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BlackEndless

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  1. I think a lot of Files, here is a List, which Files contains Contents of Dragon Soul: /root/ open all this Files and remove ALL Entrys and IF's where linked with Dragon Soul Systems, delete the uidragon_soul.py and dragon_soul_refine_settings.py dont forget, to remove the Button from uiinventory.py locale/de/ui/inventorywindow.py uiscript/inventorywindow.py After i removed all this Contents, my Client starts without Problems, the Same Way i do with the BELT_INVENTORY. Thats the easiest Way to remove it clientside. Best Regards, BlackEndless
  2. @ imWelly in which File (serverside) is the Dragon Soul Slots defined? Client side i have complete removed the Belt System in Source and Binary.
  3. I want this too.. i dont need this Dragon Soul and Belt system, but to remove this, we must remove this whole Interface from Client and Binary, i think its not easy to do, because the Compiler will call a lot of Functions where linked with them. But i will to night look, to remove the Belt System at first from my Client. In Server i will look after Client If i finish this, i will release a Tutorial, what we need to remove. Sry my English is bad , with kind Regarts, BlackEndless
  4. Hallo m2 Dev Com, i have incrased my Inventory and normal Safebox Pagesize: Inventory 5*9*4 -> 7*9*4 Safebox 5*9*3 -> 9*9*3 To do that, i have changed in my Server Source this Contents: char_item.cpp int p = wCell + (i * 7) on case Inventory and Equipment CientManager.cpp CGrid grid(9, MAX(1, pi->pSafebox->bSize) * 9); tables.sh #define SAFEBOX_MAX_NUM 243 safebox.cpp (all): m_pkGrid = M2_NEW CGrid(9, m_iSize); In the Client i have do the Same Way, i have replaced some Inventory Grids in Client and Server with my new. I have choosen the max possible Grid's under 255. In Inventory i have 252 Slots. Now my Problem is. After i put a Item into the Safebox or take one from them, then i got a Kick to Login. The next Problem is, after i change my Equipment, nothing happens and my item on the first slot will change to the slot from the weapon. In my serverside syserr is follow Content after Safebox Kick: SYSERR: Oct 13 23:14:38 :: SetItem: Invalid Inventory type 0 SYSERR: Oct 13 23:14:38 :: Process: SEQUENCE 35319c00 mismatch 0x4e != 0x1 header 71 SYSERR: Oct 13 23:14:38 :: Process: SEQUENCE_LOG [Endless]------------- My Clientside syserr contains only: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR Can someone help me? What is my Misstake? With kind Regards, BlackEndless
  5. Get Sure, that all your Map Indexes in your CONFIG and in INDEX. The next possible Reason can be a wrong Map Setting. Check your Maps or what ever you have change. I think its a Map
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