Hello devs,
First of all using martysama serverfiles,
I just added the extend-stack-items feature, but i seem to have a problem.
i added the system fully and verified it again.
I've set the ITEM_MAX_COUNT to 1000
But whatever i do, i get 232 stacks max and the items continue to stack and dissapear up to 232, so i am still in the Byte Limitation segment with the stacks.
In every channel config file i have ITEM_COUNT_LIMIT by default.
What i have tried:
1.1 If i comment the ITEM_COUNT_LIMIT, i have the limit of only 200 stacks.
1.2 If i change from ITEM_COUNT_LIMIT to ITEM_MAX_COUNT , the item max count is not getting called, it is like commenting the item_count_limit, so i am stuck at 200 again.
in game/config.cpp i have:
BYTE g_bItemCountLimit = 200;
and no Item_max_count
Tried changing from BYTE g_bItemCountLimit = 200; to WORD g_bItemCountLimit = 1000; and i can't compile it anymore.
Any ideas? Thank you!