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Everything posted by Petrezselyem
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I need an old Lib, pkg provides cannot find it.
Petrezselyem replied to Petrezselyem's topic in File Requests
Thank you faithful adventurer. -
Hello DEVs, I'm looking for a brave adventurer to search thorugh their "Lib" directory looking for libmysqlclient.so.18. I cannot find any repositories, or rpms to find that Lib, so if you feel a little bit helpful for my last thing to do for finishing a whole project, feel free to comment here. Thank you, Best regards.
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Hey devs. I got a problem on VPS OS i386 system (FreeBSD 13.0) on compiling my server src. I can do anything for fix this, the server does not want to compile, and I get this error every single time; "gmake: *** No rule to make target '/usr/include/c++/4.2/cstdlib', needed by 'OBJDIR/BattleArena.o'. Stop." Can somebody help me fix this? I'd appriciate it.
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That's the point. If you put full def, damage is 0. Thanks for help.
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Hi. Where can I set to my game to have a max % of possible defense against warrior, ninja... etc? I think players can bonus their equipment to have over 100% defense against, for example a shaman, but I want to fix this value to 75%. So even if someone has 8x5 (from 6-7) + 18 (from DS) + 20 (from shield) + lvl 90-accesories (like Ruby Neklace...etc) + 10 (from bio quests) + 8 (from belt) ... etc, the game only count to 75% and doesn't give players higher defense over 75%. Summary: Even If your defense bonus is equal to 108 for example, the game does not let it over 75%. I hope somebody coould help.
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Hi. I can't outrun this message, because my client just doesn't want to load an image. What can/what should I do to fix it? A re-open of the pic, and hitting ctrl+s to make it newer doesn't helped. That's why I'm asking it. The message: 0305 17:54:24369 :: ui:2815: RuntimeWarning: tp_compare didn't return -1 or -2 for exception 0305 17:54:24371 :: uiInventory.py(line:295) __LoadWindow ui.py(line:2808) LoadScriptFile ui.py(line:2998) LoadChildren ui.py(line:2998) LoadChildren ui.py(line:2815) LoadChildren InventoryWindow.LoadWindow.LoadObject - <type 'exceptions.RuntimeError'>:Failed to load image (filename: d:/ymir work/ui/pattern/titlebar_inv_refresh_baseframe.tga) 0305 17:54:24371 :: ============================================================================================================ 0305 17:54:24371 :: Abort!!!!
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now it's woking though
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I don't think so I installed it. But I need a re-install on VPS, becsuse I want to use mariadb indtead of AsyncSQL.
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Hello. I have a big-big problem in compiling src. My server is on VPS, so on, my Putty sends me back this: On gmake -j9 compile BattleArena.cpp gmake: clang++-devel: No such file or directory compile FSM.cpp gmake: *** [Makefile:119: OBJDIR/BattleArena.o] Error 127 gmake: *** Waiting for unfinished jobs.... gmake: clang++-devel: No such file or directory gmake: *** [Makefile:119: OBJDIR/FSM.o] Error 127 compile MarkConvert.cpp gmake: clang++-devel: No such file or directory gmake: *** [Makefile:119: OBJDIR/MarkConvert.o] Error 127 on gamedep gmake: *** [Makefile:140: dep] Error 127 on db compiling compile Config.cpp gmake: clang++-devel: No such file or directory gmake: *** [Makefile:62: .obj/Config.o] Error 127 gmake: *** Waiting for unfinished jobs.... compile NetBase.cpp gmake: clang++-devel: No such file or directory gmake: *** [Makefile:62: .obj/NetBase.o] Error 127 And on dbdep cpp ProtoReader.cpp CsvReader.cpp 2> /dev/null gmake: *** [Makefile:76: dep] Error 127 I hope somebody can help me out.
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Starting a metin2 server on a VPS ?
Petrezselyem replied to justtommy's topic in Community Support - Questions & Answers
What if I don't have lib32 in my usr folder? -
Hey. I have an issue. It started yesterday, and I couldn't solve it for now. (Reference SF) I started to open my forwarding to let my admins play my server, and when I want to login from the pc where I started the VBox, it sends me back to loginwindow when choosing a characther before the loading screen, but everybody of my team can join the client easily. The channel cores sends me this message: SYSERR: Jan 15 15:25:59 :: heart_idle: losing 73 seconds. (lag occured) Anyone know how to deal with it?
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Hey. I really need to know how to solve this issue; 0108 15:22:19849 :: Traceback (most recent call last): 0108 15:22:19849 :: File "networkModule.py", line 247, in SetGamePhase 0108 15:22:19849 :: File "game.py", line 125, in __init__ 0108 15:22:19850 :: File "game.py", line 1904, in __ServerCommand_Build 0108 15:22:19850 :: AttributeError 0108 15:22:19850 :: : 0108 15:22:19850 :: 'GameWindow' object has no attribute '_GameWindow__TeamLogin' 0108 15:22:19850 :: ps.: Thanks if you help me out
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Hi everyone. Can somebody help me how to create an insta-finishable biology-quest.lua?? I want to put it on an item, for example: 30091. It would really help me.
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SYSERR: Dec 23 21:59:07 :: Process: FDWATCH: peer null in event: ident 20 SYSERR: Dec 23 21:59:09 :: Process: FDWATCH: peer null in event: ident 22 SYSERR: Dec 23 21:59:11 :: Process: FDWATCH: peer null in event: ident 23 SYSERR: Dec 23 21:59:12 :: Process: FDWATCH: peer null in event: ident 24 It happened after I put some weapons in my item_proto. I didn't do anything else, just that.
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I checked, and fixed everything what you had told me, but exactly nothing changed. The client now lets me in, but whenever I choose my character it sends me back to the login window. When I type "start" to vBox, it sais with uppercase, when trying to acces auth: Connection refused. also db syserr: SYSERR: Dec 9 17:12:03 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Dec 9 17:12:03 :: pid_deinit: End of pid SYSERR: Dec 9 17:12:07 :: pid_init: Start of pid: 1082 SYSERR: Dec 9 17:12:07 :: Start: TABLE_POSTFIX not configured use default
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Hi. I set up my client to my pc, i started a root server. I'm done with configurations, and my server sends this message: "start of pid: 1577 socket_connect: HOST: (My public ipv4 address):15000, could not connect" And my PutTY sais: Master Auth26 connection: Operation timed out. What should I do with it? P.s.: I opened all of the ports of channel 1, FTP, and db as well.