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AZICKO

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Posts posted by AZICKO

  1. Hello(ooo),

     

    164416128-black.png.52971c33a2cad5657f70

     

     Maintenance is coming! 

     

     

     

    Forum maintenance will take place on 08/17/2020. The purpose of this maintenance is to test a new server to host the community to make the forum faster. An unavailability is to be expected and the loss of messages for the same day.

     

    • Update of the DNS zones of metin2.dev and metin2dev.org...
    • Transfer of the forum to another host...

     

    Sincerly,

    ASIKOO

    • Good 3
    • Love 8
  2. 9 minutes ago, TMP4 said:

    Nice tutorial, it is good to sum up it for beginners :)

     

    Some things to mention:

     

    1)


    Actually, dungeons are not good to be in ch99 at the most cases, because if the map where you want to teleport from, and the dungeon is not in the same core, it won't teleport. If you want to place a dungeon to ch99, you have to make a "lobby" level, like demon tower level 1. That level of demon tower is not a dungeon yet, it will be ported to dungeon after we destroy the metin there. Also the dungeon must be in same core with the map where you want to teleport to the dungeon. For example if you want to enter a dungeon from Map1 what is in ch1 core1, the dungeon should be in ch1 core1. If it's in core2/3/x, then it will not teleport, and you'll get a syserr like "cannot create dungeon".

     

    2)


    If the coordinates of the map can't be divided by 256, it will cause a lots of problem. (2600000/256=10156.25 so it will be bad)

    For example the server_attr will be slided, so the block, pvp, water areas will not 100% there where you placed, also if you go to the slide's opposite side you'll get kicked out because there is nothing there according to the server, because it is slided in the other way   

    (This is because the maps are stricted to areas, and 1 area's size is 256x256)

     

    Maybe it is hard to understand with just text so i gonna show it in a picture:

      Reveal hidden contents

    If you check Ymir's maps, every default map can be divided by 256 to prevent this problem.

     

    This was not a criticism, please do not take it as that.

     

    If a map is not divided by 256, can it generate a syserr? :o 

  3. 2 hours ago, Mali61 said:
      Reveal hidden contents
      Reveal hidden contents
      Reveal hidden contents

     

     

    Well seen for the arrows

    thx :) 

  4. M2 Download Center

    This is the hidden content, please
    ( Internal )

    Hi,

     

    It shows in the description of your item that it's possible to add a bonus to it. It works up to 7 bonuses.

     

    Révélation

    132926t11.png132926t22.png

     

     

    Tutorial

     

    Révélation

     

    1. uitooltip.py

    Révélation

    Find :

    
    
    
    
    
    
    	CONDITION_COLOR = 0xffBEB47D

    Add :

    
    
    
    
    
    
    	BONUS_COLOR = 0xffE5E58A

    In 

    
    
    
    
    
    
    	def __AppendAttributeInformation

    Find :

    
    
    
    
    
    
    		if 0 != attrSlot:

    Add :

    
    
    
    
    
    
    			count = 0

    Find :

    
    
    
    
    
    
    				if affectString:
    					affectColor = self.__GetAttributeColor(i, value)
    					self.AppendTextLine(affectString, affectColor)

    Add :

    
    
    
    
    
    
    				if value > 0:
    					count = count+1
    
    			if (count == 0) and (item.GetItemType() == item.ITEM_TYPE_ARMOR or (item.GetItemType() == item.ITEM_TYPE_WEAPON and item.GetItemSubType() != item.WEAPON_ARROW)):
    				self.AppendTextLine(localeInfo.TOOLTIP_ITEM_BONUS_FIRSTADD, self.BONUS_COLOR)
    
    			if (count < 7 and count != 0) and (item.GetItemType() == item.ITEM_TYPE_ARMOR or (item.GetItemType() == item.ITEM_TYPE_WEAPON and item.GetItemSubType() != item.WEAPON_ARROW)):
    				self.AppendTextLine(localeInfo.TOOLTIP_ITEM_BONUS_NEXTADD, self.BONUS_COLOR)

     

     

    2. locale_game.txt

    Révélation
    
    
    
    
    
    
    TOOLTIP_ITEM_BONUS_FIRSTADD	Vous pouvez ajouter des bonus
    TOOLTIP_ITEM_BONUS_NEXTADD	Vous pouvez ajouter un bonus supplémentaire

     

     

     

    Sincerly,

    ASIKOO

    • Metin2 Dev 22
    • Good 6
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