Hi..
Firstly i would thank you for opening this thread. I have problem with starting database in server files. Connect to MySQL is working. My problem is that when i use ./db then output is:
root@Tora:/usr/metin2/game/db # ./db
Test Server
Log OffAsyncSQL: connected to localhost (reconnect 1)
Success PLAYER
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success ACCOUNT
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success COMMON
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success HOTBACKUP
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
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▒▒Ʈ ▒▒▒▒▒▒ ▒▒▒ϴ▒. ▒״▒▒ ▒▒▒▒▒մϴ▒.
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
item_proto_test.txt ▒▒▒▒▒ ▒о▒▒▒▒ ▒▒▒߽▒ϴ▒
Abort (core dumped)
If i use "sh run.sh" then db tries to start over and over again and does the same thing.
Syserr ->
SYSERR: Apr 7 19:04:30 :: pid_init:
Start of pid: 29916
SYSERR: Apr 7 19:04:30 :: Start: TABLE_POSTFIX not configured use default
SYSERR: Apr 7 19:04:30 :: ChildLoop: AsyncSQL: query failed: Data truncated for column 'setImmuneFlag' at row 1 (query: replace into mob_proto (vnum, name, locale_name, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (2092, "´ë¿Õ°Å¹Ì", "Spider King", 0, 5
Last lines of sysout(before loading of mobs and others):
Apr 7 19:04:31 :: SYSTEM: BINDING TCP PORT ON [15500] (fd 19)
Apr 7 19:04:31 :: ACCEPT_HANDLE: 19
Apr 7 19:04:31 :: PLAYER_DELETE_LEVEL_LIMIT set to 70
Apr 7 19:04:31 :: PLAYER_DELETE_LEVEL_LIMIT_LOWER set to 0
Apr 7 19:04:31 :: CHINA_EVENT_SERVER false
Apr 7 19:04:31 :: EventFlag Load oxevent_status 0
Apr 7 19:04:31 :: OK
Apr 7 19:04:31 :: POWER_POLY:
Apr 7 19:04:31 :: HANDICAP_POLY:
Apr 7 19:04:31 :: MarriageList(size=0)
Apr 7 19:04:31 :: BLOCKED_IP : 127 - 127
Apr 7 19:04:31 :: SIGNAL: SIGSEGV
I would be really grateful if someone know how to help me with this. If someone want a better communication, then you can add me on skype: mastersticq