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Posts posted by Petrezselyem
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Hello DEVs,
I'm looking for a brave adventurer to search thorugh their "Lib" directory looking for libmysqlclient.so.18.
I cannot find any repositories, or rpms to find that Lib, so if you feel a little bit helpful for my last thing to do for finishing a whole project,
feel free to comment here.
Thank you,
Best regards. -
1 hour ago, [007]DawisHU said:
Where should I write this?
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3 hours ago, dumita123 said:
Can you please show us the function
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
From UserInterface.cpp
Aswell as Globals.cs from Sanchez Patcher.
I commented it bcs its not working. -
Hello devs.
I'm using Sanchez Patcher (thanks for him btw), but it cannot open my binary, even if I'm running it as administrator.
I'll give you some pictures.
[HIBA] Hasznald az SCRMT2Patcher.exe-t = [ERROR] Use SCRMT2Patcher.exe
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Hey devs.
I got a problem on VPS OS i386 system (FreeBSD 13.0) on compiling my server src.
I can do anything for fix this, the server does not want to compile, and I get this error every single time;
"gmake: *** No rule to make target '/usr/include/c++/4.2/cstdlib', needed by 'OBJDIR/BattleArena.o'. Stop."
Can somebody help me fix this?
I'd appriciate it. -
5 hours ago, xTryhard said:
char_battle.cpp but if you have more than 100% defense you get 0 damage
That's the point. If you put full def, damage is 0. Thanks for help.
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Hi.
Where can I set to my game to have a max % of possible defense against warrior, ninja... etc?
I think players can bonus their equipment to have over 100% defense against, for example a shaman, but I want to
fix this value to 75%.
So even if someone has 8x5 (from 6-7) + 18 (from DS) + 20 (from shield) + lvl 90-accesories (like Ruby Neklace...etc) + 10 (from bio quests) + 8 (from belt) ... etc, the game only count to 75% and doesn't give players higher defense over 75%.
Summary: Even If your defense bonus is equal to 108 for example, the game does not let it over 75%.
I hope somebody coould help. -
Hi. I can't outrun this message, because my client just doesn't want to load an image. What can/what should I do to fix it?
A re-open of the pic, and hitting ctrl+s to make it newer doesn't helped. That's why I'm asking it.
The message:0305 17:54:24369 :: ui:2815: RuntimeWarning: tp_compare didn't return -1 or -2 for exception
0305 17:54:24371 ::
uiInventory.py(line:295) __LoadWindow
ui.py(line:2808) LoadScriptFile
ui.py(line:2998) LoadChildren
ui.py(line:2998) LoadChildren
ui.py(line:2815) LoadChildrenInventoryWindow.LoadWindow.LoadObject - <type 'exceptions.RuntimeError'>:Failed to load image (filename: d:/ymir work/ui/pattern/titlebar_inv_refresh_baseframe.tga)
0305 17:54:24371 :: ============================================================================================================
0305 17:54:24371 :: Abort!!!!
Spoiler -
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4 hours ago, Vaynz said:
So install clang then
now it's woking though
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9 hours ago, Amun said:
compile BattleArena.cpp
gmake: clang++-devel: No such file or directoryHave you installed clang?
I don't think so I installed it. But I need a re-install on VPS, becsuse I want to use mariadb indtead of AsyncSQL.
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Hello. I have a big-big problem in compiling src.
My server is on VPS, so on, my Putty sends me back this:
On gmake -j9
compile BattleArena.cpp
gmake: clang++-devel: No such file or directory
compile FSM.cpp
gmake: *** [Makefile:119: OBJDIR/BattleArena.o] Error 127
gmake: *** Waiting for unfinished jobs....
gmake: clang++-devel: No such file or directory
gmake: *** [Makefile:119: OBJDIR/FSM.o] Error 127
compile MarkConvert.cpp
gmake: clang++-devel: No such file or directory
gmake: *** [Makefile:119: OBJDIR/MarkConvert.o] Error 127
on gamedep
gmake: *** [Makefile:140: dep] Error 127
on db compilingcompile Config.cpp
gmake: clang++-devel: No such file or directory
gmake: *** [Makefile:62: .obj/Config.o] Error 127
gmake: *** Waiting for unfinished jobs....
compile NetBase.cpp
gmake: clang++-devel: No such file or directory
gmake: *** [Makefile:62: .obj/NetBase.o] Error 127
And on dbdep
cpp ProtoReader.cpp CsvReader.cpp 2> /dev/null
gmake: *** [Makefile:76: dep] Error 127I hope somebody can help me out.
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On 3/5/2021 at 3:49 PM, HUNgarocel1 said:
- Login putty (FreeBSD 11.3)
- Write this: portsnap fetch update and portsnap fetch extract - wait 2 minutes.
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If you need mysql write this code: pkg install mysql56-server or you need MariaDB write this: pkg install mariadb103-server
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Write this code: ee /etc/rc.conf and put this code somewhere: mysql_enable="YES"
Run mysql: service mysql-server start -
download this and put /usr/lib32 OR upload lib32.tar.gz to /usr/lib32 and write this: cd /usr/lib32 and tar zxf lib32.tar.gz
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Now upload your SF and unpack.
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Rewrite the config file your IP and reboot.
I hope it'll work.
What if I don't have lib32 in my usr folder?
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Hey.
I have an issue. It started yesterday, and I couldn't solve it for now.
(Reference SF)
I started to open my forwarding to let my admins play my server, and when I want to login from the pc where I started the VBox, it sends me back to loginwindow when choosing a characther before the loading screen, but everybody of my team can join the client easily.
The channel cores sends me this message: SYSERR: Jan 15 15:25:59 :: heart_idle: losing 73 seconds. (lag occured)
Anyone know how to deal with it? -
Hey.
I really need to know how to solve this issue;0108 15:22:19849 :: Traceback (most recent call last):
0108 15:22:19849 :: File "networkModule.py", line 247, in SetGamePhase
0108 15:22:19849 :: File "game.py", line 125, in __init__
0108 15:22:19850 :: File "game.py", line 1904, in __ServerCommand_Build
0108 15:22:19850 :: AttributeError
0108 15:22:19850 :: :
0108 15:22:19850 :: 'GameWindow' object has no attribute '_GameWindow__TeamLogin'
0108 15:22:19850 ::ps.: Thanks if you help me out
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Hi everyone.
Can somebody help me how to create an insta-finishable biology-quest.lua?? I want to put it on an item, for example: 30091.
It would really help me.
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SYSERR: Dec 23 21:59:07 :: Process: FDWATCH: peer null in event: ident 20
SYSERR: Dec 23 21:59:09 :: Process: FDWATCH: peer null in event: ident 22
SYSERR: Dec 23 21:59:11 :: Process: FDWATCH: peer null in event: ident 23
SYSERR: Dec 23 21:59:12 :: Process: FDWATCH: peer null in event: ident 24
It happened after I put some weapons in my item_proto. I didn't do anything else, just that. -
13 minutes ago, TMP4 said:
If nothing changed then you didn't fix your edits regarding the 127.0.0.1 since it can't still says
"socket_connect: HOST: (My public ipv4 address):15000, could not connect""Since you just edited back to 127.0.0.1
I suggest to re-extract the serverfile and change nothing but
BIND_IP: your_private_ip PROXY_IP: your_public_ip
in the CONFIGs. (Again: don't forget to remove the #)
I re-extrated it, and it's also saying connection refused...
4 minutes ago, Petrezselyem said:I re-extrated it, and it's also saying connection refused...
SYSERR: Dec 9 17:25:12 :: pid_init:
Start of pid: 1187SYSERR: Dec 9 17:25:12 :: Start: TABLE_POSTFIX not configured use default
Does that mean anything to me?
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53 minutes ago, TMP4 said:
So here we can't talk hungarian. Keep english.
You're really mixing things. ENABLE_PROXY_IP is only needed in the source (common/service.h), and it is there, it is enabled. You don't need to do anything with ENABLE_PROXY_IP.
When you edited the PROXY_IP: ip to ENABLE_PROXY_IP: ip in your CONFIG files you actually just removed PROXY_IP because ENABLE_PROXY_IP is not a token, it will not read it. Put the PROXY_IP back to your CONFIG files and revert the changes what you did with 127.0.0.1. As I said that is localhost, that is okey.
If you could not connect with PROXY_IP: ip in your CONFIG files then your ports are not opened.
Provide a screenshot of your ports, how did you opened them.Here's an example of mine:
I checked, and fixed everything what you had told me, but exactly nothing changed.
The client now lets me in, but whenever I choose my character it sends me back to the login window.
When I type "start" to vBox, it sais with uppercase, when trying to acces auth: Connection refused.also db syserr:
SYSERR: Dec 9 17:12:03 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Dec 9 17:12:03 :: pid_deinit:
End of pidSYSERR: Dec 9 17:12:07 :: pid_init:
Start of pid: 1082SYSERR: Dec 9 17:12:07 :: Start: TABLE_POSTFIX not configured use default
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46 minutes ago, TMP4 said:
Did I talk you yesterday in youtube comments? I was checking this morning but didn't find your comment.
Anyway better here, so
That is your error. You public IP address should not appear there because port 15000 is the db what you should access via localhost (127.0.0.1)
If you edited the 127.0.0.1s to your ip (lots of people do it actually because they don't know 127.0.0.1 == localhost), then revert the changes. You only need to set
BIND_IP: private_ip PROXY_IP: public_ip
In your CONFIG files. Do not edit other stuffs and don't forget to remove those from comment (#BIND_IP... -> BIND_IP... so you remove the #)
TL:DR: Do not edit 127.0.0.1 because that is not az external ip or something, that is localhost.
Igen, te voltál akivel beszéltem. Viszont, ha 127.0.0.1-re teszem rá, spanok se, de főleg én se tudok felmenni, és ugyanúgy nem csatlakozik. Viszont a PROXY_IP-s dolognál addig nem engedett tovább a karakter választásnál, ameddig nem írtam oda elé, hogy ENABLE_PROXY_IP
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Hi. I set up my client to my pc, i started a root server. I'm done with configurations, and my server sends this message:
"start of pid: 1577
socket_connect: HOST: (My public ipv4 address):15000, could not connect"
And my PutTY sais: Master Auth26 connection: Operation timed out.
What should I do with it?
P.s.: I opened all of the ports of channel 1, FTP, and db as well.
I need an old Lib, pkg provides cannot find it.
in File Requests
Posted
Thank you faithful adventurer.