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Unknown

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Posts posted by Unknown

  1. Hello,

     

    In this line :

    13 hours ago, xCoRPeR said:

        DBManager::instance().EscapeString(__escape_name, sizeof(__escape_name), static_cast<const char *>(gcp.name), sizeof(gcp.name));

    Replace sizeof(gpc.name) by strlen(gpc.name) and static_cast<const char *>(gcp.name) by gpc.name.

     

    Tested and worked.

  2. Hello all,

    I added the costume weapon system in my server, all works good but i have a last bug and I don't know how to solve it.

    When I hit with normal weapon + costume weapon all is good, but if I unequip the normal weapon and I hit with just the costume equipped I got disconnected after few seconds. I can see in table log.hack_log the message "Combo". I tried a lot of thing and nothing works, somebody have an idea ?

  3. Hello all,

    I know a lot of topic already exist about this, but no one fixes the problem.

    I'm using NOVALINE client and MAINLINE game/db. Randomly when me or my players go in the map C1 (I don't know about others maps), the client just crashes with this error in SYSERR.txt : "Unknown packet header: XX, last : XX XX". The headers are never the sames so it is really hard to find what is the problem. Example : 

     

    X1HzfUn.png

     

    One line per crash, always differents headers.

    Does someone know how to fix it ?

    • Love 1
  4. Hello all,

    I know a lot of topic already exist about this, but no one fixes the problem.

    I'm using NOVALINE client and MAINLINE game/db. Randomly when me or my players go in the map C1 (I don't know about others maps), the client just crashes with this error in SYSERR.txt : "Unknown packet header: XX, last : XX XX". The headers are never the sames so it is really hard to find what is the problem. Example : 

     

    X1HzfUn.png

     

    One line per crash, always differents headers.

    Does someone know how to fix it ?

    • Love 1
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