Hello everyone,
I am looking for a highly skilled C++ / Client developer to perform a major engine upgrade on my current 32-bit Metin2 source (Nextworld2 base). I want to bring the game to modern standards in both performance and visuals.
Here is exactly what I need:
1. Core Architecture Upgrade:
Full 32-bit to 64-bit conversion (Client & Server source).
Updating all necessary external libraries (Python, Boost, Cryptopp, etc.) to x64.
2. Graphic Engine & Visual Tuning:
DirectX 12 implementation: Replacing the old DX engine with DX12 for better performance and modern rendering.
4K Texture Support: The client must be able to handle and properly render 4K high-resolution textures without crashing or memory leaks.
Advanced Armor Shining: Reworking or upgrading the current specular/shining system for armors to make them look much more detailed and modern.
Requirements: This is a complex job, so please only contact me if you have actual experience with DX12 implementations and 64-bit Metin2 upgrades. I need a stable and crash-free result.
Payment: I am willing to pay a very good and fair price for high-quality work. We can discuss the details and milestones in private.
Contact: Please DM me here or add me on Discord: Stefan095531
Thank you!