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Posts posted by FuveZeq
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1 hour ago, caanmasu said:
game -> exchange.cpp
Find this method:
bool CExchange::AddItem(TItemPos item_pos, BYTE display_pos) {
Find this code into:
if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_GIVE)) { m_pOwner->ChatPacket(CHAT_TYPE_INFO, "659"); return false; }
Replace by:
if (!m_pOwner->IsGM()) if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_GIVE)) { m_pOwner->ChatPacket(CHAT_TYPE_INFO, "659"); return false; }
No tested.
My code is a guide, it may or may not work, you should know what you are doing.
Working, thank you very much!
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Hello, my question is:
It possible that the nontradeable items for implementor will tradeable?
If yes, where and what can i do? -
Solved, it was the poblem
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Hi, I'm using sanii shining system, and the problem is:
If i put on a body costume the effect is work (same with weapon), but if i try on a weapon costume invisible, what is the problem?
https://metin2.download/video/VmN6d2uopx3rCNdW4ag2xY1kKdHSVDFP/.mp4 -
Hi, I tried to use this: affect shower , but I got this error:
What can I do?
1230 19:31:07891 ::
networkModule.py(line:208) SetSelectCharacterPhase
system.py(line:130) __pack_import
system.py(line:110) _process_result
introSelect.py(line:23) <module>
system.py(line:130) __pack_import
system.py(line:110) _process_result
uiAffectShower.py(line:356) <module>
uiAffectShower.py(line:420) AffectShowernetworkModule.SetSelectCharacterPhase - <type 'exceptions.NameError'>:name 'BLEND_IDX_START' is not defined
1230 19:31:07891 :: ============================================================================================================
1230 19:31:07891 :: Abort!!!! -
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Ha már úgyis magyar vagy.. az volt a baja nem tudom miért most nézem hogy mikor a funkciót hozzáadtam az IsGM alá kapta a blokkot, és valamiért nem tetszett neki szóval úgy let megoldva hogy char.cpp char.h IsLowGM felül IsGM alul
Már csak annyi a problémám hogy ha meg is adom neki így az értékeket:return m_pointsInstant.gm_level > GM_PLAYER && m_pointsInstant.gm_level > GM_LOW_WIZARD && m_pointsInstant.gm_level < GM_IMPLEMENTOR;
Akkor IMPLEMENTOR alatt tudnak kereskedni egymással, de implementor nem tud velük csak playerekkel, erre tudnál valamit mondani?
sorry for litle hungary -
Hello, i tried to restrict the GM permissions.. that the implementor can do anything but lower gm not
I tried out this "system" https://metin2.dev/topic/24089-gamemaster-restriction-without-sql/#comment-129214 with the IsLowGM function, but didn't work
What can i do now?
sorry for my bad englis if it is.
weapon costume swap / take off
in Community Support - Questions & Answers
Posted
Hello guys, my problem is that everyone has if they using this system..
1. So i want that if i equipped the weapon costume after i unequip the weapon then automatically unequip the costume too
2. When i euqipped the costume then i can swap my weapon
3. sorry for my bad English :'c
i think know wehere to do but im not a programmer so i can not realize
1.
#ifdef __WEAPON_COSTUME_SYSTEM__
#ifdef __NEW_ARROW_SYSTEM__
if (item->GetType() == ITEM_WEAPON && item->GetSubType() != WEAPON_ARROW && item->GetSubType() != WEAPON_UNLIMITED_ARROW)
#else
if (item->GetType() == ITEM_WEAPON && item->GetSubType() != WEAPON_ARROW)
#endif
{
LPITEM pkItem = GetWear(WEAR_COSTUME_WEAPON);
if (pkItem) <--- in this if need some changes right here to unequip the costume I'm right? (this is unequip)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("For can do this unwear the costume weapon."));
return false;
}
}
#endif