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oguzhan karacabay

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Everything posted by oguzhan karacabay

  1. 1>------ Build started: Project: game, Configuration: Release Win32 ------ 1>Linking... 1>ani.obj : error LNK2001: unresolved external symbol __sys_err 1>ani.obj : error LNK2001: unresolved external symbol _MIN 1>arena.obj : error LNK2001: unresolved external symbol "void __cdecl lua_pushnumber(struct lua_State *,double)" (?lua_pushnumber@@YAXPAUlua_State@@N@Z) 1>arena.obj : error LNK2001: unresolved external symbol _sys_log 1>arena.obj : error LNK2001: unresolved external symbol "void __cdecl lua_pushstring(struct lua_State *,char const *)" (?lua_pushstring@@YAXPAUlua_State@@PBD@Z) 1>arena.obj : error LNK2001: unresolved external symbol "void __cdecl lua_newtable(struct lua_State *)" (?lua_newtable@@YAXPAUlua_State@@@Z) 1>arena.obj : error LNK2001: unresolved external symbol "void __cdecl lua_rawseti(struct lua_State *,int,int)" (?lua_rawseti@@YAXPAUlua_State@@HH@Z) 1>auth_brazil.obj : error LNK2001: unresolved external symbol _MD5Final 1>auth_brazil.obj : error LNK2001: unresolved external symbol "void __cdecl socket_timeout(unsigned int,long,long)" (?socket_timeout@@YAXIJJ@Z) 1>auth_brazil.obj : error LNK2001: unresolved external symbol _MD5Update 1>auth_brazil.obj : error LNK2001: unresolved external symbol _socket_connect 1>auth_brazil.obj : error LNK2001: unresolved external symbol _MD5Init 1>auth_brazil.obj : error LNK2001: unresolved external symbol _socket_block 1>battle.obj : error LNK2001: unresolved external symbol _MAX 1>battle.obj : error LNK2001: unresolved external symbol _number_ex 1>BlueDragon.obj : error LNK2001: unresolved external symbol _get_dword_time 1>BlueDragon_Binder.obj : error LNK2001: unresolved external symbol "int __cdecl lua_type(struct lua_State *,int)" (?lua_type@@YAHPAUlua_State@@H@Z) 1>BlueDragon_Binder.obj : error LNK2001: unresolved external symbol "void __cdecl lua_gettable(struct lua_State *,int)" (?lua_gettable@@YAXPAUlua_State@@H@Z) 1>BlueDragon_Binder.obj : error LNK2001: unresolved external symbol "double __cdecl lua_tonumber(struct lua_State *,int)" (?lua_tonumber@@YANPAUlua_State@@H@Z) 1>BlueDragon_Binder.obj : error LNK2001: unresolved external symbol "int __cdecl lua_isnumber(struct lua_State *,int)" (?lua_isnumber@@YAHPAUlua_State@@H@Z) 1>BlueDragon_Binder.obj : error LNK2001: unresolved external symbol "void __cdecl lua_rawgeti(struct lua_State *,int,int)" (?lua_rawgeti@@YAXPAUlua_State@@HH@Z) 1>BlueDragon_Binder.obj : error LNK2001: unresolved external symbol "int __cdecl luaL_getn(struct lua_State *,int)" (?luaL_getn@@YAHPAUlua_State@@H@Z) 1>BlueDragon_Binder.obj : error LNK2001: unresolved external symbol "int __cdecl lua_gettop(struct lua_State *)" (?lua_gettop@@YAHPAUlua_State@@@Z) 1>BlueDragon_Binder.obj : error LNK2001: unresolved external symbol "void __cdecl lua_settop(struct lua_State *,int)" (?lua_settop@@YAXPAUlua_State@@H@Z) 1>buffer_manager.obj : error LNK2001: unresolved external symbol "void __cdecl buffer_write(struct buffer * &,void const *,int)" (?buffer_write@@YAXAAPAUbuffer@@PBXH@Z) 1>buffer_manager.obj : error LNK2001: unresolved external symbol "void const * __cdecl buffer_read_peek(struct buffer *)" (?buffer_read_peek@@YAPBXPAUbuffer@@@Z) 1>buffer_manager.obj : error LNK2001: unresolved external symbol "void __cdecl buffer_reset(struct buffer *)" (?buffer_reset@@YAXPAUbuffer@@@Z) 1>buffer_manager.obj : error LNK2001: unresolved external symbol "void __cdecl buffer_delete(struct buffer *)" (?buffer_delete@@YAXPAUbuffer@@@Z) 1>buffer_manager.obj : error LNK2001: unresolved external symbol "unsigned long __cdecl buffer_size(struct buffer *)" (?buffer_size@@YAKPAUbuffer@@@Z) 1>buffer_manager.obj : error LNK2001: unresolved external symbol "struct buffer * __cdecl buffer_new(int)" (?buffer_new@@YAPAUbuffer@@H@Z) 1>castle.obj : error LNK2001: unresolved external symbol _MINMAX 1>char.obj : error LNK2001: unresolved external symbol "public: double __thiscall CPoly::Eval(void)" (?Eval@CPoly@@QAENXZ) 1>char.obj : error LNK2001: unresolved external symbol _thecore_pulse 1>char.obj : error LNK2001: unresolved external symbol _get_float_time 1>char.obj : error LNK2001: unresolved external symbol _thecore_heart 1>char_item.obj : error LNK2001: unresolved external symbol _under_han 1>char_item.obj : error LNK2001: unresolved external symbol _core_dump_unix 1>char_skill.obj : error LNK2001: unresolved external symbol "public: double __thiscall CPoly::GetVar(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?GetVar@CPoly@@QAENABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) 1>char_skill.obj : error LNK2001: unresolved external symbol "public: int __thiscall CPoly::SetVar(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,double)" (?SetVar@CPoly@@QAEHABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@N@Z) 1>ClientPackageCryptInfo.obj : error LNK2001: unresolved external symbol _closedir 1>ClientPackageCryptInfo.obj : error LNK2001: unresolved external symbol _readdir 1>ClientPackageCryptInfo.obj : error LNK2001: unresolved external symbol _opendir 1>cmd_general.obj : error LNK2001: unresolved external symbol _thecore_shutdown 1>cmd_gm.obj : error LNK2001: unresolved external symbol "int __cdecl luaL_loadbuffer(struct lua_State *,char const *,unsigned int,char const *)" (?luaL_loadbuffer@@YAHPAUlua_State@@PBDI1@Z) 1>config.obj : error LNK2001: unresolved external symbol _parse_token 1>config.obj : error LNK2001: unresolved external symbol _log_set_expiration_days 1>db.obj : error LNK2001: unresolved external symbol "public: void __thiscall CAsyncSQL2::SetLocale(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?SetLocale@CAsyncSQL2@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) 1>db.obj : error LNK2001: unresolved external symbol _trim_and_lower 1>db.obj : error LNK2001: unresolved external symbol "public: unsigned int __thiscall CAsyncSQL::EscapeString(char *,unsigned int,char const *,unsigned int)" (?EscapeString@CAsyncSQL@@QAEIPADIPBDI@Z) 1>db.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CAsyncSQL::PopResult(struct _SQLMsg * *)" (?PopResult@CAsyncSQL@@QAE_NPAPAU_SQLMsg@@@Z) 1>db.obj : error LNK2001: unresolved external symbol "public: struct _SQLMsg * __thiscall CAsyncSQL::DirectQuery(char const *)" (?DirectQuery@CAsyncSQL@@QAEPAU_SQLMsg@@PBD@Z) 1>db.obj : error LNK2001: unresolved external symbol "public: void __thiscall CAsyncSQL::ReturnQuery(char const *,void *)" (?ReturnQuery@CAsyncSQL@@QAEXPBDPAX@Z) 1>db.obj : error LNK2001: unresolved external symbol "public: void __thiscall CAsyncSQL::AsyncQuery(char const *)" (?AsyncQuery@CAsyncSQL@@QAEXPBD@Z) 1>db.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CAsyncSQL::QueryLocaleSet(void)" (?QueryLocaleSet@CAsyncSQL@@QAE_NXZ) 1>db.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CAsyncSQL::Setup(char const *,char const *,char const *,char const *,char const *,bool,int)" (?Setup@CAsyncSQL@@QAE_NPBD0000_NH@Z) 1>db.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CAsyncSQL::~CAsyncSQL(void)" (??1CAsyncSQL@@UAE@XZ) 1>db.obj : error LNK2001: unresolved external symbol "public: __thiscall CAsyncSQL::CAsyncSQL(void)" (??0CAsyncSQL@@QAE@XZ) 1>desc.obj : error LNK2001: unresolved external symbol _fdwatch_get_client_data 1>desc.obj : error LNK2001: unresolved external symbol "void __cdecl buffer_read_proceed(struct buffer *,int)" (?buffer_read_proceed@@YAXPAUbuffer@@H@Z) 1>desc.obj : error LNK2001: unresolved external symbol _socket_close 1>desc.obj : error LNK2001: unresolved external symbol _fdwatch_check_event 1>desc.obj : error LNK2001: unresolved external symbol "void __cdecl buffer_write_proceed(struct buffer *,int)" (?buffer_write_proceed@@YAXPAUbuffer@@H@Z) 1>desc.obj : error LNK2001: unresolved external symbol "int __cdecl buffer_has_space(struct buffer *)" (?buffer_has_space@@YAHPAUbuffer@@@Z) 1>desc.obj : error LNK2001: unresolved external symbol _socket_read 1>desc.obj : error LNK2001: unresolved external symbol _fdwatch_del_fd 1>desc.obj : error LNK2001: unresolved external symbol "void * __cdecl buffer_write_peek(struct buffer *)" (?buffer_write_peek@@YAPAXPAUbuffer@@@Z) 1>desc.obj : error LNK2001: unresolved external symbol _fdwatch_get_buffer_size 1>desc.obj : error LNK2001: unresolved external symbol _socket_write 1>desc.obj : error LNK2001: unresolved external symbol "void __cdecl buffer_adjust_size(struct buffer * &,int)" (?buffer_adjust_size@@YAXAAPAUbuffer@@H@Z) 1>desc.obj : error LNK2001: unresolved external symbol "void __cdecl gettimeofday(struct timeval *,struct timezone *)" (?gettimeofday@@YAXPAUtimeval@@PAUtimezone@@@Z) 1>desc.obj : error LNK2001: unresolved external symbol _fdwatch_add_fd 1>desc.obj : error LNK2001: unresolved external symbol _fdwatch 1>desc_client.obj : error LNK2001: unresolved external symbol _thecore_is_shutdowned 1>desc_manager.obj : error LNK2001: unresolved external symbol _socket_accept 1>desc_manager.obj : error LNK2001: unresolved external symbol _thecore_random 1>DragonSoul.obj : error LNK2001: unresolved external symbol _fnumber 1>exchange.obj : error LNK2001: unresolved external symbol "public: void __thiscall CGrid::Get(int,int,int)" (?Get@CGrid@@QAEXHHH@Z) 1>exchange.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CGrid::Put(int,int,int)" (?Put@CGrid@@QAE_NHHH@Z) 1>exchange.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CGrid::IsEmpty(int,int,int)" (?IsEmpty@CGrid@@QAE_NHHH@Z) 1>exchange.obj : error LNK2001: unresolved external symbol "public: int __thiscall CGrid::FindBlank(int,int)" (?FindBlank@CGrid@@QAEHHH@Z) 1>exchange.obj : error LNK2001: unresolved external symbol "public: void __thiscall CGrid::Clear(void)" (?Clear@CGrid@@QAEXXZ) 1>exchange.obj : error LNK2001: unresolved external symbol "public: __thiscall CGrid::~CGrid(void)" (??1CGrid@@QAE@XZ) 1>exchange.obj : error LNK2001: unresolved external symbol "public: __thiscall CGrid::CGrid(int,int)" (??0CGrid@@QAE@HH@Z) 1>input_db.obj : error LNK2001: unresolved external symbol _signal_timer_enable 1>input_db.obj : error LNK2001: unresolved external symbol _signal_timer_disable 1>input_main.obj : error LNK2001: unresolved external symbol _timediff 1>main.obj : error LNK2001: unresolved external symbol "int optind" (?optind@@3HA) 1>main.obj : error LNK2001: unresolved external symbol _thecore_destroy 1>main.obj : error LNK2001: unresolved external symbol _fdwatch_new 1>main.obj : error LNK2001: unresolved external symbol _thecore_idle 1>main.obj : error LNK2001: unresolved external symbol "int optreset" (?optreset@@3HA) 1>main.obj : error LNK2001: unresolved external symbol _thecore_profiler 1>main.obj : error LNK2001: unresolved external symbol _thecore_init 1>main.obj : error LNK2001: unresolved external symbol _fdwatch_clear_event 1>main.obj : error LNK2001: unresolved external symbol _log_set_level 1>main.obj : error LNK2001: unresolved external symbol "int __cdecl getopt(int,char * * const,char *)" (?getopt@@YAHHQAPADPAD@Z) 1>main.obj : error LNK2001: unresolved external symbol _thecore_tick 1>main.obj : error LNK2001: unresolved external symbol _log_rotate 1>main.obj : error LNK2001: unresolved external symbol _pt_log 1>main.obj : error LNK2001: unresolved external symbol "public: unsigned long __thiscall CAsyncSQL::CountQuery(void)" (?CountQuery@CAsyncSQL@@QAEKXZ) 1>main.obj : error LNK2001: unresolved external symbol _socket_tcp_bind 1>main.obj : error LNK2001: unresolved external symbol _fdwatch_delete 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl luaopen_debug(struct lua_State *)" (?luaopen_debug@@YAHPAUlua_State@@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "void __cdecl lua_rawset(struct lua_State *,int)" (?lua_rawset@@YAXPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl lua_checkstack(struct lua_State *,int)" (?lua_checkstack@@YAHPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "void __cdecl lua_settable(struct lua_State *,int)" (?lua_settable@@YAXPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl lua_dobuffer(struct lua_State *,char const *,unsigned int,char const *)" (?lua_dobuffer@@YAHPAUlua_State@@PBDI1@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "void __cdecl lua_pushcclosure(struct lua_State *,int (__cdecl*)(struct lua_State *),int)" (?lua_pushcclosure@@YAXPAUlua_State@@P6AH0@ZH@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl luaopen_math(struct lua_State *)" (?luaopen_math@@YAHPAUlua_State@@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl lua_dofile(struct lua_State *,char const *)" (?lua_dofile@@YAHPAUlua_State@@PBD@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "void __cdecl lua_pushnil(struct lua_State *)" (?lua_pushnil@@YAXPAUlua_State@@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl lua_next(struct lua_State *,int)" (?lua_next@@YAHPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl luaopen_string(struct lua_State *)" (?luaopen_string@@YAHPAUlua_State@@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "struct lua_State * __cdecl lua_open(void)" (?lua_open@@YAPAUlua_State@@XZ) 1>questlua.obj : error LNK2001: unresolved external symbol "void __cdecl lua_setgcthreshold(struct lua_State *,int)" (?lua_setgcthreshold@@YAXPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl luaopen_base(struct lua_State *)" (?luaopen_base@@YAHPAUlua_State@@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl lua_resume(struct lua_State *,int)" (?lua_resume@@YAHPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "char const * __cdecl lua_typename(struct lua_State *,int)" (?lua_typename@@YAPBDPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "void __cdecl lua_pushvalue(struct lua_State *,int)" (?lua_pushvalue@@YAXPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "struct lua_State * __cdecl lua_newthread(struct lua_State *)" (?lua_newthread@@YAPAUlua_State@@PAU1@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl luaopen_io(struct lua_State *)" (?luaopen_io@@YAHPAUlua_State@@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "void __cdecl lua_insert(struct lua_State *,int)" (?lua_insert@@YAXPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl lua_isstring(struct lua_State *,int)" (?lua_isstring@@YAHPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl luaopen_table(struct lua_State *)" (?luaopen_table@@YAHPAUlua_State@@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "char const * __cdecl lua_tostring(struct lua_State *,int)" (?lua_tostring@@YAPBDPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl lua_toboolean(struct lua_State *,int)" (?lua_toboolean@@YAHPAUlua_State@@H@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl lua_error(struct lua_State *)" (?lua_error@@YAHPAUlua_State@@@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "void __cdecl luaL_unref(struct lua_State *,int,int)" (?luaL_unref@@YAXPAUlua_State@@HH@Z) 1>questlua.obj : error LNK2001: unresolved external symbol "int __cdecl luaL_ref(struct lua_State *,int)" (?luaL_ref@@YAHPAUlua_State@@H@Z) 1>questlua_building.obj : error LNK2001: unresolved external symbol "void __cdecl lua_pushboolean(struct lua_State *,int)" (?lua_pushboolean@@YAXPAUlua_State@@H@Z) 1>questlua_global.obj : error LNK2001: unresolved external symbol "int __cdecl luaL_error(struct lua_State *,char const *,...)" (?luaL_error@@YAHPAUlua_State@@PBDZZ) 1>questlua_guild.obj : error LNK2001: unresolved external symbol "double __cdecl luaL_checknumber(struct lua_State *,int)" (?luaL_checknumber@@YANPAUlua_State@@H@Z) 1>questlua_quest.obj : error LNK2001: unresolved external symbol "int __cdecl lua_yield(struct lua_State *,int)" (?lua_yield@@YAHPAUlua_State@@H@Z) 1>questmanager.obj : error LNK2001: unresolved external symbol "void __cdecl lua_rawget(struct lua_State *,int)" (?lua_rawget@@YAXPAUlua_State@@H@Z) 1>questmanager.obj : error LNK2001: unresolved external symbol "void __cdecl lua_remove(struct lua_State *,int)" (?lua_remove@@YAXPAUlua_State@@H@Z) 1>questmanager.obj : error LNK2001: unresolved external symbol "void __cdecl lua_close(struct lua_State *)" (?lua_close@@YAXPAUlua_State@@@Z) 1>safebox.obj : error LNK2001: unresolved external symbol "public: unsigned int __thiscall CGrid::GetSize(void)" (?GetSize@CGrid@@QAEIXZ) 1>safebox.obj : error LNK2001: unresolved external symbol "public: __thiscall CGrid::CGrid(class CGrid *,int,int)" (??0CGrid@@QAE@PAV0@HH@Z) 1>sectree.obj : error LNK2001: unresolved external symbol "public: unsigned long __thiscall CAttribute::Get(unsigned long,unsigned long)" (?Get@CAttribute@@QAEKKK@Z) 1>sectree.obj : error LNK2001: unresolved external symbol "public: void __thiscall CAttribute::Remove(unsigned long,unsigned long,unsigned long)" (?Remove@CAttribute@@QAEXKKK@Z) 1>sectree.obj : error LNK2001: unresolved external symbol "public: void __thiscall CAttribute::Set(unsigned long,unsigned long,unsigned long)" (?Set@CAttribute@@QAEXKKK@Z) 1>sectree.obj : error LNK2001: unresolved external symbol "public: __thiscall CAttribute::~CAttribute(void)" (??1CAttribute@@QAE@XZ) 1>sectree_manager.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CTargaImage::Save(char const *)" (?Save@CTargaImage@@QAE_NPBD@Z) 1>sectree_manager.obj : error LNK2001: unresolved external symbol "public: char * __thiscall CTargaImage::GetBasePointer(int)" (?GetBasePointer@CTargaImage@@QAEPADH@Z) 1>sectree_manager.obj : error LNK2001: unresolved external symbol "public: void __thiscall CTargaImage::Create(int,int)" (?Create@CTargaImage@@QAEXHH@Z) 1>sectree_manager.obj : error LNK2001: unresolved external symbol "public: __thiscall CTargaImage::~CTargaImage(void)" (??1CTargaImage@@QAE@XZ) 1>sectree_manager.obj : error LNK2001: unresolved external symbol "public: __thiscall CTargaImage::CTargaImage(void)" (??0CTargaImage@@QAE@XZ) 1>sectree_manager.obj : error LNK2001: unresolved external symbol "public: void __thiscall CAttribute::CopyRow(unsigned long,unsigned long *)" (?CopyRow@CAttribute@@QAEXKPAK@Z) 1>sectree_manager.obj : error LNK2001: unresolved external symbol "public: __thiscall CAttribute::CAttribute(unsigned long *,unsigned long,unsigned long)" (??0CAttribute@@QAE@PAKKK@Z) 1>skill.obj : error LNK2001: unresolved external symbol "public: int __thiscall CPoly::Analyze(char const *)" (?Analyze@CPoly@@QAEHPBD@Z) 1>skill.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CPoly::~CPoly(void)" (??1CPoly@@UAE@XZ) 1>skill.obj : error LNK2001: unresolved external symbol "public: __thiscall CPoly::CPoly(void)" (??0CPoly@@QAE@XZ) 1>utils.obj : error LNK2001: unresolved external symbol _time_str 1>c:UsersCin0Desktopmetin2 sourcemainline_sgSrcsServergamesrc..game.exe : fatal error LNK1120: 153 unresolved externals 1>Build log was saved at "file://c:UsersCin0Desktopmetin2 sourcemainline_sgSrcsServergamesrcOBJDIRReleaseBuildLog.htm" 1>game - 154 error(s), 0 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== how can i fix them ?
  2. Hello to all! I downloaded a virtual disk image from this subject " i opened it with virtualbox, here is my problem : How can i acces to freebsd files from my windows ? when i try to login with localhost:21 username : root password : dev it fails what must i do?
  3. how can i connect to freebsd's filezilla from my windows ?
  4. you understood me wrong, i want compile the game in windows but i want make it work in freebsd not in windows. is there any way to build it cleanly ?
  5. Hello guys, I have searching for compiling game with visual studio but i couldn't find any article about it, there is only one way that is compiling game with freebsd but i want to compile it in windows is there any way to do that ?
  6. Hi to everyone! Does anyone one know how can i communicate game and client in vanilla core ? Sequence patcher won't work on it, is there any different ways to do that? Thanks for helps.
  7. Hi to everyone! Does anyone one know how can i communicate game and client in vanilla core ? Sequence patcher won't work on it, is there any different ways to do that? Thanks for helps.
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