vladbos35
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Posts posted by vladbos35
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Don't work download...
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1 hour ago, RealReznov said:
On ride.quest there are
when login begin
local vnum, remain_time = pc.get_special_ride_vnum()if 0 != vnum then
ride.Ride(vnum, remain_time)
end
endCheck it
Don't work...
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same problem..
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11 minutes ago, asterix2 said:
name?
Yes
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11 minutes ago, asterix2 said:
syserr?
Give me your skype.
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2 minutes ago, asterix2 said:
syserr?
1122 22:50:20184 :: Traceback (most recent call last):
1122 22:50:20184 :: File "game.py", line 1253, in OnKeyDown
1122 22:50:20184 :: File "game.py", line 354, in <lambda>
1122 22:50:20184 :: File "game.py", line 2269, in __switch_channel
1122 22:50:20184 :: File "uiChannel.py", line 18, in __init__
1122 22:50:20184 :: File "uiChannel.py", line 125, in __Fill_Up_ChannelList
1122 22:50:20184 :: File "uiChannel.py", line 131, in __RequestServerStateList
1122 22:50:20184 :: File "uiChannel.py", line 122, in __GetServerID
1122 22:50:20184 :: UnboundLocalError
1122 22:50:20184 :: :
1122 22:50:20184 :: local variable 'serverID' referenced before assignment
1122 22:50:20184 :: -
59 minutes ago, asterix2 said:
hm
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4 minutes ago, asterix2 said:
Port ch1: 11002 and etc
Port is 13002, 13102.
My port is in intrologin.py
def SetChannelKurwy(self, ch):
self.SetChannelInfo(ch)
for (channelID, channelButtons) in self.channelButton.items():
if ch != channelID:
channelButtons.SetUp()
self.stream.SetConnectInfo("129.131.112.101", self.ChannelPort(ch, 0), "129.131.112.101", self.ChannelPort("LOGIN"))
net.SetMarkServer("129.131.112.101", self.ChannelPort("LOGO"))
app.SetGuildMarkPath("10.tga")
app.SetGuildSymbolPath("10")
net.SetServerInfo(self.ChannelPort(ch, 2))
def SetChannelInfo(self, ch):
self.channels = str(ch)
def GetChannel(self):
return self.channels
def ChannelPort(self, ch="CH1", value=0):
channel = {
"CH1" : [13002, "SERVERNAME", "CH 1"],
"CH2" : [13102, "SERVERNAME", "CH 2"],}
if ch == "LOGIN":
return 11004
elif ch == "LOGO":
return channel["CH1"][0]
elif value == 2:
return "%s, %s" % (channel[ch][1], channel[ch][2])
else:
return channel[ch][value]
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Anyone can help me?
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Source link download?
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Diff?
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Hello I have a problem when loading my log tables I get lag on the server, which would be the cause? Thank you!
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Hello I have a problem when loading my log tables I get lag on the server, which would be the cause? Thank you!
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Hello, I need a diff to disable logs for game 40250.
Thank's !
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My syserr what is resolve?
SYSERR: Jun 28 03:15:07.771790 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:09.8796 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:09.8808 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:09.728920 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:09.728931 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:16.46629 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:16.46641 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:16.46738 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:16.46747 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:16.485620 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:16.485631 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:16.846629 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:16.846641 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:20.923733 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:20.923744 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:22.323624 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:22.323636 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:22.443857 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:22.443868 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:22.963620 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:22.963631 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:23.203619 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:23.203630 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:23.803625 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:23.803636 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:23.803867 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:23.803877 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enter
SYSERR: Jun 28 03:15:23.803962 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value)
SYSERR: Jun 28 03:15:23.803971 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning enterMy quest
quest dragon_soul begin
state start begin
when levelup or letter with pc.level >= 30 begin
send_letter(gameforge.dragon_soul._1010_sendLetter)
local v = find_npc_by_vnum(20001)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20001))
end
end
when info or button begin
say(gameforge.dragon_soul._1020_say)
end
when 20001.chat.gameforge.dragon_soul._1030_npcChat with pc.level >= 30 begin
target.delete("__TARGET__")
say_title(mob_name(20001))
say(gameforge.dragon_soul._1040_say)
set_state(state_learning)
end
end
state state_learning begin
when letter begin
send_letter(gameforge.dragon_soul._1050_sendLetter)
end
when info or button begin
say(gameforge.dragon_soul._1060_say)
end
when kill begin
if npc.is_pc() then
return
end
if pc.count_item(30270) < 10 then
if drop_gamble_with_flag("ds_drop") then
game.drop_item_with_ownership(30270, 1, 300)
end
end
end
when 20001.chat.gameforge.dragon_soul._1050_sendLetter begin
say_title(mob_name(20001))
if pc.count_item(30270) >= 10 then
say(gameforge.dragon_soul._1070_say)
pc.remove_item(30270, 10)
ds.give_qualification()
char_log(pc.get_player_id(), 'DS_QUALIFICATION', 'SUCCESS')
pc.give_item2(50255)
local today = math.floor(get_global_time() / 86400)
pc.setf("dragon_soul", "eye_timestamp", today)
pc.setf("dragon_soul", "eye_left", 9)
set_state(state_farming)
else
say(gameforge.dragon_soul._1080_say)
end
end
end
state state_farming begin
when letter begin
send_letter(gameforge.dragon_soul._1090_sendLetter)
end
when info or button begin
say(string.format(gameforge.dragon_soul._1100_say, pc.getf("dragon_soul", "eye_left")))
end
when kill begin
if npc.is_pc() then
return
end
if drop_gamble_with_flag("ds_drop") then
local eye_left = pc.getf("dragon_soul", "eye_left")
local haved_gemstone_number = pc.count_item(30270)
if eye_left > haved_gemstone_number / 10 then
game.drop_item_with_ownership(30270, 1, 300)
end
end
end
when 30270.pick begin
local eye_left = pc.getf("dragon_soul", "eye_left")
if eye_left <= 0 then
return
end
if pc.count_item(30270) >= 10 then
pc.setf("dragon_soul", "eye_left", eye_left - 1)
pc.remove_item(30270, 10)
pc.give_item2(50255)
if 1 == eye_left then
notice_multiline(gameforge.dragon_soul._1110_notice, notice)
set_state(state_closed_season)
end
end
end
when 20001.chat.gameforge.dragon_soul._1120_npcChat begin
say_title(mob_name(20001))
local today = math.floor(get_global_time() / 86400)
if today == pc.getf("dragon_soul", "eye_timestamp") then
say(gameforge.dragon_soul._1130_say)
else
say(gameforge.dragon_soul._1140_say)
pc.setf("dragon_soul", "eye_timestamp", today)
pc.setf("dragon_soul", "eye_left", 10)
end
end
end
state state_closed_season begin
when letter begin
send_letter(gameforge.dragon_soul._1150_sendLetter)
end
when info or button begin
say(gameforge.dragon_soul._1160_say)
local today = math.floor(get_global_time() / 86400)
if today == pc.getf("dragon_soul", "eye_timestamp") then
say(gameforge.dragon_soul._1170_say)
else
say(gameforge.dragon_soul._1180_say)
end
end
when 20001.chat.gameforge.dragon_soul._1090_sendLetter begin
say_title(mob_name(20001))
local today = math.floor(get_global_time() / 86400)
if today == pc.getf("dragon_soul", "eye_timestamp") then
say(gameforge.dragon_soul._1130_say)
else
say(gameforge.dragon_soul._1140_say)
pc.setf("dragon_soul", "eye_timestamp", today)
pc.setf("dragon_soul", "eye_left", 10)
set_state(state_farming)
end
end
end
-- deprecated states. so, jump to new state.
state state_1 begin
when login begin
set_state(state_learning)
end
end
state state_2 begin
when login begin
set_state(state_learning)
end
end
state state_3 begin
when login begin
set_state(state_closed_season)
end
end
end
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Game 40250 Dif removing triple price in other kingdoms?
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Hi, I have a 40250 sf, but when a user send guild war to another guild the server close and I need to restart it.
I have watched syserr and syslog but I can´t find that error.
I have apply this dif, but it don´t correct the bug: /war name -999999999
game40250
0008DF69: 8E 86
Someone have the same problem and have solved it?
Thank's! -
This difference file has been created by Can BARAN game_r34083_32 0005112C: 0C 0D
Thank's !!!
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help my with quickslot problem
in Community Support - Questions & Answers
Posted
Common where?