glosteng4141
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Posts posted by glosteng4141
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Does the effect work on the horse
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anyone can write in any language they want. This does not concern anyone. English can be a universal language. Universal codes do not have to be written in English.
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I downloaded the game and it is a game in Turkish. It is forbidden to share games in Turkish. Please close the subject.
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Thank You
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I said the problem, do not discuss the problem in vain.
Problem: Your inventory or market or trade or almost any object is not in memory. The core crashes because it is not in memory.
You cannot use the object that is not in memory in your bag or anywhere.First of all, the object must be in memory.
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the object in your bag or game is not in the memory of the server or any machine. That's why your kernel crashes. Assumes it has been deleted for review in the server's memory.
I had the same problem and fixed it.
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Build Error.
The code section of Metin2Dev is very bad. When you copy and paste "?" adding signs. Wretched. Please do not enter your codes here. Use an additional site.
Can someone tell me why you're giving this crap
ActorInstance.cppPhytonCharacterManagerModule.cpp / Also
{ "SetRaceHeight", chrmgrSetRaceHeight, METH_VARARGS }, Add - (No Image)RaceManager.cpp
RaceManager.h
Also All
#include attached.
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6 hours ago, Moț said:
It already is, but is statically just for if statement..
the good function..
if(skillSQL->Get()->uiNumRows > 0){ MYSQL_ROW row = mysql_fetch_row(skillSQL->Get()->pSQLResult); for(int i = 0; i < 3; i++){ int skill = 0; str_to_number(skill, row[i]); if(!skill) continue; petSkills += 1 << skill; } }
please, next time attach the code, not only picture
Ahh Sorry Dude. Thank You.
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Quote
#0 CHARACTER::GetName (this=this@entry=0x319c8280) at char.cpp:829
No locals.
Python Exception <type 'exceptions.NameError'> Installation error: gdb.execute_unwinders function is missing:
#1 0x080ae272 in CHARACTER::SetVictim (this=0x332c5a40, pkVictim=0x319c8280)
at char_battle.cpp:3863
No locals.
Python Exception <type 'exceptions.NameError'> Installation error: gdb.execute_unwinders function is missing:
#2 0x08233f35 in read_line_zodiac (regen=0xffff9d08, fp=<optimized out>)
at regen.cpp:257
i = <optimized out>
szTmp = "]M\r\000\200CI1\363C\023^\363C\023^]M\r\000\264\000\000\000\000\000\000\000@Z,3H)-\312\000\000\000\000/FA\b\v\000\000\000r\342\n\b\200\202\234\061\306F\002\000@Z,3H)-\312\f\000\000\000\000\000\000\000H)-\312H)-\312\000\000\000\000\320\255\033)\000\000\000\000\065?#\b@Z,3\200\202\234\061>+6\000d\212\002\000\370\023\b\000\000\000\000\000\000\000\000\000\264\000\000\000\001", '\000' <repeats 12 times>, "\300\000)\200V:S\000l\a\000\000\364\001\000>+6\000\254w\302(\000\000\001\000\000:\377O\001\000\000\000\340\220\375K", '\000' <repeats 20 times>...
mode = 689679824
tmpTime = <optimized out>
#3 regen_zodiac (filename=0x5038f410 "data/dungeon/defance_wawe/4.txt",
lMapIndex=3550014, base_x=128000, base_y=486400, pZodiac=0x4fff3a00,
bOnce=false) at regen.cpp:783
tmp = {prev = 0x28c27310, next = 0x0, lMapIndex = 683741632,
type = -25288, sx = 683252818, sy = 683832080, ex = -903009976,
---Type <return> to continue, or q <return> to quit---Thank you in advance for your help.
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The arrow effect does not appear when on a horse.
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Get the passenger seconds speed.
Example: 152.500.0006.888.
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CH1 Syserr:
SYSERR: Jan 4 04:15:03.558592 :: pid_init: Start of pid: 3276 SYSERR: Jan 4 04:15:03.564378 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:06.31628 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:09.36124 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:12.22890 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:15.33170 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:15.990633 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jan 4 04:15:15.990745 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jan 4 04:15:16.41182 :: pid_deinit: End of pid
DB Syserr :
SYSERR: Jan 4 04:14:59.467544 :: pid_init: Start of pid: 3236 SYSERR: Jan 4 04:15:05.306 :: pid_init: Start of pid: 3280 SYSERR: Jan 4 04:15:10.649696 :: pid_init: Start of pid: 3290 SYSERR: Jan 4 04:15:15.959894 :: pid_init: Start of pid: 3295
Auth Syserr :
SYSERR: Jan 4 04:15:01.591583 :: pid_init: Start of pid: 3272 SYSERR: Jan 4 04:15:01.599737 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:01.701345 :: ChildLoop: AsyncSQL: query failed: Table 'account.string' doesn't exist (query: SELECT name, text FROM string errno: 1146) SYSERR: Jan 4 04:15:04.23076 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:07.19707 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:10.23833 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:13.32835 :: socket_connect: HOST localhost:15000, could not connect. SYSERR: Jan 4 04:15:15.991547 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jan 4 04:15:15.991659 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down. SYSERR: Jan 4 04:15:15.999563 :: pid_deinit: End of pid
Autorun.log
waitpid: No such file or directory VRunner 0.6 -- Simple daemon Shutting down due to signal (1).
Thank You
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Does the system work?
Rakancito
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I think Penger is a thief. The system is stealing files. I have proof.
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xP3NG3Rx
The arrow effect does not appear when on a horse.
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On 12/7/2019 at 9:30 PM, Mali61 said:
thanks for topic here is auto adaptable codes and some improvings..
#ifdef ENABLE_SHOW_CHEST_DROP #include "../../libgame/include/grid.h" void ITEM_MANAGER::GetChestItemList(DWORD dwChestVnum, std::vector<TChestDropInfoTable>& vec_item, int& sizee) { const auto pGroup = GetSpecialItemGroup(dwChestVnum); if (!pGroup) return; std::vector<std::unique_ptr<CGrid>> pGrids; pGrids.emplace_back(std::make_unique<CGrid>(15, 5)); for (int i = 0; i < pGroup->GetGroupSize(); i++) { const auto itemTable = GetTable(pGroup->GetVnum(i)); //pass if exp, yang or duplicate item if (!itemTable || !itemTable->dwVnum || itemTable->dwVnum < 3 || std::find_if(vec_item.begin(), vec_item.end(), [&pGroup, &i](const TChestDropInfoTable& data) -> bool { return static_cast<DWORD>(pGroup->GetVnum(i)) == data.dwItemVnum; }) != vec_item.end()) continue; bool PushNewGrid = true; for (size_t iPage = 0; iPage < pGrids.size(); iPage++) { const auto iPos = pGrids.at(iPage)->FindBlank(1, static_cast<int>(itemTable->bSize)); if (iPos >= 0) { pGrids.at(iPage)->Put(iPos, 1, static_cast<int>(itemTable->bSize)); vec_item.push_back({ static_cast<BYTE>(iPage+1), static_cast<BYTE>(iPos), static_cast<DWORD>(pGroup->GetVnum(i)), static_cast<BYTE>(pGroup->GetCount(i)) }); PushNewGrid = false; break; } } if (PushNewGrid) { pGrids.emplace_back(std::make_unique<CGrid>(15, 5)); i--;//again } } } #endif
Problem: When I click on the chest, the window opens, but the duration of the objects time: 0 min. he is writing.
For example: Costumes time 0 min. writes.
Duration 0 min. The duration of the objects. he is writing.
For example: The seven-day costume says 0 minutes.
I'm sorry for my bad english. -
nobody helps you here. Because they all love money.
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Hello, giant people.
When I put any object in the offline market, syserr appears.
For example : DestroyItem: DestroyItem: GetOwner Titan Kalkani+9 JackSpa!!
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Problem: When I click on the chest, the window opens, but the duration of the objects time: 0 min. he is writing.
For example: Costumes time 0 min. writes.
Duration 0 min. The duration of the objects. he is writing.
For example: The seven-day costume says 0 minutes.
I'm sorry for my bad english.
Metin2 | Mount System Renewal
in Features & Metin2 Systems
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
@ZeNu @Mali61 @Koray @Raylee
Hello everybody
I opened the questions section about this problem, but nobody helped. Yes, I know nobody has to help. But it's nice to help a person who needs help. Likewise, when a person asks me, I help.
My problem:
There is only ITEM_COSTUME problem.
This is a problem when you change objects like costume, weapon costume, wing(sash), and hair.
Do you have any idea how to fix this?
Thank you very much for your help in advance.
Also, this problem does not occur with normal weapons and armor. only occurs in ITEM_COSTUME system.
For example:
COSTUME_WEAPON
COSTUME_SASH
COSTUME_BODY
COSTUME_HAIR
Problem Gif
https://metin2.download/picture/H0yi0BHSc5S14X5xIvFO4jnX76Hm7Wtr/.gif