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KronosG

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Posts posted by KronosG

  1. Hello, thanks for the clean base provided, I found a couple of things while testing the files, nothing game-breaking although simple fixes.

    Currently, missing this string in all of the locale strings.
    (Happens when you try to link something without a Glass of Insight.)

    "%s이 필요합니다.";
    "You need %s to do this.";

    Secondly, hovering over the passive skill Leadership (121) the tooltip is a little bugged and you'll get the following error in your client syserr.

    1025 15:57:18812 :: Traceback (most recent call last):
    
    1025 15:57:18812 ::   File "ui.py", line 1474, in OnOverInItem
    
    1025 15:57:18812 ::   File "ui.py", line 87, in __call__
    
    1025 15:57:18813 ::   File "ui.py", line 78, in __call__
    
    1025 15:57:18813 ::   File "uiCharacter.py", line 649, in OverInItem
    
    1025 15:57:18813 ::   File "uiToolTip.py", line 1939, in SetSkillNew
    
    1025 15:57:18813 ::   File "uiToolTip.py", line 2309, in AppendPartySkillData
    
    1025 15:57:18813 :: ValueError
    1025 15:57:18813 :: : 
    1025 15:57:18813 :: unsupported format character ',' (0x2c) at index 29
    1025 15:57:18813 :: 

    This can be fixed by replacing all +%, with +%. in locale_game.

    Thirdly, Combo is only working on the first stage, haven't searched a fix for that (Only tested Warrior but I assume it would be the same for other classes).

    Lastly wanted to ask if you have any plans to enable linking alchemy in chat?

    Best regards.

    • Good 3
  2. Hello everyone, 
     

    As the title says, I have a problem with the meley dungeon, sources have been compared to other files and seem to be in order, both syserr's are clean, at least until this point.
    It registers the guild fine, and it appears on mysql, the problem is on clicking the gate, as you can see here.


    This is what pulls everytime I click the gate.

    Quote

    { iWarpTime = 10; iReturn = (int)(LADDER_POINTS_COST); #ifdef __MULTI_LANGUAGE_SYSTEM__ snprintf(szBuf1, sizeof(szBuf1), LC_TEXT(ENGLISH, "<Guild> The dungeon can't be started, please contact our staff.")); snprintf(szBuf2, sizeof(szBuf2), LC_TEXT(ENGLISH, "<Guild> %d ladder points will be returned."), iReturn); #else snprintf(szBuf1, sizeof(szBuf1), LC_TEXT("<Guild> The dungeon can't be started, please contact our staff.")); snprintf(szBuf2, sizeof(szBuf2), LC_TEXT("<Guild> %d ladder points will be returned."), iReturn); #endif } }


    Thanks in advance for any answers, cheers.

  3. Hey guys, I have this little bug on my files, was wondering if I could get some help here.
    So my problem is as follows, skills that have the ability to slow another character or mob down, the affect/effect doesn't work at all, and compared to working files its config seems to be right, any idea on how to solve this?

    Here is a small gif for a better explanation or if needed.
    Better Quality

    Thanks in advance, best regards.

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