-TÜRK-
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Posts posted by -TÜRK-
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WOW WTF!
I have never seen like that mmo.!
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Thank you brother
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item->SetCount(item->GetCount()-1);
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You made some mistakes about lenght.h or tables.h place original files.
As I said before, I had this problem, I was trying to fix -32637 hp bug.
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I had this problem,
reset lenght.h & tables.h files.
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GODLIKE! @Sanchez.
Thanks.
#solved.
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Hi guys, I saw a comparing branch software in our forum, but now I can't find it. Can some one give me trick. ^^ Thx.
I need to compare TWO branches.
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Also, do u have solutions for this warnings:
protocol.h: In function 'const char* encode_2bytes(sh_int)':protocol.h:14:16: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]*((sh_int *) a) = ind;^config.cpp:493:22: warning: NULL used in arithmetic [-Wpointer-arith]if (NULL != line[0])^In file included from item_manager_read_tables.cpp:19:0:item_manager.h:268:70: warning: 'pkGroup' may be used uninitialized in this function [-Wmaybe-uninitialized]m_vec_items.push_back(SDropItemGroupInfo(dwItemVnum, dwPct, iCount));^ -
@Vanilla.
You have somethin for check speed hack & teleport hack?
Thanks for all..
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as we can see ymir did it for us.. but why we are still using script files from root?
Let's share ways to do that?
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Hey guys, I need a professional help. I compiled binary with gcc-48. But there is a problem...
Binary successfull start but he says in every miliseconds:
sem_wait: Invalid argument
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Maykide gelmiş buraya, hoşgeldin!
Thanks for release bro!
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Still I have this problem.
Core stacktrace don't have any filename just adress:
Core was generated by `bin'.Program terminated with signal 11, Segmentation fault.#0 0x288d838c in ?? ()(??) -
I fixed it.. I changed special_skill.msa from work mob and it's work.. i didn't changed anything.. (like way to model or something..)
I told you special_skill.msa
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As first Improve your RAM size, your core gets lag with it.
Second, your cores can't connect db or whatever (depend your ports).
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Open game/src/char.cpp
Search for this SetHP(t->hp); function and change with this function SetHP(GetMaxHP());
Search for this SetSP(t->sp); function and change with this function SetSP(GetMaxSP());
That's all.
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You are making a little mistake somewhere. When you do something, everytime restart your core.
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Also did you made /reload p after copying sql row?
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You must have "special_attack.msa" in your mob data folder, with out it skills won't work.
Core must know which position show to player & sphere radius (attack radius)
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if (m_pkMobData->m_mobSkillInfo[idx].vecSplashAttack.empty()) { sys_err("No skill hit data for mob %s index %d", GetName(), idx); return false; }
"vecSplashAttack" this problem is about skill_proto.
Check this entries in your skill_proto:
256 CRUSH300
257 SPLASH525
258 CRUSH450
259 SPLASH300
260 CRUSHSPLASH600
261 SPLASHPOISON375
262 SPLASHSLOW300
Also check your mob skill_vnumX in mob_proto.
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Did you check your data file?
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The longer message is made by the test_server mode.
Try to set the item flag "ITEM_FLAG_LOG", maybe you will get more details...
I can't get any details...
I need solution guys..
About adding 4rd. Socket to Items. [ITEM_METIN]
in Community Support - Questions & Answers
Posted
Yeah, anybody have some ideas? Guys. We need help.