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superz3us14

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  1. Hi . Immediately sorry for my English. I have 1 problem in the binnary client source. 1> GuildMarkUploader.cpp 1>GuildMarkUploader.cpp(100): error C2065: 'ILvoid' : undeclared identifier 1>GuildMarkUploader.cpp(100): error C2059: syntax error : ')' ========== Build: 0 succeeded, 1 failed, 15 up-to-date, 0 skipped ==========
  2. Hi guys, everybody know how can i fix this effect bug?? [Hidden Content]
  3. Hi all I'm implemented sash system am now i have skill bug [Hidden Content] can someone help me to solve it?
  4. How i can solve this ? 0615 10:38:11722 :: File "uiPhaseCurtain.py", line 61, in OnUpdate 0615 10:38:11722 :: File "networkModule.py", line 150, in __ChangePhaseWindow 0615 10:38:11723 :: File "introSelect.py", line 167, in Open 0615 10:38:11723 :: File "introSelect.py", line 240, in Refresh 0615 10:38:11723 :: File "introSelect.py", line 360, in MakeCharacter 0615 10:38:11723 :: AttributeError 0615 10:38:11723 :: : 0615 10:38:11723 :: 'module' object has no attribute 'SetWing' 0615 10:38:11723 ::
  5. ​New err : Linking... cryptlib-5.6.1MT.lib(integer.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance NetworkActorManager.obj : error LNK2001: unresolved external symbol "protected: class CInstanceBase * __thiscall CNetworkActorManager::__AppendCharacterManagerActor(struct SNetworkActorData &)" (?__AppendCharacterManagerActor@CNetworkActorManager@@IAEPAVCInstanceBase@@AAUSNetworkActorData@@@Z) NetworkActorManager.obj : error LNK2001: unresolved external symbol "protected: void __thiscall CNetworkActorManager::__RemoveCharacterManagerActor(struct SNetworkActorData &)" (?__RemoveCharacterManagerActor@CNetworkActorManager@@IAEXAAUSNetworkActorData@@@Z) NetworkActorManager.obj : error LNK2001: unresolved external symbol "public: void __thiscall CInstanceBase::ChangeWing(unsigned long)" (?ChangeWing@CInstanceBase@@QAEXK@Z) Release/metin2client.exe : fatal error LNK1120: 3 unresolved externals Creating browse information file... How i can solve this ?
  6. How i can solve this ? GameLib err: Compiling... ActorInstanceData.cpp .ActorInstanceData.cpp(156) : error C2039: 'SetWing' : is not a member of 'CActorInstance' c:wolfman_binarygamelibActorInstance.h(30) : see declaration of 'CActorInstance' .ActorInstanceData.cpp(158) : error C2065: 'm_eWing' : undeclared identifier .ActorInstanceData.cpp(162) : error C2065: 'm_eRace' : undeclared identifier .ActorInstanceData.cpp(171) : error C3861: 'RegisterModelThing': identifier not found .ActorInstanceData.cpp(172) : error C3861: 'SetModelInstance': identifier not found .ActorInstanceData.cpp(184) : error C3861: 'SetMaterialImagePointer': identifier not found ActorInstanceAttach.cpp .ActorInstanceAttach.cpp(169) : error C2039: 'AttachWing' : is not a member of 'CActorInstance' c:wolfman_binarygamelibActorInstance.h(30) : see declaration of 'CActorInstance' .ActorInstanceAttach.cpp(174) : error C2065: 'm_adwPartItemID' : undeclared identifier .ActorInstanceAttach.cpp(179) : error C3861: 'RegisterModelThing': identifier not found .ActorInstanceAttach.cpp(180) : error C3861: 'SetModelInstance': identifier not found .ActorInstanceAttach.cpp(182) : error C3861: 'RegisterModelThing': identifier not found .ActorInstanceAttach.cpp(183) : error C3861: 'SetModelInstance': identifier not found .ActorInstanceAttach.cpp(185) : error C3861: 'RefreshActorInstance': identifier not found .ActorInstanceAttach.cpp(189) : error C2664: 'AttachWing' : cannot convert parameter 3 from 'CItemData *' to 'DWORD' There is no context in which this conversion is possible .ActorInstanceAttach.cpp(198) : error C2039: 'AttachWing' : is not a member of 'CActorInstance' c:wolfman_binarygamelibActorInstance.h(30) : see declaration of 'CActorInstance' .ActorInstanceAttach.cpp(205) : error C3861: 'GetAttachingBoneName': identifier not found .ActorInstanceAttach.cpp(211) : error C3861: 'RegisterModelThing': identifier not found .ActorInstanceAttach.cpp(215) : error C3861: 'RegisterModelThing': identifier not found .ActorInstanceAttach.cpp(225) : error C3861: 'RegisterLODThing': identifier not found .ActorInstanceAttach.cpp(228) : error C3861: 'SetModelInstance': identifier not found .ActorInstanceAttach.cpp(229) : error C3861: 'AttachModelInstance': identifier not found Generating Code... UserInterface err: NetworkActorManager.cpp .NetworkActorManager.cpp(334) : error C2039: 'ChangeWing' : is not a member of 'CInstanceBase' c:wolfman_binaryuserinterfaceInstanceBase.h(9) : see declaration of 'CInstanceBase' .NetworkActorManager.cpp(437) : warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning) .NetworkActorManager.cpp(487) : warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning) .NetworkActorManager.cpp(528) : error C2084: function 'void CNetworkActorManager::UpdateActor(const SNetworkUpdateActorData &)' already has a body c:wolfman_binaryuserinterfaceNetworkActorManager.h(128) : see previous definition of 'UpdateActor' .NetworkActorManager.cpp(546) : error C2039: 'ChangeWing' : is not a member of 'CInstanceBase' c:wolfman_binaryuserinterfaceInstanceBase.h(9) : see declaration of 'CInstanceBase' .NetworkActorManager.cpp(582) : error C2084: function 'void CNetworkActorManager::MoveActor(const SNetworkMoveActorData &)' already has a body c:wolfman_binaryuserinterfaceNetworkActorManager.h(129) : see previous definition of 'MoveActor'
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