Jump to content

ionutsssss

Inactive Member
  • Posts

    4
  • Joined

  • Last visited

  • Feedback

    0%

ionutsssss's Achievements

Newbie

Newbie (1/16)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

1

Reputation

  1. [Hidden Content] This is how my property file looks unpacked, if I remove the .prt files at the bottom that are representing two new objects, the game will load everything just fine, but when I put them and pack everything together the result is as shown in the first picture
  2. Thanks for the reply! How could I done such this as I only pasted two new files in the property folder then packed with EterNexus also there is no "list" folder or file, or maybe am I missing something? Just checked the map settings and it's pointing to the right stuff like in world editor "B1.msnev" aswell as the textureset #edit nvm fixed this problem
  3. Hello everyone! I'm a begginer in this niche but everything about modifying the game I've loved as a teenager gets me excited. I'm modifying the map1 from the yellow kingdom using World Editor, and encountered some problems when I used some trees that were not originally in the game, using World Editor I generated the .prt files put the on the map, then unpacked the property.eix from my client, pasted the .prt files, packed then big surprise all my objects like buildings and stuff like that dissapeared and only the newly added objects remained as shown in this picture: . Can someone point me in the direction of what I am doing wrong? Also I haven't seen any tutorials as how to implements new objects into a new client as I haven't found any, its only my intuition that stuff should pe in the property.eix file. And a world editor question, any idea of why every imported maps look like this: completely unsaturated, although when I log in game the green gets saturated but still on the minimap the colors are shown as in the screenshot here: [Hidden Content] Would love if someone could suggest something that will point me in the right direction! Have a nice day!
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.