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Seby.
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Posts posted by Seby.
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I stuffed the server sash , I just query from them
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INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (85001, '명장의 액세서리(화려)', 'Esarfa Lord (normala)', 28, 3, 0, 1, 73856, 9216, 0, '0', 100000, 0, 85002, 409, 0, 0, 0, 0, 0, 0, 97, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0);
INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (85002, '명장의 액세서리(희귀)', 'Esarfa Lord (fina)', 28, 3, 0, 1, 73856, 9216, 0, '0', 200000, 0, 85003, 409, 0, 0, 0, 0, 0, 0, 97, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0);
INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (85003, '명장의 액세서리(고대)', 'Esarfa Lord (nobila)', 28, 3, 0, 1, 73856, 9216, 0, '0', 300000, 0, 85004, 409, 0, 0, 0, 0, 0, 0, 97, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0);
INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (85004, '명장의 액세서리(전설)', 'Esarfa Lord (avansata)', 28, 3, 0, 1, 65664, 9216, 0, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0);
INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (85005, '명인의 액세서리(화려)', 'Esarfa Master (normala)', 28, 3, 0, 1, 73856, 9216, 0, '0', 100000, 0, 85006, 409, 0, 0, 0, 0, 0, 0, 97, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0);
INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (85006, '명인의 액세서리(희귀)', 'Esarfa Master (fina)', 28, 3, 0, 1, 73856, 9216, 0, '0', 200000, 0, 85007, 409, 0, 0, 0, 0, 0, 0, 97, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0);
INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (85007, '명인의 액세서리(고대)', 'Esarfa Master (nobila)', 28, 3, 0, 1, 73856, 9216, 0, '0', 300000, 0, 85008, 409, 0, 0, 0, 0, 0, 0, 97, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0);
INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (85008, '명인의 액세서리(전설)', 'Esarfa Master (avansata)', 28, 3, 0, 1, 65664, 9216, 0, '0', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 97, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0);
INSERT INTO `item_proto` (`vnum`, `name`, `locale_name`, `type`, `subtype`, `weight`, `size`, `antiflag`, `flag`, `wearflag`, `immuneflag`, `gold`, `shop_buy_price`, `refined_vnum`, `refine_set`, `refine_set2`, `magic_pct`, `limittype0`, `limitvalue0`, `limittype1`, `limitvalue1`, `applytype0`, `applyvalue0`, `applytype1`, `applyvalue1`, `applytype2`, `applyvalue2`, `value0`, `value1`, `value2`, `value3`, `value4`, `value5`, `socket0`, `socket1`, `socket2`, `socket3`, `socket4`, `socket5`, `specular`, `socket_pct`, `addon_type`) VALUES (90000, '여화단 비술서', 'Certificat Anulare', 3, 10, 0, 1, 73856, 8196, 0, '0', 1200000, 12000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);-
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The problem is the game , you do not understand ?
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Yes , the game packs , can I explain further how can I solve them ?
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Hi , i have a problem at the character selection -->> https://metin2.download/picture/H5vfxxCg6F8ZPhdM8eAVbt95YRqIrLKe/.png
His head looks like even if we equipped the same and miling equipment.
Bug is the source game , because we changed the game with another and not do the same.
Same time , it looks elsewhere..
Who knows what files should change to look good ?
Thanks !
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Not go so well "COSTUME_ACCE" who has no shoulder sash system , they will not go.
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nobody knows ?
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Search in char_item.cpp for:
wCell = Cell.cell;
and make it look like this:
WORD wCell = Cell.cell;
I had put so and not go
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Yes , and if you make a change in item_proto , you can not archive item_proto
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Problem solved.
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Hello I found a bug quite profitable , can someone help me to solve it?
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1
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Someone who has already done InstanceBaseEffect.cpp file ?
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Please input_main.cpp can put all because you wrote the code is not good.
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I have not received any error archiving server starts but not any solution ?
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Not work , any ideea ?
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who can drill bit as the game system r34k ?
Excuse translate with google translate
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Thanks for this tutorial !
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Thanks for the tutorial !
40k xml-sql converer
in Community Support - Questions & Answers
Posted
http://www.stevecraft.cz/hracky/ip_xml_to_sql.php
Good luck !