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Everything posted by SorinSmon
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Hello again metin2dev community. in this video.. i have this notification for yes or no to be sure i sell what is want.. but i want to delete this function only for stones.. and more important to not appear this notification also if i select the button "sell" or how is on my video "vinde" (maybe can sound of waste of time.. but trust me guys.. is a big change for players.. because they need to select yes every time and if they sell idk 30 items + they will die )
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Quest Item to spawn random boss
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
work perfectly. ty guys highly respect! you can close this topic as solved! -
this full?(i dont need lycan part) and this please?
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Hello guys.. A little help? is a simple quest i think.. A quest with "item use" uses to spawn a random boss from the list quest.. just x1 not all and from a list of idk 5-10 boss. and to spawn close by the player when the player use that item to disappear after.
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[Gaya System] Buy the item just once?
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
test it because if you use same gaya system like me you will have a problem.. and is a BIG problem can destroy the hole gameplay this little function. PS: is a high chance to have same system gaya like me.. because i ask a friend and he builds the gameplay with gaya and guesses what.. this friend have the same problem as me and he didn't notice.. test it also for you sir on your server to see if is the same. (OFICIAL WORKS IS: after buying an item to replace with another.. but for me, i like also do not have access to buy another or to remain an empty slot.. one of this all 3 is perfect) -
[Gaya System] Buy the item just once?
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
up? -
[Gaya System] Buy the item just once?
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
yep.. but i need something like after a player buy a item to be unable to buy again same item or to remain after a empty slot or replace with another item.. something like this.. i hope you can come with a method sir -
[Gaya System] Buy the item just once?
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
up! -
[Gaya System] Buy the item just once?
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
Hello sir. thanks for trying to help me with this little problem! UPDATE: i test this code and no result.. -
[Gaya System] Buy the item just once?
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
the same sir.. same like on first gif.. -
[Gaya System] Buy the item just once?
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
[Hidden Content] -
[Gaya System] Buy the item just once?
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
respect sir for answer ty for helping me but now another little problem -
hmm.. i like to see my idea start to have so many different methods of implementation... Thanks all for doing this! respect. Another idea for you guys xD and this can be a little complicated i think "The storage can now be opened without the password. In addition, it will not close automatically as soon as you run a bit."
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Hello, dear community! I come here with this problem... and i dont have any idea how to solve it.. Video: Hmm, how to explain.. i want after the player x buy the item he chooses.. to disappear the item or appear another... And if you ask why.. is simple they will exploit on this.. they gather 999 gaya and wait for the best item to appear and buy with all gaya money the same item over and over.. and destroy the whole concept of gaya system.. and is sad Any help guys please?
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yep good idea sir! xD
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up?
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idk if will solve your problem but i will fix you another bug but try also this so see if have any effect .. what i give you now is only the fix for storage and work the same lets start: Search in input_main.cpp and bellow add: ALSO for pickaxe and fishrod Search in char_item.cpp: else if (item->GetValue(3) != pkItem->GetSubType()) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<Weapon System> Arma din inventar si aceasta nu coincid,trebuie sa fie acelasi tip.")); return false; } and bellow add: else if(pkItem->GetType() == ITEM_ROD){ ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<Weapon System> Unditele nu au skin (-_-).")); return false; }else if(pkItem->GetType() == ITEM_PICK){ ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<Weapon System> Tarnacoapele nu au skin (-_-).")); return false; }
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[Hidden Content] how i fix both to work correctly?
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Hello guys.. Anyone have a link or have the files for the official select character? i try to use the link from up.. and is not complete I try to make it work but no any success i know is a old topic but if anyone have the full resource of this beautiful select character will be nice.
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gj sir!
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Change old green with this new
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
ty sir! -
Change old green with this new
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
@Nevisor ty sry for this release. is perfect for mobs / npc / players! ty both.. for me is important this change because my map 1 is more clean.. i remove what is unnecessary and i keep what is good! highly respect. -
Change old green with this new
SorinSmon replied to SorinSmon's topic in Community Support - Questions & Answers
ty sir for reply.. i try but not succes.. can you guide me more sir? -
I dont have any idea where to get this resource.. any help?
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[Hidden Content] Hello a little help with this fix? I want to make to work also with right click.. any help?