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ezwort

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About ezwort

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    Turkey
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    Turkish

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  1. i have problem in uitarget.py This syserr 0501 22:12:12913 :: File "networkModule.py", line 247, in SetGamePhase 0501 22:12:12913 :: File "game.py", line 105, in __init__ 0501 22:12:12913 :: File "uiTarget.py", line 432, in __init__ 0501 22:12:12913 :: AttributeError 0501 22:12:12913 :: : 0501 22:12:12913 :: 'TargetBoard' object has no attribute 'OnPressedInfoButton' 0501 22:12:12913 :: this uitarget import app import ui import player import net import wndMgr import messenger import guild import chr import nonplayer import localeInfo import constInfo import uiToolTip import item if app.ENABLE_SEND_TARGET_INFO: def HAS_FLAG(value, flag): return (value & flag) == flag class TargetBoard(ui.ThinBoard): if app.ENABLE_SEND_TARGET_INFO: class InfoBoard(ui.ThinBoard): class ItemListBoxItem(ui.ListBoxExNew.Item): def __init__(self, width): ui.ListBoxExNew.Item.__init__(self) image = ui.ExpandedImageBox() image.SetParent(self) image.Show() self.image = image nameLine = ui.TextLine() nameLine.SetParent(self) nameLine.SetPosition(32 + 5, 0) nameLine.Show() self.nameLine = nameLine self.SetSize(width, 32 + 5) def LoadImage(self, image, name = None): self.image.LoadImage(image) self.SetSize(self.GetWidth(), self.image.GetHeight() + 5 * (self.image.GetHeight() / 32)) if name != None: self.SetText(name) def SetText(self, text): self.nameLine.SetText(text) def RefreshHeight(self): ui.ListBoxExNew.Item.RefreshHeight(self) self.image.SetRenderingRect(0.0, 0.0 - float(self.removeTop) / float(self.GetHeight()), 0.0, 0.0 - float(self.removeBottom) / float(self.GetHeight())) self.image.SetPosition(0, - self.removeTop) MAX_ITEM_COUNT = 5 EXP_BASE_LVDELTA = [ 1, # -15 0 5, # -14 1 10, # -13 2 20, # -12 3 30, # -11 4 50, # -10 5 70, # -9 6 80, # -8 7 85, # -7 8 90, # -6 9 92, # -5 10 94, # -4 11 96, # -3 12 98, # -2 13 100, # -1 14 100, # 0 15 105, # 1 16 110, # 2 17 115, # 3 18 120, # 4 19 125, # 5 20 130, # 6 21 135, # 7 22 140, # 8 23 145, # 9 24 150, # 10 25 155, # 11 26 160, # 12 27 165, # 13 28 170, # 14 29 180, # 15 30 ] RACE_FLAG_TO_NAME = { 1 << 0 : localeInfo.TARGET_INFO_RACE_ANIMAL, 1 << 1 : localeInfo.TARGET_INFO_RACE_UNDEAD, 1 << 2 : localeInfo.TARGET_INFO_RACE_DEVIL, 1 << 3 : localeInfo.TARGET_INFO_RACE_HUMAN, 1 << 4 : localeInfo.TARGET_INFO_RACE_ORC, 1 << 5 : localeInfo.TARGET_INFO_RACE_MILGYO, } SUB_RACE_FLAG_TO_NAME = { 1 << 11 : localeInfo.TARGET_INFO_RACE_ELEC, 1 << 12 : localeInfo.TARGET_INFO_RACE_FIRE, 1 << 13 : localeInfo.TARGET_INFO_RACE_ICE, 1 << 14 : localeInfo.TARGET_INFO_RACE_WIND, 1 << 15 : localeInfo.TARGET_INFO_RACE_EARTH, 1 << 16 : localeInfo.TARGET_INFO_RACE_DARK, } STONE_START_VNUM = 28030 STONE_LAST_VNUM = 28042 BOARD_WIDTH = 250 def __init__(self): ui.ThinBoard.__init__(self) self.HideCorners(self.LT) self.HideCorners(self.RT) self.HideLine(self.T) self.race = 0 self.hasItems = False self.itemTooltip = uiToolTip.ItemToolTip() self.itemTooltip.HideToolTip() self.stoneImg = None self.stoneVnum = None self.lastStoneVnum = 0 self.nextStoneIconChange = 0 self.SetSize(self.BOARD_WIDTH, 0) def __del__(self): ui.ThinBoard.__del__(self) def __UpdatePosition(self, targetBoard): self.SetPosition(targetBoard.GetLeft() + (targetBoard.GetWidth() - self.GetWidth()) / 2, targetBoard.GetBottom() - 17) def Open(self, targetBoard, race): self.__LoadInformation(race) self.SetSize(self.BOARD_WIDTH, self.yPos + 10) self.__UpdatePosition(targetBoard) self.Show() def Refresh(self): self.__LoadInformation(self.race) self.SetSize(self.BOARD_WIDTH, self.yPos + 10) def Close(self): self.itemTooltip.HideToolTip() self.Hide() def __LoadInformation(self, race): self.yPos = 7 self.children = [] self.race = race self.stoneImg = None self.stoneVnum = None self.nextStoneIconChange = 0 self.__LoadInformation_Default(race) self.__LoadInformation_Race(race) self.__LoadInformation_Drops(race) def __LoadInformation_Default_GetHitRate(self, race): attacker_dx = nonplayer.GetMonsterDX(race) attacker_level = nonplayer.GetMonsterLevel(race) self_dx = player.GetStatus(player.DX) self_level = player.GetStatus(player.LEVEL) iARSrc = min(90, (attacker_dx * 4 + attacker_level * 2) / 6) iERSrc = min(90, (self_dx * 4 + self_level * 2) / 6) fAR = (float(iARSrc) + 210.0) / 300.0 fER = (float(iERSrc) * 2 + 5) / (float(iERSrc) + 95) * 3.0 / 10.0 return fAR - fER def __LoadInformation_Default(self, race): self.AppendSeperator() self.AppendTextLine(localeInfo.TARGET_INFO_MAX_HP % str(nonplayer.GetMonsterMaxHP(race))) # calc att damage monsterLevel = nonplayer.GetMonsterLevel(race) fHitRate = self.__LoadInformation_Default_GetHitRate(race) iDamMin, iDamMax = nonplayer.GetMonsterDamage(race) iDamMin = int((iDamMin + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2 iDamMax = int((iDamMax + nonplayer.GetMonsterST(race)) * 2 * fHitRate) + monsterLevel * 2 iDef = player.GetStatus(player.DEF_GRADE) * (100 + player.GetStatus(player.DEF_BONUS)) / 100 fDamMulti = nonplayer.GetMonsterDamageMultiply(race) iDamMin = int(max(0, iDamMin - iDef) * fDamMulti) iDamMax = int(max(0, iDamMax - iDef) * fDamMulti) if iDamMin < 1: iDamMin = 1 if iDamMax < 5: iDamMax = 5 self.AppendTextLine(localeInfo.TARGET_INFO_DAMAGE % (str(iDamMin), str(iDamMax))) idx = min(len(self.EXP_BASE_LVDELTA) - 1, max(0, (monsterLevel + 15) - player.GetStatus(player.LEVEL))) iExp = nonplayer.GetMonsterExp(race) * self.EXP_BASE_LVDELTA[idx] / 100 self.AppendTextLine(localeInfo.TARGET_INFO_EXP % str(iExp)) def __LoadInformation_Race(self, race): dwRaceFlag = nonplayer.GetMonsterRaceFlag(race) self.AppendSeperator() mainrace = "" subrace = "" for i in xrange(17): curFlag = 1 << i if HAS_FLAG(dwRaceFlag, curFlag): if self.RACE_FLAG_TO_NAME.has_key(curFlag): mainrace += self.RACE_FLAG_TO_NAME[curFlag] + ", " elif self.SUB_RACE_FLAG_TO_NAME.has_key(curFlag): subrace += self.SUB_RACE_FLAG_TO_NAME[curFlag] + ", " if nonplayer.IsMonsterStone(race): mainrace += localeInfo.TARGET_INFO_RACE_METIN + ", " if mainrace == "": mainrace = localeInfo.TARGET_INFO_NO_RACE else: mainrace = mainrace[:-2] if subrace == "": subrace = localeInfo.TARGET_INFO_NO_RACE else: subrace = subrace[:-2] self.AppendTextLine(localeInfo.TARGET_INFO_MAINRACE % mainrace) self.AppendTextLine(localeInfo.TARGET_INFO_SUBRACE % subrace) def __LoadInformation_Drops(self, race): self.AppendSeperator() if race in constInfo.MONSTER_INFO_DATA: if len(constInfo.MONSTER_INFO_DATA[race]["items"]) == 0: self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT) else: itemListBox = ui.ListBoxExNew(32 + 5, self.MAX_ITEM_COUNT) itemListBox.SetSize(self.GetWidth() - 15 * 2 - ui.ScrollBar.SCROLLBAR_WIDTH, (32 + 5) * self.MAX_ITEM_COUNT) height = 0 for curItem in constInfo.MONSTER_INFO_DATA[race]["items"]: if curItem.has_key("vnum_list"): height += self.AppendItem(itemListBox, curItem["vnum_list"], curItem["count"]) else: height += self.AppendItem(itemListBox, curItem["vnum"], curItem["count"]) if height < itemListBox.GetHeight(): itemListBox.SetSize(itemListBox.GetWidth(), height) self.AppendWindow(itemListBox, 15) itemListBox.SetBasePos(0) if len(constInfo.MONSTER_INFO_DATA[race]["items"]) > itemListBox.GetViewItemCount(): itemScrollBar = ui.ScrollBar() itemScrollBar.SetParent(self) itemScrollBar.SetPosition(itemListBox.GetRight(), itemListBox.GetTop()) itemScrollBar.SetScrollBarSize(32 * self.MAX_ITEM_COUNT + 5 * (self.MAX_ITEM_COUNT - 1)) itemScrollBar.SetMiddleBarSize(float(self.MAX_ITEM_COUNT) / float(height / (32 + 5))) itemScrollBar.Show() itemListBox.SetScrollBar(itemScrollBar) else: self.AppendTextLine(localeInfo.TARGET_INFO_NO_ITEM_TEXT) def AppendTextLine(self, text): textLine = ui.TextLine() textLine.SetParent(self) textLine.SetWindowHorizontalAlignCenter() textLine.SetHorizontalAlignCenter() textLine.SetText(text) textLine.SetPosition(0, self.yPos) textLine.Show() self.children.append(textLine) self.yPos += 17 def AppendSeperator(self): img = ui.ImageBox() img.LoadImage("d:/ymir work/ui/seperator.tga") self.AppendWindow(img) img.SetPosition(img.GetLeft(), img.GetTop() - 15) self.yPos -= 15 def AppendItem(self, listBox, vnums, count): if type(vnums) == int: vnum = vnums else: vnum = vnums[0] item.SelectItem(vnum) itemName = item.GetItemName() if type(vnums) != int and len(vnums) > 1: vnums = sorted(vnums) realName = itemName[:itemName.find("+")] if item.GetItemType() == item.ITEM_TYPE_METIN: realName = localeInfo.TARGET_INFO_STONE_NAME itemName = realName + "+0 - +4" else: itemName = realName + "+" + str(vnums[0] % 10) + " - +" + str(vnums[len(vnums) - 1] % 10) vnum = vnums[len(vnums) - 1] myItem = self.ItemListBoxItem(listBox.GetWidth()) myItem.LoadImage(item.GetIconImageFileName()) if count <= 1: myItem.SetText(itemName) else: myItem.SetText("%dx %s" % (count, itemName)) myItem.SAFE_SetOverInEvent(self.OnShowItemTooltip, vnum) myItem.SAFE_SetOverOutEvent(self.OnHideItemTooltip) listBox.AppendItem(myItem) if item.GetItemType() == item.ITEM_TYPE_METIN: self.stoneImg = myItem self.stoneVnum = vnums self.lastStoneVnum = self.STONE_LAST_VNUM + vnums[len(vnums) - 1] % 1000 / 100 * 100 return myItem.GetHeight() def OnShowItemTooltip(self, vnum): item.SelectItem(vnum) if item.GetItemType() == item.ITEM_TYPE_METIN: self.itemTooltip.isStone = True self.itemTooltip.isBook = False self.itemTooltip.isBook2 = False self.itemTooltip.SetItemToolTip(self.lastStoneVnum) else: self.itemTooltip.isStone = False self.itemTooltip.isBook = True self.itemTooltip.isBook2 = True self.itemTooltip.SetItemToolTip(vnum) def OnHideItemTooltip(self): self.itemTooltip.HideToolTip() def AppendWindow(self, wnd, x = 0, width = 0, height = 0): if width == 0: width = wnd.GetWidth() if height == 0: height = wnd.GetHeight() wnd.SetParent(self) if x == 0: wnd.SetPosition((self.GetWidth() - width) / 2, self.yPos) else: wnd.SetPosition(x, self.yPos) wnd.Show() self.children.append(wnd) self.yPos += height + 5 def OnUpdate(self): if self.stoneImg != None and self.stoneVnum != None and app.GetTime() >= self.nextStoneIconChange: nextImg = self.lastStoneVnum + 1 if nextImg % 100 > self.STONE_LAST_VNUM % 100: nextImg -= (self.STONE_LAST_VNUM - self.STONE_START_VNUM) + 1 self.lastStoneVnum = nextImg self.nextStoneIconChange = app.GetTime() + 2.5 item.SelectItem(nextImg) itemName = item.GetItemName() realName = itemName[:itemName.find("+")] realName = realName + "+0 - +4" self.stoneImg.LoadImage(item.GetIconImageFileName(), realName) if self.itemTooltip.IsShow() and self.itemTooltip.isStone: self.itemTooltip.SetItemToolTip(nextImg) BUTTON_NAME_LIST = ( localeInfo.TARGET_BUTTON_WHISPER, localeInfo.TARGET_BUTTON_EXCHANGE, localeInfo.TARGET_BUTTON_FIGHT, localeInfo.TARGET_BUTTON_ACCEPT_FIGHT, localeInfo.TARGET_BUTTON_AVENGE, localeInfo.TARGET_BUTTON_FRIEND, localeInfo.TARGET_BUTTON_INVITE_PARTY, localeInfo.TARGET_BUTTON_LEAVE_PARTY, localeInfo.TARGET_BUTTON_EXCLUDE, localeInfo.TARGET_BUTTON_INVITE_GUILD, localeInfo.TARGET_BUTTON_DISMOUNT, localeInfo.TARGET_BUTTON_EXIT_OBSERVER, localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT, localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY, localeInfo.TARGET_BUTTON_BUILDING_DESTROY, localeInfo.TARGET_BUTTON_EMOTION_ALLOW, "VOTE_BLOCK_CHAT", ) GRADE_NAME = { nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN, nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN, nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT, nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT, nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS, nonplayer.KING : localeInfo.TARGET_LEVEL_KING, } EXCHANGE_LIMIT_RANGE = 3000 def __init__(self): ui.ThinBoard.__init__(self) name = ui.TextLine() name.SetParent(self) name.SetDefaultFontName() name.SetOutline() name.Show() hpGauge = ui.Gauge() hpGauge.SetParent(self) hpGauge.MakeGauge(130, "red") hpGauge.Hide() closeButton = ui.Button() closeButton.SetParent(self) closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub") closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub") closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub") closeButton.SetPosition(30, 13) if localeInfo.IsARABIC(): hpGauge.SetPosition(55, 17) hpGauge.SetWindowHorizontalAlignLeft() closeButton.SetWindowHorizontalAlignLeft() else: hpGauge.SetPosition(175, 17) hpGauge.SetWindowHorizontalAlignRight() closeButton.SetWindowHorizontalAlignRight() if app.ENABLE_SEND_TARGET_INFO: infoButton = ui.Button() infoButton.SetParent(self) infoButton.SetUpVisual("d:/ymir work/ui/pattern/q_mark_01.tga") infoButton.SetOverVisual("d:/ymir work/ui/pattern/q_mark_02.tga") infoButton.SetDownVisual("d:/ymir work/ui/pattern/q_mark_01.tga") infoButton.SetEvent(ui.__mem_func__(self.OnPressedInfoButton)) infoButton.Hide() infoBoard = self.InfoBoard() infoBoard.Hide() infoButton.showWnd = infoBoard closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton)) closeButton.Show() self.buttonDict = {} self.showingButtonList = [] for buttonName in self.BUTTON_NAME_LIST: button = ui.Button() button.SetParent(self) if localeInfo.IsARABIC(): button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub") button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub") button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub") else: button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub") button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub") button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub") button.SetWindowHorizontalAlignCenter() button.SetText(buttonName) button.Hide() self.buttonDict[buttonName] = button self.showingButtonList.append(button) self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper)) self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange)) self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger)) self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger)) self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite)) self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit)) self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove)) self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember) self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount) self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver) self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment) self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty) self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding) self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow) self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat)) self.name = name self.hpGauge = hpGauge if app.ENABLE_SEND_TARGET_INFO: self.infoButton = infoButton if app.ENABLE_SEND_TARGET_INFO: self.vnum = 0 self.closeButton = closeButton self.nameString = 0 self.nameLength = 0 self.vid = 0 if app.ENABLE_SEND_TARGET_INFO: self.vnum = 0 self.eventWhisper = None if app.ENABLE_SEND_TARGET_INFO: self.infoButton = None self.isShowButton = False self.__Initialize() def OnPressedInfoButton(self): net.SendTargetInfoLoad(player.GetTargetVID()) if self.infoButton.showWnd.IsShow(): self.infoButton.showWnd.Close() elif self.vnum != 0: self.infoButton.showWnd.Open(self, self.vnum) self.ResetTargetBoard() def __del__(self): ui.ThinBoard.__del__(self) print "===================================================== DESTROYED TARGET BOARD" def __Initialize(self): self.nameString = "" self.nameLength = 0 self.vid = 0 self.isShowButton = False def Destroy(self): self.eventWhisper = None if app.ENABLE_TARGET_INFO: self.infoButton = None self.closeButton = None self.showingButtonList = None self.buttonDict = None self.name = None self.hpGauge = None self.__Initialize() if app.ENABLE_SEND_TARGET_INFO: def RefreshMonsterInfoBoard(self): if not self.infoButton.showWnd.IsShow(): return self.infoButton.showWnd.Refresh() def OnPressedCloseButton(self): player.ClearTarget() self.Close() def Close(self): self.__Initialize() self.Hide() if app.ENABLE_TARGET_INFO: self.infoButton.showWnd.Close() self.Hide() def Open(self, vid, name): if vid: if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD(): if not player.IsSameEmpire(vid): self.Hide() return if vid != self.GetTargetVID(): self.ResetTargetBoard() self.SetTargetVID(vid) self.SetTargetName(name) if player.IsMainCharacterIndex(vid): self.__ShowMainCharacterMenu() elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid): self.Hide() else: self.RefreshButton() self.Show() else: self.HideAllButton() self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER) self.__ShowButton("VOTE_BLOCK_CHAT") self.__ArrangeButtonPosition() self.SetTargetName(name) self.Show() def Refresh(self): if self.IsShow(): if self.IsShowButton(): self.RefreshButton() def RefreshByVID(self, vid): if vid == self.GetTargetVID(): self.Refresh() def RefreshByName(self, name): if name == self.GetTargetName(): self.Refresh() def __ShowMainCharacterMenu(self): canShow=0 self.HideAllButton() if player.IsMountingHorse(): self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT) canShow=1 if player.IsObserverMode(): self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER) canShow=1 if canShow: self.__ArrangeButtonPosition() self.Show() else: self.Hide() def __ShowNameOnlyMenu(self): self.HideAllButton() def SetWhisperEvent(self, event): self.eventWhisper = event def UpdatePosition(self): self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10) def ResetTargetBoard(self): for btn in self.buttonDict.values(): btn.Hide() self.__Initialize() self.name.SetPosition(0, 13) self.name.SetHorizontalAlignCenter() self.name.SetWindowHorizontalAlignCenter() self.hpGauge.Hide() if app.ENABLE_SEND_TARGET_INFO: self.infoButton.Hide() self.infoButton.showWnd.Close() self.SetSize(250, 40) def SetTargetVID(self, vid): self.vid = vid if app.ENABLE_SEND_TARGET_INFO: self.vnum = 0 def SetEnemyVID(self, vid): self.SetTargetVID(vid) name = chr.GetNameByVID(vid) level = nonplayer.GetLevelByVID(vid) grade = nonplayer.GetGradeByVID(vid) if app.ENABLE_SEND_TARGET_INFO: vnum = nonplayer.GetRaceNumByVID(vid) nameFront = "" if -1 != level: nameFront += "Lv." + str(level) + " " if self.GRADE_NAME.has_key(grade): nameFront += "(" + self.GRADE_NAME[grade] + ") " self.SetTargetName(nameFront + name) if app.ENABLE_SEND_TARGET_INFO: (textWidth, textHeight) = self.name.GetTextSize() self.infoButton.SetPosition(textWidth + 25, 12) self.infoButton.SetWindowHorizontalAlignLeft() self.vnum = vnum self.infoButton.Show() def GetTargetVID(self): return self.vid def GetTargetName(self): return self.nameString def SetTargetName(self, name): self.nameString = name self.nameLength = len(name) self.name.SetText(name) def SetHP(self, hpPercentage): if not self.hpGauge.IsShow(): self.SetSize(200 + 7*self.nameLength, self.GetHeight()) if localeInfo.IsARABIC(): self.name.SetPosition( self.GetWidth()-23, 13) else: self.name.SetPosition(23, 13) self.name.SetWindowHorizontalAlignLeft() self.name.SetHorizontalAlignLeft() self.hpGauge.Show() self.UpdatePosition() self.hpGauge.SetPercentage(hpPercentage, 100) def ShowDefaultButton(self): self.isShowButton = True self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW]) for button in self.showingButtonList: button.Show() def HideAllButton(self): self.isShowButton = False for button in self.showingButtonList: button.Hide() self.showingButtonList = [] def __ShowButton(self, name): if not self.buttonDict.has_key(name): return self.buttonDict[name].Show() self.showingButtonList.append(self.buttonDict[name]) def __HideButton(self, name): if not self.buttonDict.has_key(name): return button = self.buttonDict[name] button.Hide() for btnInList in self.showingButtonList: if btnInList == button: self.showingButtonList.remove(button) break def OnWhisper(self): if None != self.eventWhisper: self.eventWhisper(self.nameString) def OnExchange(self): net.SendExchangeStartPacket(self.vid) def OnPVP(self): net.SendChatPacket("/pvp %d" % (self.vid)) def OnAppendToMessenger(self): net.SendMessengerAddByVIDPacket(self.vid) def OnPartyInvite(self): net.SendPartyInvitePacket(self.vid) def OnPartyExit(self): net.SendPartyExitPacket() def OnPartyRemove(self): net.SendPartyRemovePacket(self.vid) def __OnGuildAddMember(self): net.SendGuildAddMemberPacket(self.vid) def __OnDismount(self): net.SendChatPacket("/unmount") def __OnExitObserver(self): net.SendChatPacket("/observer_exit") def __OnViewEquipment(self): net.SendChatPacket("/view_equip " + str(self.vid)) def __OnRequestParty(self): net.SendChatPacket("/party_request " + str(self.vid)) def __OnDestroyBuilding(self): net.SendChatPacket("/build d %d" % (self.vid)) def __OnEmotionAllow(self): net.SendChatPacket("/emotion_allow %d" % (self.vid)) def __OnVoteBlockChat(self): cmd = "/vote_block_chat %s" % (self.nameString) net.SendChatPacket(cmd) def OnPressEscapeKey(self): self.OnPressedCloseButton() return True def IsShowButton(self): return self.isShowButton def RefreshButton(self): self.HideAllButton() if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid): #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY) #self.__ArrangeButtonPosition() return if player.IsPVPInstance(self.vid) or player.IsObserverMode(): # PVP_INFO_SIZE_BUG_FIX self.SetSize(200 + 7*self.nameLength, 40) self.UpdatePosition() # END_OF_PVP_INFO_SIZE_BUG_FIX return self.ShowDefaultButton() if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER): if not guild.IsMemberByName(self.nameString): if 0 == chr.GetGuildID(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD) if not messenger.IsFriendByName(self.nameString): self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND) if player.IsPartyMember(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) if player.IsPartyLeader(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY) elif player.IsPartyLeader(player.GetMainCharacterIndex()): self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE) else: if player.IsPartyMember(player.GetMainCharacterIndex()): if player.IsPartyLeader(player.GetMainCharacterIndex()): self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) else: if chr.IsPartyMember(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY) else: self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) if player.IsRevengeInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE) elif player.IsChallengeInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT) elif player.IsCantFightInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) if not player.IsSameEmpire(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND) self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) distance = player.GetCharacterDistance(self.vid) if distance > self.EXCHANGE_LIMIT_RANGE: self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE) self.__ArrangeButtonPosition() self.__ArrangeButtonPosition() def __ArrangeButtonPosition(self): showingButtonCount = len(self.showingButtonList) pos = -(showingButtonCount / 2) * 68 if 0 == showingButtonCount % 2: pos += 34 for button in self.showingButtonList: button.SetPosition(pos, 33) pos += 68 self.SetSize(max(150, showingButtonCount * 75), 65) self.UpdatePosition() def OnUpdate(self): if self.isShowButton: exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE] distance = player.GetCharacterDistance(self.vid) if distance < 0: return if exchangeButton.IsShow(): if distance > self.EXCHANGE_LIMIT_RANGE: self.RefreshButton() else: if distance < self.EXCHANGE_LIMIT_RANGE: self.RefreshButton()
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