolfman_binarygamelibActorInstance.h(30) : see declaration of 'CActorInstance'
    .ActorInstanceAttach.cpp(174) : error C2065: 'm_adwPartItemID' : undeclared identifier
    .ActorInstanceAttach.cpp(179) : error C3861: 'RegisterModelThing': identifier not found
    .ActorInstanceAttach.cpp(180) : error C3861: 'SetModelInstance': identifier not found
    .ActorInstanceAttach.cpp(182) : error C3861: 'RegisterModelThing': identifier not found
    .ActorInstanceAttach.cpp(183) : error C3861: 'SetModelInstance': identifier not found
    .ActorInstanceAttach.cpp(185) : error C3861: 'RefreshActorInstance': identifier not found
    .ActorInstanceAttach.cpp(189) : error C2664: 'AttachWing' : cannot convert parameter 3 from 'CItemData *' to 'DWORD'
            There is no context in which this conversion is possible
    .ActorInstanceAttach.cpp(198) : error C2039: 'AttachWing' : is not a member of 'CActorInstance'
            c:wolfman_binarygamelibActorInstance.h(30) : see declaration of 'CActorInstance'
    .ActorInstanceAttach.cpp(205) : error C3861: 'GetAttachingBoneName': identifier not found
    .ActorInstanceAttach.cpp(211) : error C3861: 'RegisterModelThing': identifier not found
    .ActorInstanceAttach.cpp(215) : error C3861: 'RegisterModelThing': identifier not found
    .ActorInstanceAttach.cpp(225) : error C3861: 'RegisterLODThing': identifier not found
    .ActorInstanceAttach.cpp(228) : error C3861: 'SetModelInstance': identifier not found
    .ActorInstanceAttach.cpp(229) : error C3861: 'AttachModelInstance': identifier not found
    Generating Code...

    UserInterface err:

    NetworkActorManager.cpp
    .NetworkActorManager.cpp(334) : error C2039: 'ChangeWing' : is not a member of 'CInstanceBase'
            c:wolfman_binaryuserinterfaceInstanceBase.h(9) : see declaration of 'CInstanceBase'
    .NetworkActorManager.cpp(437) : warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
    .NetworkActorManager.cpp(487) : warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
    .NetworkActorManager.cpp(528) : error C2084: function 'void CNetworkActorManager::UpdateActor(const SNetworkUpdateActorData &)' already has a body
            c:wolfman_binaryuserinterfaceNetworkActorManager.h(128) : see previous definition of 'UpdateActor'
    .NetworkActorManager.cpp(546) : error C2039: 'ChangeWing' : is not a member of 'CInstanceBase'
            c:wolfman_binaryuserinterfaceInstanceBase.h(9) : see declaration of 'CInstanceBase'
    .NetworkActorManager.cpp(582) : error C2084: function 'void CNetworkActorManager::MoveActor(const SNetworkMoveActorData &)' already has a body
            c:wolfman_binaryuserinterfaceNetworkActorManager.h(129) : see previous definition of 'MoveActor'
    

     

×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.