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Posts posted by alin2894
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8 minutes ago, ZeNu said:
Nobody will help u, you version crap and old shit, since April (first version). (And some people changed date from file to look like a ultimate version haha ^^
So, i think mods need to close this topic because this system is stolen (leaked).
Ahh yeah and this code is *shit against the new version.
Have fun ^^
You are vegas ?
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#EDIT:
Solved. i used my brain and detected my problem.. :)) so .. problem comes on my server map, TOWN.txt ..
should not intersect with another map. -
Just now, Necro said:
Is map from you port on same core-> Map_allow like dungeon map?
Yes, game99
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Just now, Necro said:
I am not sure what do you think but dungeon is set in quest like d.new_jump_party and other..
This is the idea .. functions do not work for dungeon.
Problem is on my syserr: dungeon_set_flag: no dungeon !!!
Function in quest:
when skipia_test_goo.timer begin
game.set_event_flag("Test1",0)
d.new_jump_all(217, 130, 130)
d.setf("grotte_test", 1)
end -
can someone help me with an answer to this Special question?How to set folder to be recognized as a dungeon?
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1 hour ago, Retro said:
What source code do you use , it could be from clientmanagerboot?
Also this is happening only to pet or every item when you use applytype ? I need to know those to see if i could help you or hot.
I solved. It was a problem for me... (char.cpp / buff_on_attributes.cpp)
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Just now, Retro said:
have you tried to put it on applytype2 or three? which game version you use? have you tried to change db file ?
I tried. the problem must be the source
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1 minute ago, Retro said:
You say that the bonus are not shown, but you checked in player status to see if they are applied? Also a problem could be db file if it is precompiled the columns could be changed and they are more or less than you have in clientmanagerboot, there are many cases that could generate the problem you have.
bonuses are not applied on player!
This is the problem -
2 minutes ago, Retro said:
leave here the pet lines one exemple not all both from client and server
SERVER:
53001 0 Fire Phoenix 18 0 0 1 0 0 0 0 0 0 0 0 0 7 604800 0 0 1 2000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
CLIENT:<ItemDef Vnum="53001" Name="" LocalizedName="Fire Pheonix" Type="16" SubType="0" Weight="0" Size="1" AntiFlags="106880" Flags="8192" WearFlags="0" ImmuneFlags="0" Gold="0" ShopBuyPrice="0" LimitType0="7" LimitValue0="604800" LimitType1="0" LimitValue1="0" ApplyType0="1" ApplyValue0="2000" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="0" Value2="0" Value3="0" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0" />
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1 minute ago, Retro said:
you use old structure for item_proto?, i mean .xml and .sql?
yes
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2 minutes ago, Retro said:
what petsystem do you use?if you use new one you can't set new bonuses from item proto only the ones from newpetsystem.sql
Use old pet system (default) ...
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Hello, m2dev
How to delete "item exp" from new pet system? -
Hello m2dev, I have a bug to pet system..
When you call a pet does not offer bonus, but bonuses are set in item_proto "apply_type1/value" etc.
What is problem? -
10 hours ago, Denis said:
If you are using source you could entirely block the incoming p2p commands.
How? a hint?
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Hello m2dev, I think there is a new exploit.
Today someone came and gave mute on players, There is nothing in command_log...
I entered the syslog and i found these :
SpoilerJul 17 02:52:09 :: SYSTEM: new p2p connection from [5.254.97.83] fd: 37
Jul 17 02:52:09 :: DESC_MANAGER::AcceptP2PDesc 5.254.97.83:20730
Jul 17 02:52:09 :: P2P Acceptor opened (host 5.254.97.83)
Jul 17 02:52:09 :: BLOCK CHAT apply name Reborn dur 3158065
Jul 17 02:52:09 :: AddAffect Reborn type 223 apply 0 0 flag 0 duration 3158065
Jul 17 02:52:09 :: P2P Acceptor closed (host 5.254.97.83)Any idea?
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#BUMP
Remaining: problem two -
1 hour ago, flygun said:
He means delete this (if statment )
Solved, problem with blessing marble (problem provain from item_proto client, flag and antiflag)
Remaining: problem two .. -
7 hours ago, .T4Ump said:
shop.cpp
delete
if (!m_pkPC)
{
if (quest::CQuestManager::instance().GetEventFlag("hivalue_item_sell") == 0)
{
//축복의 구슬 && 만년한철 이벤트
if (item->GetVnum() == 70024 || item->GetVnum() == 70035)
{
return SHOP_SUBHEADER_GC_END;
}
}
}izi pizi
Not working
Non precompiled core doesn't work
in Community Support - Questions & Answers
Posted
bug forum