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xKnox

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  1. Hello to everyone. As you can see in the title I'm looking for a developer that I can trust and I can count on, I don't need the usual kids that are going to scam me one way or another, I will ask for some portofolio or something that proves that I can trust you. The server is already 90% done so you don't have a lot of things to do. This is a long-term project, I need someone with me that knows what he's doing, I'm in a bit of hurry, so please contact me as soon as possible in a private message here on the forum and then we will move on to Discord, we will talk about the payment and other agreements in private. Thank you!
  2. Well, I have no idea, the mapindex is good, the coordonates are good, but it's still teleporting me to the same mapindex as the razador out of no where..
  3. Alright, I did that, same thing, I'm being teleported in the same place..
  4. Okk. [Hidden Content] There it is, sorry I was a bit confused.
  5. I see, didn't know anything about this, sorry Yes, now it's working, thank you! But there's another issue, after I killed the Razador I'm being teleported to the same map: [Hidden Content] and it's something like this . 235 metin2_map_n_flame_dungeon_01 And that's the index, I think it doesn't change it after I'm being teleported, how could I change this?
  6. I didn't stole anything, I paid for this quest. This one was sold by another guy, I couldn't know if he was the original author, I'm sorry. I'm really sorry about this situation, I really didn't know, there was another guy that sold me this quest, not Braxy, and he's not responding to anything, the irony :). The quest didn't come with any lib files, he told me this is all I need so I can get to the Razador directly without doing the run and that's what I needed. The timer is completely fucked up basically, I can enter the dungeon, kill Razador but I can do it for how many times I want because the timer is not working, so if I killed the Razador now after I'm being teleported outside I can do it again at the same time.. This is what I receive in sysser: SYSERR: Dec 6 22:59:29 :: RunState: LUA_ERROR: [string "BlazingPurgatory_Zone"]:3: attempt to call global `party_get_member_pids' (a nil value) SYSERR: Dec 6 22:59:29 :: WriteRunningStateToSyserr: LUA_ERROR: quest BlazingPurgatory_Zone.start click I have party_get_member_pids in quest_function and questlua_party.cpp I'm really stuck here, I don't know what should I do..
  7. Hello there, I'm using this quest for the Razador Purgatory: quest BlazingPurgatory_Zone begin state start begin when login with BlazingPurgatory.isInDungeon() begin local data = BlazingPurgatory.ReturnData(); local outside_coords_l = data["outside_Pos"]; local FirstBossCoords = data["boss_Posit"]; d.set_warp_location(data["outside_index"], outside_coords_l["x"], outside_coords_l["y"]); if (party.is_party() and party.is_leader() or not party.is_party()) then d.spawn_mob(data["PurgatoryKing"], FirstBossCoords["x"], FirstBossCoords["y"]); d.regen_file(get_locale_base_path().."/quest/dungeon/flame_dungeon/blazingpurgatory_monster_7.txt"); server_timer("blazingpurgatory_time_out", data["time_until_you_got_kicked"], d.get_map_index()); d.notice(string.format("From now on you will have %s.", get_time_format(data["time_until_you_got_kicked"]))) d.notice("to complete the dungeon.") end end when logout with BlazingPurgatory.isInDungeon() begin local data = BlazingPurgatory.ReturnData(); if (data["time_after_you_complete_the_dungeon"] > 0) then local party_pids = party_get_member_pids(); BlazingPurgatory.setWatingTime(party_pids); end end when kill with BlazingPurgatory.isInDungeon() begin local data = BlazingPurgatory.ReturnData(); if npc.get_race() == data["PurgatoryKing"] then clear_server_timer("blazingpurgatory_time_out", get_server_timer_arg()); server_timer("blazingpurgatory_time_out", 60, d.get_map_index()); BlazingPurgatory.ClearDungeon(); d.notice(" Congralutions, Razador was defeated.") d.notice(" You will be teleported in 60 seconds.") end end when blazingpurgatory_time_out.server_timer begin if (d.select(get_server_timer_arg())) then d.notice("Time expired, you will be teleported outside.") d.exit_all(); end end when 20394.chat."Enter the BlazingPurgatory" with not BlazingPurgatory.isInDungeon() begin say_title(string.format("%s:[ENTER]", mob_name(npc.get_race()))) say("Would you like to enter and destroy the Razador?") if (select("Yes", "No") == 1) then if BlazingPurgatory.CheckInfo() then BlazingPurgatory.EnterInDungeon(); end end end end end The problem is that the timer is not working at all, I can re-enter the dungeon how many times I want, could you please tell me what's wrong or anything that can help me?
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