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Everything posted by .Avenue™
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int pet_is_mine(lua_State* L) { LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr(); LPCHARACTER pet = CQuestManager::instance().GetCurrentNPCCharacterPtr(); lua_pushboolean(L, pet && pet->GetRider() == ch); return 1; } doesn't work do anyone know an other solution?
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Hello, how I can made a weapon-costume system? I have this: [Hidden Content] but idk what's todo here: enum ECostumeSubTypes { COSTUME_BODY = ARMOR_BODY, COSTUME_HAIR = ARMOR_HEAD, COSTUME_WEAPON = ??????????, COSTUME_NUM_TYPES, };
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NPC-Name String-Limit
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
bump.. -
NPC-Name String-Limit
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
bump -
NPC-Name String-Limit
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
If I change CHARACTER_NAME_MAX_LEN to 48 (game & binary), I can't connect to the server -
NPC-Name String-Limit
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
I can only find ITEM_NAME_MAX_LEN there But I need npc name max len or something similar. -
hey, how I can change this? (limit is 24, I think) There have to be "Vahapopo - Dickes Henkerchen" i hope anyone can help me
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Where I get the libs from?
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does anyone have correct libraries? :/
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compiling client binary novaline vs10
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
bitset.h -> #define BYTE char -> #define BYTE unsigned char -
compiling the database core
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
Makefile:99: *** missing separator. Stop. -
compiling game on freebsd
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
and then? OMG ,OMG Try to recompile the game ))))))))))))) I was a bit confused & tired yesterday. -
root@develope:/usr/src/mainline/Srcs/Server/db/src # gmake p4: not found p4: not found p4: not found linking ... /usr/bin/ld: cannot find -lmysqlclient Makefile:51: recipe for target '../db_r' failed gmake: *** [../db_r] Error 1
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compiling game on freebsd
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
and then? -
linking ../game_r40250_32.... /usr/bin/ld: cannot find -lpoly Makefile:137: recipe for target '../game_r40250_32' failed branch: mainline
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compiling client binary novaline
.Avenue™ replied to .Avenue™'s topic in Community Support - Questions & Answers
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what's wrong ?
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Already done, but it still doesn't work