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Posts posted by ilovegreendays
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Nobody gonna tell...xD
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Thx Martysama for that fix!
When u release teleport memory leak fix?
On some servers when teleport memory increase with no limit and dont reset. I saw a few of you talked about in 2016 post but no one gave a fix...
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I have the same problem that this man posted on 2015. Im searching for someone can fix. And clearly i will pay for it.
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If somebody can help...
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No one had idea?
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How you solved that?
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I want to change these buttons, I know that the last ones are found in taskbar.tga but I can't find the first two.
Image:
Spoiler- 4
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My client in login phase dont have exit button, i added the button but dont know how to put the function for exit game on it. I tryed taking code of intrologin.py of exit button function of another client but give me error...
Code of button i created
{
"name" : "LoginExitButton",
"type" : "button","x": 27,
"y": SCREEN_HEIGHT-90,"default_image": kiro_interface.PATCH + "buttons/btn_normal.png",
"over_image": kiro_interface.PATCH + "buttons/btn_active.png",
"down_image": kiro_interface.PATCH + "buttons/btn_hover.png",
"disable_image": kiro_interface.PATCH + "buttons/btn_disabled.png",
"children" :
(
{
"name": "fontButton",
"type": "text","x": -25,
"y": 7,
"fontname" : "Tahoma Bold:16.5",
"horizontal_align": "center",
"text" : localeInfo.SIGN_OFF,
"color" : 0xffa3c7c1,},
),
},Spoiler -
sorry i dont understand
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all the autopatchers i find i need the metin2client.bin file, but my client doesn't have .bin only .exe. I tryed changing the extention of .exe to .bin but when i try to open it opens directly the client, doesn't open patcher...
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any one knows?
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Any one know a easy way to disable wolfman from source?
i have in makefile of game and db: WOLF_ENABLE=lycan i changed that line to WOLF_ENABLE=0 and nothing, i tryed with comment the line like this #WOLF_ENABLE=lycan and nothing, i still can create wolf character... i know how to disable from client in constinfo but i need to disable from source...
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solved! Close thread!
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any one can help?
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i have a problem with daily gift system, when i click nothing happen... dont know why, i compare to other files with that system working. at source all the same...
my game.py file:
the system game.py explanation:
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I have a problem with alchemy items appear as moved to the next tab.
First one correct
All the others no, it is as they have moved
Example: From Red Legendary to Green basic.
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How i can put that function:
def OpenIShopWindow(self):
constInfo.ItemShop['QCMD'] = 'OPEN_SHOP#'
event.QuestButtonClick(constInfo.ItemShop['QID'])on that button (mall_button)
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how you solved?
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1 hour ago, ilgryu said:
ah yes {
"name" : "buttonboard",
"type" : "board",
"style" : ("attach",),
"x" : 0,
"y" : 50,
"width" : 50,
"height" : 261+35,##menu yukseklik
"children" :
[X for left right
Y for down up
https://pastebin.com/mCFnRpjC here is full one.
THX MAN!! Solved!
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solved, but now i dont know how to move that button up..
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How can I delete this from inventory, i only want the 2 or 3 first buttons.
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Thx, but i want to know why my code didnt work :(
[Help] Small problem with Target Info System
in Community Support - Questions & Answers
Posted
you solved?
if u solved tell how please!