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Originale

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Posts posted by Originale

  1. Hello everyone

    Here after 2 years of absence I decided to resume development mt2
    I'm on a source old ira i really like are work
    I am having a compilation problem with Visual Studio 2019 and with the libsql project of its sources

     

    Error C4430 missing type specifier - int is taken into account by default. Note: C ++ does not support int by default
    Error C3646 'm_sem': unknown substitution specifier

     

    Thanks in advance for your help and sorry for my bad english

  2. Hello Community

    Here I am trying to depacker the new proto 18.0/19.0

    When I want to unpack my item_proto I do not return the value in words but in numbers.

    I'll let you know if anyone has already bugged and can help me

    Thank you

     

    10    도+0    ITEM_WEAPON    WEAPON_SWORD    MASK_ITEM_NONE    0    0    ANTI_MUSA | ANTI_MYSHOP        NONE    NONE    0    65536    65536    15    1    LIMIT_NONE    0    LIMIT_NONE    369557504    APPLY_NONE    0    APPLY_NONE    0    APPLY_NONE    0    APPLY_NONE    0    983040    1245184    851968    983040    0    0    2    0    0
    11    도+1    ITEM_WEAPON    WEAPON_SWORD    MASK_ITEM_NONE    0    0    ANTI_MUSA | ANTI_MYSHOP        NONE        6553600    65536    131072    15    1    LIMIT_NONE    0    LIMIT_NONE    369557504    APPLY_NONE    0    APPLY_NONE    0    APPLY_NONE    0    APPLY_NONE    0    983040    1245184    851968    983040    458752    0    2    0    0

  3. Hello vanilla

    I always meet bug

    0d7ea5b16c6148d0b05e2482a0bd2383.png

    And I can not find any where it can come

    core game.core

     

    Core was generated by `game'.
    Program terminated with signal 6, Aborted.
    Reading symbols from /lib/libm.so.5...(no debugging symbols found)...done.
    Loaded symbols for /lib/libm.so.5
    Reading symbols from /lib/libmd.so.6...(no debugging symbols found)...done.
    Loaded symbols for /lib/libmd.so.6
    Reading symbols from /usr/local/lib/libIL.so.1...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libIL.so.1
    Reading symbols from /usr/local/lib/libjpeg.so.8...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libjpeg.so.8
    Reading symbols from /usr/local/lib/mysql/libmysqlclient.so.18...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/mysql/libmysqlclient.so.18
    Reading symbols from /lib/libz.so.6...(no debugging symbols found)...done.
    Loaded symbols for /lib/libz.so.6
    Reading symbols from /usr/local/lib/libcryptopp.so.5...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libcryptopp.so.5
    Reading symbols from /usr/local/lib/liblzo2.so.2...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/liblzo2.so.2
    Reading symbols from /usr/lib/libc++.so.1...(no debugging symbols found)...done.
    Loaded symbols for /usr/lib/libc++.so.1
    Reading symbols from /lib/libcxxrt.so.1...(no debugging symbols found)...done.
    Loaded symbols for /lib/libcxxrt.so.1
    Reading symbols from /lib/libgcc_s.so.1...(no debugging symbols found)...done.
    Loaded symbols for /lib/libgcc_s.so.1
    Reading symbols from /lib/libthr.so.3...(no debugging symbols found)...done.
    Loaded symbols for /lib/libthr.so.3
    Reading symbols from /lib/libc.so.7...(no debugging symbols found)...done.
    Loaded symbols for /lib/libc.so.7
    Reading symbols from /usr/local/lib/libnvtt.so...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libnvtt.so
    Reading symbols from /usr/local/lib/libtiff.so.5...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libtiff.so.5
    Reading symbols from /usr/local/lib/libpng16.so.16...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libpng16.so.16
    Reading symbols from /usr/local/lib/libmng.so.1...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libmng.so.1
    Reading symbols from /usr/local/lib/liblcms.so.1...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/liblcms.so.1
    Reading symbols from /usr/local/lib/libjasper.so.4...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libjasper.so.4
    Reading symbols from /usr/lib/libssl.so.7...(no debugging symbols found)...done.
    Loaded symbols for /usr/lib/libssl.so.7
    Reading symbols from /lib/libcrypto.so.7...(no debugging symbols found)...done.
    Loaded symbols for /lib/libcrypto.so.7
    Reading symbols from /usr/lib/libexecinfo.so.1...(no debugging symbols found)...done.
    Loaded symbols for /usr/lib/libexecinfo.so.1
    Reading symbols from /usr/local/lib/libnvimage.so...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libnvimage.so
    Reading symbols from /usr/local/lib/libnvmath.so...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libnvmath.so
    Reading symbols from /usr/local/lib/libnvcore.so...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libnvcore.so
    Reading symbols from /usr/local/lib/libImath-2_2.so.12...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libImath-2_2.so.12
    Reading symbols from /usr/local/lib/libIlmImf-2_2.so.22...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libIlmImf-2_2.so.22
    Reading symbols from /usr/local/lib/libIex-2_2.so.12...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libIex-2_2.so.12
    Reading symbols from /usr/local/lib/libHalf.so.12...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libHalf.so.12
    Reading symbols from /usr/local/lib/libIlmThread-2_2.so.12...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libIlmThread-2_2.so.12
    Reading symbols from /usr/lib/liblzma.so.5...(no debugging symbols found)...done.
    Loaded symbols for /usr/lib/liblzma.so.5
    Reading symbols from /usr/local/lib/libjbig.so.2...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libjbig.so.2
    Reading symbols from /usr/lib/libelf.so.1...(no debugging symbols found)...done.
    Loaded symbols for /usr/lib/libelf.so.1
    Reading symbols from /usr/local/lib/libIexMath-2_2.so.12...(no debugging symbols found)...done.
    Loaded symbols for /usr/local/lib/libIexMath-2_2.so.12
    Reading symbols from /libexec/ld-elf.so.1...(no debugging symbols found)...done.
    Loaded symbols for /libexec/ld-elf.so.1
    #0  0x28ce8237 in thr_kill () from /lib/libc.so.7
    [New Thread 29c04200 (LWP 100233/<unknown>)]
    [New Thread 29c03f80 (LWP 100229/<unknown>)]
    [New Thread 29c03d00 (LWP 100228/<unknown>)]
    [New Thread 29c03080 (LWP 100148/<unknown>)]

    bt full

     

    #0  0x28ce8237 in thr_kill () from /lib/libc.so.7
    No symbol table info available.
    #1  0x28ce822a in raise () from /lib/libc.so.7
    No symbol table info available.
    #2  0x28ce8176 in abort () from /lib/libc.so.7
    No symbol table info available.
    #3  0x28d4f5c8 in __assert () from /lib/libc.so.7
    No symbol table info available.
    #4  0x081ae51c in CUniqueManager::CUniqueManager ()
    No symbol table info available.
    #5  0x080a59ee in quest::CQuestManager::unique_init ()
    No symbol table info available.
    #6  0x080a660f in quest::CQuestManager::Initialize ()
    No symbol table info available.
    #7  0x08171063 in main ()
    No symbol table info available.

    PS: I noticed that its coming from your new Unique function, I disable the call functions now the game starts.

    thanks, cdt Originale

  4. Hello Vanilla,
    I am currently testing your new source I find very nice the new mode of compilation with Clang-devel.

    But I find its pity that you are taken again your source 68k you would have of resumption of 0.

    There is always some classic bug as for the subType "SMALL" in your source "SAMLL"

    And I find that the debug mode and release is a great interest.

    I have already modified your source to my convenience and debug already a bug with ani.cpp you miss a comma in your file ani.cpp your game has the line "data / pc2 / shaman"

  5. use sql monarch:

    SET FOREIGN_KEY_CHECKS=0;

    -- ----------------------------
    -- Table structure for monarch
    -- ----------------------------
    DROP TABLE IF EXISTS `monarch`;
    CREATE TABLE `monarch` (
      `empire` int(10) unsigned NOT NULL DEFAULT '0',
      `pid` int(10) unsigned DEFAULT NULL,
      `windate` datetime DEFAULT NULL,
      `money` bigint(20) unsigned DEFAULT NULL,
      PRIMARY KEY (`empire`)
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1;

  6. Hello friends

    I tried to remove the system "PANAMA"
    and I encounter a connection problem "AUTH"

    I find may or it gets stuck

    Source Server

    File game "input_auth.cpp"

     

        DWORD dwKey = DESC_MANAGER::instance().CreateLoginKey(d);
        DWORD dwPanamaKey = dwKey ^ pinfo->adwClientKey[0] ^ pinfo->adwClientKey[1] ^ pinfo->adwClientKey[2] ^ pinfo->adwClientKey[3];
        d->SetPanamaKey(dwPanamaKey);

        sys_log(0, "InputAuth::Login : key %u:0x%x login %s", dwKey, dwPanamaKey, login);

    I'm delete, edit, etc ..
    nothing makes its still not working
    So I come to you friends can be someone already has proccèder removing PANAMA voudez and help me
     
    Thanks
    Cdt Originale
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