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vandaa95

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Everything posted by vandaa95

  1. Download Metin2 Download Download: [Hidden Content] Virustotal: [Hidden Content]
  2. vandaa95

    Luffy Pet

    Sorry, i did not know that. Thanks. Deleted the hidden tags.
  3. vandaa95

    Luffy Pet

    Download Metin2 Download Hi, I would like to treat you a pet, that I made today. Only Luffy is in the rar Virustotal: [Hidden Content] Download: [Hidden Content]
  4. Download Metin2 Download Gif: Download: [Hidden Content] Virustotal: [Hidden Content]
  5. vandaa95

    Trash bin NPC

    M2 Download Center Download Here ( Internal ) [Hidden Content] Virustotal: [Hidden Content]
  6. M2 Download Center Download Here ( Internal ) Schoolbag Paper Plane Pencil Sashes [hide]Download: [Hidden Content]] VirusTotal: [Hidden Content]
  7. M2 Download Center Download Here ( Internal ) Hello! I made a Mew Wing effect. Hope you will enjoy! Virustotal
  8. M2 Download Center Download Here ( Internal ) Hello! I made a sura costume with Axe. Hope you like it. ✩✶ 𝓋𝒶𝓃𝒹𝒶𝒶 ✶✩ Virustotal: [Hidden Content]
  9. M2 Download Center Download Here ( Internal ) Hello! I boned this model for warrior. Feel free to use it ✩✶ 𝓋𝒶𝓃𝒹𝒶𝒶 ✶✩ dc: vandaa#8583 skype: vandaa_6
  10. weapons are good, just the wing are invisible, so i think the granny version should be OK
  11. Hello, I have a problem with animated weapons. I want to add a logo to the weapon, but when I want to convert it to .mde it shows an error. I tried everything. What is the problem? I attached the logo to the object
  12. I downloaded some models to make wings in 3dsmax. Everything is ok, in Granny i can see the model. When i convert it to .mde I can see it in the world editor too, but when I want to put it in the server it cannot be seen in .gr2 I write them well so maybe there are some other mistakes somewhere. Does anyone know it? Thanks!
  13. yes, I solved. I moved the pivot point and the original item_scale is good.
  14. I have some sashes/wings which are on the char's waste, not at the top of the back. When I wrote other positions in the item_scale it looked better, they was at the right place. But when i was running with the char the sash/wing slips right, left, and slipped in the character. Do you have an idea why? This is the wing after positioning in the item_scale and down there the original position with the original item_scale:
  15. Hello, I would like to know how to make animated (.mde) weapons. I already know that how to make a simple .mde/.mse. But how to make it moving? And how to make its own effect?
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