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semoka10

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Everything posted by semoka10

  1. No, I want it to work differently. Now, if you have +100% casting speed, cooldown goes down by 50%, if you have +400% casting speed, cooldown goes down by 80% etc. I want to change it so that if you have +40% casting speed, cooldown is reduced by 40%, or if you have +70% casting speed, cooldown is reduced by 70% (obviously, it should never reach 100%). I changed the formula but no changes happened in game after compiling
  2. I tried changing the ComputeCooltime function but nothing happens in game, it is the same as before. Any idea why?
  3. I found it edit : Realised I shouldn't modify CalculateDuration because it is used for calculating more things, not only the cooldown of skills, so I should instead modify ComputeCooltime So, in order for it to work like cooldown reduction (as in, you have +60% casting speed, skill cooldown is reduced by 60%), I think I should modify it like this Do you think it is fine? Sorry for spamming questions, but I'm beginner at both metin and coding and I doubt it is this easy to do, and 99% there is something I didn't consider
  4. I can't seem to find what ComputeCooltime does, only its declaration. Can you please tell me where I can find its definition so I can change it?
  5. Version of Files : XXX [[ Hi / Hello / Hey... ]] [[ It is a template to help you with your problem... ]] 1. Description of the problem / Question : Does anyone know where I can find the formula for the casting speed bonus? I want to change it(if possible) so it reduces the cooldown of skills by that percentage. Or, if I can't change it, does anyone know how I can add a new bonus that does that? Thanks, Sincerly, [[ Username ]]
  6. Does anyone know how to fix the bug where you can't move 2/3 slot items up or down by only 1 or 2 slots? For example, moving a sword 1 slot up. (Note: If it matters, I have the 4 inventory change and, for some reason, only in the first inventory, I can move items 1 slot down just fine, but not up, and not in any other inventory.)
  7. I used a gmake clean and gmake -j20 to compile a source, but I get a lot of errors. Any fix?
  8. As everybody knows if you keep the game tabbed for a while, when you re open it, it will be very laggy/frozen or just a black screen, and you have to exit the game. Can someone tell me why this happens, give a link for some documentation(i'm sure there is info about this already, but I don't know how to find it) and perhaps some ways to fix it(if possible)?
  9. Thanks for trying to help. The encoding was fine, apparently the program i used to depack the mob_proto was the problem, probably it was for an older version. I found one that works, so problem solved. Edit: I don't know how to mark thread as solved.
  10. Just started experimenting things using a server on hamachi. I can't seem to modify mob names/levels/ranks, only damage/hp. I changed all of these (name etc.) in the database, but only the changes on stats took place. I tried changing the info on the clientside as well, in locale/mob proto using some extracter I found, but when I try to log in the game crashes right after loading screen. So, do I need to change clientside info as well for everything to work? And if so, what am I doing wrong, why does it crash? (Note: changing item names/ stats worked fine, both in database and clientside)
  11. WELCOME_MSG = "DB Server has been started"SQL_ACCOUNT = "localhost account core fliege 0"SQL_PLAYER = "localhost player core fliege 0"SQL_COMMON = "localhost common core fliege 0"SQL_HOTBACKUP = "localhost homepage core fliege 0"TABLE_POSTFIX = ""BIND_PORT = 92378DB_SLEEP_MSEC = 10CLIENT_HEART_FPS = 10HASH_PLAYER_LIFE_SEC = 600BACKUP_LIMIT_SEC = 3600PLAYER_ID_START = 100PLAYER_DELETE_LEVEL_LIMIT = 126PLAYER_DELETE_CHECK_SIMPLE = 1LOCALE = latin1NO_TXT = 1ITEM_ID_RANGE = 2000000000 2100000000MIN_LENGTH_OF_SOCIAL_ID = 6#NAME_COLUMN = "gb2312name"#LOCALE = "gb2312"SIMPLE_SOCIALID = 1Block "Y/QSB7omi36awq4ctpUxuiwRARM="
  12. It says ITEM_ID_RANGE = 2000000000 2100000000 , what am I supposed to do with it?
  13. On the Fliege serverfiles( this is what I got recommended when looking for clean sf), after I run the start command and it supposedly finishes starting the server, it goes into a loop. Anyone knows a fix? ( the server is only for testing, with hamachi ip)
  14. I'm new to this and I'm barely understanding the networking part of running a metin2 server. So i wanted to change FreeBSD 9.2 to 11.2 but I don't know how to configure the network settings. I tried mirroring the ones I had in 9.2 but I don't know what corresponds to what, also I can't put .localhost in hostname/domain ( the server is just for myself, to test things, made using hamachi). So can someone explain or give me a tutorial to configure FreeBSD 11.2 networking? In the photo you can see my 9.2 settings
  15. Hello, can someone tell me what server and client sources are, what they are used for and how I can use them?
  16. The main goal is to do something myself and learn new things in the process, so it's not an option. Any other way?
  17. I decided that I want to open my own Metin2 server because all the servers I played are repetitve/boring/identical to other and I think I have some good ideas. I followed a tutorial for opening a server, but the problem is I don't understand what I'm doing exactly, and there are way too many unclear things(like people talking about where they can find a good serverfile, but I can't seem to find anyone telling me what a serverfile precisely is, what it does, what is the difference between 2 serverfiles) and I don't know where to start. So I'd appreciate if someone could answer my ( tons of ) questions or tell me where to look for answers/learn the basics. My questions are related to what the client is, what does it do, how is it different compared with the serverfiles, is there any downside(like security) in using public serverfiles, why people use FreeBSD for servers, what are the basic commands to it, how to modify data in the database ( I tried changing the lvl, name etc of the lvl1 dog inside the database, nothing changed ingame, what is wrong with my approach?) , what programming languages should I focus on( I know a little C++ and even less Python), how do you figure which files to modify if you want to implement a new system ( for example, I saw a tutorial for doubling the size of shop space, and the guy said you have to add/change code in a few different files , how did he exactly know which files to modify? ), and finally do you actually need to have a full understanding of how the game was created and how every single file/line of code works if you want to change it, or you can do fine without even reading it? (asking because I got lost in the tons of functions I didn't understand, making probably easy code unintelligible to me)
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