Hello, so I have this quest for Seon. You have to collect the item, same as biologist. After I finish delivering everything, I only get the apply.MAX_HP bonus , the rest like apply.RESIST are not applying to my character.
quest collect_quest_lv96 begin
state start begin
end
state run begin
when login or levelup with pc.level >= 99 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20091)
if v != 0 then
target.vid("__TARGET__", v, ""..mob_name(20091).."")
end
send_letter("Cercetarile lui Seon")
end
when button or info begin
say_title("Cercetarile lui Seon")
say_verde("")
say_verde(""..mob_name(20091).." vrea sa vorbeasca cu tine.")
say_verde("Gaseste-l si ajuta-l cu cercetarile lui!")
end
when __TARGET__.target.click or
20091.chat."Te rog, asculta-ma" begin
target.delete("__TARGET__")
--- l
say_title(""..mob_name(20091)..":")
say_verde("")
say_verde("Am nevoie de cineva ca si tine sa ma ajute")
say_verde("cu cercetarile, in schimb pentru ajutorul oferit")
say_verde("vei primii o recompensa pe cinste!")
wait()
say_title(""..mob_name(20091)..":")
say_verde("")
say_verde("Acum studiez "..item_name(30253).."")
say_verde("si am nevoie de 30 de bucati, ai putea sa ma ajuti?")
set_state(go_to_disciple)
pc.setqf("duration",0) -- Time limit
pc.setqf("collect_count",0)--Items collected
pc.setqf("drink_drug",0) --quest potion 1
end
end
state go_to_disciple begin
when letter begin
send_letter("Cercetarile lui Seon")
end
when button or info begin
say_title("Cercetarile lui Seon")
--- l
say_verde("")
say_verde(""..mob_name(20091).." are nevoie de 30 bucati de "..item_name(30253).."")
say_verde("")
say_item_vnum(30253)
say_reward("Pana acum ai colectat "..pc.getqf("collect_count").." bucati.")
say_verde("")
if get_time() < pc.getqf("duration") then
say_reward("Status:")
say_reward(string.format("Trebuie sa mai astepti: %s ", get_time_remaining(pc.getqf("duration") - get_time())))
else
say_albastru2("Status:")
say_albastru2("Cooldown is over, you can now deliver!")
end
wait()
say_title("Cercetarile lui Seon")
say_verde("")
say_verde("You can obtain "..item_name(30253).." by hunting:")
say_gm(""..mob_name(2412).."")
say_gm(""..mob_name(2413).."")
end
when 71035.use begin
syschat("Scuze, acest item nu poate fi folosit pentru Cercetarile lui Seon!")
end
when 70030.use begin
if get_time() > pc.getqf("redm_duration") then
pc.setqf("monocles_used", 0)
end
if get_time() > pc.getqf("duration") then
syschat("Nu este nici-un cooldown, poti livra.")
return
end
if pc.getqf("monocles_used") > 9999 then
syschat("Pentru aceasta cercetare, poti folosii acest item de 9999 ori!")
return
end
if pc.getqf("monocles_used") == 0 then
pc.setqf("redm_duration", get_time()+24*60*60)
end
if pc.count_item(70030)==0 then
syschat("Nu ai acest item, nu incerca sa ne fraieresti, avem log-uri.")
return
end
pc.remove_item(70030,1)
pc.setqf("duration", get_time()-1)
local use = pc.getqf("monocles_used")+1
pc.setqf("monocles_used",use)
syschat("Ai folosit cu succes monoclul, acum poti livra.")
end
when 2412.kill or
2413.kill begin
local s = number(1, 200)
if s <= 15 then
pc.give_item2(30253, 1)
end
end
when 20091.chat."Ai gasit ceva?" with pc.count_item(30253) >0 begin
if get_time() > pc.getqf("duration") then
if pc.count_item(30253) >0 then
say_title(""..mob_name(20091).."")
say_verde("")
say_verde("Ce ai acolo? Lasa-ma sa arunc o privire...")
pc.remove_item(30253, 1)
wait()
local pass_percent
if pc.getqf("drink_drug")==0 then
pass_percent = 40
else
pass_percent = 40
end
local s= number(1,100)
if s<= pass_percent then
if pc.getqf("collect_count")< 29 then --Less than 20
local index =pc.getqf("collect_count")+1
pc.setqf("collect_count",index)
say_title(""..mob_name(20091)..":")
say_verde("")
say_verde("Aceasta bucata este excelenta, multumesc.")
say_verde("")
say_reward("Am nevoie inca de "..30-pc.getqf("collect_count").. " bucati.")
say_verde("")
say_albastru2("Adu-mi alta bucata de studiat in 3 ore.")
if pc.get_gm_level() == 5 then
pc.setqf("duration",get_time()+1) -- 1 secunda - STAFF ONLY
else
pc.setqf("duration",get_time()+60*60*3) -- 3 ore
end
pc.setqf("drink_drug",0) --Potion reset
else
pc.setqf("duration", 0)
say_title(""..mob_name(20091)..":")
say_verde("")
say_verde("Acum cercetarea mea legata de "..item_name(30251).." este gata")
say_verde("multumesc, uite aici o recompensa pe masura!")
say("")
say_reward("Recompensa:")
say_reward("Permanent bonus: +2000 Puncte Vitale(Max.HP)")
say_reward("Permanent bonus: +8% rezistenta rase")
pc.setqf("collect_count",30)
affect.add_collect(apply.MAX_HP, 2000, 60*60*24*365*60)
affect.add_collect(apply.RESIST_WARRIOR, 8, 60*60*24*365*60)
affect.add_collect(apply.RESIST_ASSASSIN, 8, 60*60*24*365*60)
affect.add_collect(apply.RESIST_SURA, 8, 60*60*24*365*60)
affect.add_collect(apply.RESIST_SHAMAN, 8, 60*60*24*365*60)
pc.setqf("collect_count",0)
pc.setqf("drink_drug",0)
pc.setqf("duration",0)
clear_letter()
set_quest_state("collect_quest_lv99", "run")
set_state(__complete2__)
end
return
else
say_title(""..mob_name(20091)..":")
say_verde("")
say_reward("Aceasta bucata este stricata, nu am nici-o folosinta la ea..")
pc.setqf("drink_drug",0) --Potion reset
return
end
else
say_title(""..mob_name(20091)..":")
say_verde("")
say_reward("Revin-o cand ai "..item_name(30253).."")
return
end
else
say_title(""..mob_name(20091)..":")
say_verde("")
say_reward(string.format("Trebuie sa mai astepti: %s ", get_time_remaining(pc.getqf("duration") - get_time())))
return
end
end
end
state __complete begin
end
state __complete2__ begin
end
end