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FPX DIANA

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Posts posted by FPX DIANA

  1. I have serverfiles new scool with these systems 

    100% work this systems

    FreeBsd 13 Clang +++

    Visual Studio 2019 updated

    Locale_inc.h

    #define LOCALE_SERVICE_SINGAPORE            // ½Ì°¡Æú
    #define ENABLE_COSTUME_SYSTEM
    #define ENABLE_NEW_EQUIPMENT_SYSTEM
    #define ENABLE_SASH_SYSTEM
    #define ENABLE_HIGHLIGHT_SYSTEM
    #define ENABLE_COSTUME_WEAPON_SYSTEM
    #define ENABLE_SKILLS_LEVEL_OVER_P
    #define ENABLE_SCALE_MOUNT

    // Anti-Collision Extensions //
    #define REMOVE_MOUNTS_COLLISION                                 // Bineklere Takýlmama Eklentisi
    #define REMOVE_PETS_COLLISION                                    // Petlere Takýlmama Eklentisi
    #define REMOVE_SHOPS_COLLISION                                    // Pazarlara Takýlmama Eklentisi
    #define REMOVE_SAFEZONE_COLLISION                                // Güvenli Bölgede Takýlmama Eklentisi
    #define REMOVE_OX_PLAYER_COLLISION                                // OX Bölgesinde Takýlmama Eklentisi
    #define REMOVE_MOBS_COLLISION                                    // Moblara Takýlmama Eklentisi
    // Anti-Collision Extensions //

    #define ENABLE_DISCORD_RPC
    #define ENABLE_SEND_TARGET_INFO
    #define ENABLE_SHOW_CHEST_DROP
    #define ENABLE_TEXT_IMAGE_LINE // Image in text line
    #define ENABLE_SHINING_SYSTEM
    #define ENABLE_MESSENGER_TEAM
    #define ENABLE_HIDE_COSTUME_SYSTEM

    #define ENABLE_NEW_BLEND_AFFECT // New blend affects with icon
    #ifdef ENABLE_NEW_BLEND_AFFECT
    #define ENABLE_EXTENDED_BLEND_AFFECT // Extended blend item affect
    #endif
    #define ENABLE_ITEM_SOCKET5 // Extend item sockets
    #define ENABLE_NEW_EXCHANGE_WINDOW
    #define ENABLE_LEVEL_IN_TRADE
    #define ENABLE_PET_SLOT
    #define ENABLE_SKILL_COLOR_SYSTEM // Skill color
    #ifdef ENABLE_SKILL_COLOR_SYSTEM
    // #define ENABLE_5LAYER_SKILL_COLOR // Enable 5 layers for skill color
    #endif
    #define ENABLE_CONFIG_MODULE // Enable configuration module for saving settings
    #define ENABLE_AFFECT_POLYMORPH_REMOVE
    #define ENABLE_KILL_STATISTICS
    #define ENABLE_TITLE_SYSTEM
    #define ENABLE_MULTIPLE_STATUS_ADD
    #ifdef ENABLE_MULTIPLE_STATUS_ADD
    #define MStA_PRESSED_KEY_EXTENSION //Opens up only with pressed key.
    #endif
    #define WJ_SECURITY_SYSTEM
    #define    ENABLE_FEATURES_REFINE_SYSTEM
    #define __EXTENDED_SAFEBOX__
    #define ENABLE_LOCALIZATION_SYSTEM
    #define ENABLE_SWITCHBOT
    #define ENABLE_RENDER_TARGET
    #define ENABLE_AFTERDEATH_SHIELD //If you do not want to use effect, just undefine it (only in client side)
    #define ENABLE_DAILY_REWARD

     

    Service.h 

    #ifndef __INC_SERVICE_H__
    #define __INC_SERVICE_H__

    //#define _IMPROVED_PACKET_ENCRYPTION_ // ÆÐŶ ¾Ïȣȭ °³¼±
    //#define __AUCTION__
    #define __PET_SYSTEM__
    #define __UDP_BLOCK__
    #define ENABLE_MOUNT_COSTUME_SYSTEM
    #define __SASH_SYSTEM__
    #define __HIGHLIGHT_SYSTEM__
    #define __WEAPON_COSTUME_SYSTEM__
    #define __EXPAND_RELOAD_COMMANDS_SYSTEM__
    #define __SKILLS_LEVEL_OVER_P__
    #define __SEND_TARGET_INFO__
    #define ENABLE_SHOW_CHEST_DROP
    #define ENABLE_MESSENGER_TEAM
    #define __HIDE_COSTUME_SYSTEM__
    #define __SKILL_COLOR_SYSTEM__ // Skill color system
    #endif
    #define ENABLE_KILL_STATISTICS

    #define __NEW_BLEND_AFFECT__ // New blend affect
    #ifdef __NEW_BLEND_AFFECT__
    #define __EXTENDED_BLEND_AFFECT__ // Extended blend affect
    #define __ITEM_SOCKET5__ // Extend item sockets
    #endif
    #define __NEW_EXCHANGE_WINDOW__
    #define ENABLE_AFFECT_POLYMORPH_REMOVE
    #define ENABLE_TITLE_SYSTEM
    #define ENABLE_MULTIPLE_STATUS_ADD
    #define WJ_SECURITY_SYSTEM
    #define ENABLE_FEATURES_REFINE_SYSTEM
    #define __EXTENDED_SAFEBOX__
    #define ENABLE_LOCALIZATION_SYSTEM
    #define ENABLE_SWITCHBOT
    #define ENABLE_AFTERDEATH_SHIELD
    #ifdef ENABLE_AFTERDEATH_SHIELD
    #define AFTERDEATH_SHIELD_DURATION 15 //Duration of shield protection (in secs).
    #endif
    #define ENABLE_DAILY_REWARD
     

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