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Morax2807

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    Romanian

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  1. Hello guys! I was thinking to get some quest flag values from client, using a function like net.GetQuestFlag("test.value") If i implement it in a right way, using packets I assume it would be the right way, is it safe?
  2. Hello! Can someone please explain me how these dynamic packets work? I increased the offline shop slots to 160, and now i get this error/warning whenever i try to open an offline shop window: "Not enough dynamic packet size". I am not asking for a a plug and play fix, I am asking for some documentations to understand how it works to know how I can fix it please. Thank you!
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