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Clairmont

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Posts posted by Clairmont

  1. Storyline permanent rewards

     

    The effort to control Chaos has demanded many sacrifices. The Guard is looking for new adventurers to replace the fallen fighters. A bright future awaits the adventurer, but only if he resolves to put his best foot forward. There is no room for failure.

    And here your adventure starts...

    What's a game without a lore behind it? Where's the emotion without a story? As you might've guessed, a new storyline will find its path on Tiān. A better, shorter, and more logically constructed to follow your true character evolution.

    But let's talk a bit about rewards because this is where things get interesting. You'll get permanent bonuses! Yes, you heard me right! Permanent bonuses will do make a difference in the long run. You might receive now +5 AV, maybe +50 HP, but in the end, you'll be stronger and that's all that matters!

    Who knows, maybe at the end of the storyline you'll have more than 1000 extra HP points or over 100 Attack Value.

    Apart from these character rewards, you'll also receive items or Yang. 

    Let's make Metin2 a real game!
    Let's give it what's missing!
    Let's share some love for the lore! 

    Your team,
    Tiān2.

    https://board.tian2.org/index.php?/topic/9-dev-diary/page/2/&tab=comments#comment-337

  2. uRB.png

     

    Tiān2 - The Chaos from Heaven - is not supposed to be the best server out there and probably won't be the most popular one (even though, it's not an impossible task). What is supposed to be is a community with nice and fun people to be around. A server where we'll give our best to offer you a really enjoyable experience.

    The server will feature a classical path, twisted with some new and more logical approaches. A classical level 105, PvM-Hard architecture, but with various gameplay additions, slightly rebalanced classes and reworked drop paths.

    Because Tiān2 is still in a development process, and a classic presentation will find its way once everything is done and settled for launch, we thought about sharing with you our "dev-diary". We have a close relation with our community and we weekly share with them news and updates. Maybe that's why we hit almost 1.000 Discord members from such an early stage.

     

    You can find more about it here:

    https://board.tian2.org/

    You can join our community here:

    https://discord.gg/tian2/

    Social Media accounts:

    https://www.facebook.com/tian2org/
    https://www.instagram.com/tian2org/
    https://www.youtube.com/channel/UC4CP9AatEf5P8najPPe8PTw
    https://www.tiktok.com/@tian2org

     

    Your team,
    Tiān2.

    • Love 1
  3.  

    29 minutes ago, Mahtox said:

    You don't understand what I explained to you. Please read again.
    It is "free", it is "good", but it can not compete with it's competitors.

    @ TMP4 I have a final suggestion. I think it would be good for everyone.
    Do a seperate branch. Like master and develop, just reference and advanced for example. While you leave the reference in this old style, you can implement new but original features to the advanced branch like my list contains above.

     

    Sorry, but why would he work for you? Or for anyone that wants "more features" in general? Why should he lose his time (a price as you called it)?

    If you want that, either implement them by yourself, either hire him (if he accepts of course).

    • Love 1
  4. Hello guys!

    Being in the Metin2 P-Scene for quite some time, I've seen one issue that most of the "Metin2 Entrepreneurs" have - advertising. It's either cringe, either spammy, either non-existent and it's understandable - opening a Metin2 server is not an easy peasy task.

    Based on my experience as Promotion Manager for almost 2 years on a well known P-Server (World of Metin2) and also from my marketing and public relations experience, I've decided to write this guide - some small tips and tricks to start a marketing campaign as close to professional as possible.

     

    1. Don't be kitsch!

    Your design is one of the first things a player will see. Try to avoid kitsch. Use simple and clean designs. Pick only two or three colors and use them as your brand colors in all of your assets: website, presentation, forum, banners, logo, social media images.

    Try as much as possible to hire professional designers for your Website and Presentation. Banners, logo and Social Media posts can be easily done by yourself. If you don't have enough money to hire a full time designer for your server - use Canva. I won't enter in details about Canva, but it is one of the easiest and most used design apps by companies around the world. You can create with it simple designs and animations.

    2. Be active online!

    In my day to day job I can't stop telling clients about how important it is to make use of Social Media. Create three acounts (Facebook, Instagram, YouTube) and be active. Additionally, you can also create a TikTok account. Add your logo and covers, and start posting about your server (Metin2 related memes do work as well).

    • Keep your social media images clean
    • Write small descriptions (100 words maximum)
    • Make use of emotes to increase text's readability
    • Add a link of the full post when it comes to Changelogs or important announcements
    • Try to post at least once a week.

    3. Start Facebook and Instagram Campaigns!

    Even if you've heard that "Hire Youtubers, that's the only promotion you want" line, it is not entirely true. Facebook and Instagram Ads are some huge tools that might help you increasing your brand awareness and players.

    Speaking of which, there are two types of campaigns I recommend for a Metin2 P-Server:

    • Brand Awareness
    • Conversion

    A Brand Awareness campaign is highly recommended a good time before server's launch, maybe a month or two. Use a low Daily Budget and keep your campaign running for a longer period of time (maybe even a month). It'll help players to hear about your server. When you'll launch your server, it's not gonna be just a random server out there, but an already known one.

    A Conversion campaign should come prior the launch (a week before) and everytime you have new content that is worth being promoted. A conversion campaign is quite simple - it tries to get real players registrations for money. A well built campaign can go as low as 0,08€ per player (and that's good). Ask your Developer to build a Facebook Pixel inside your Website. It is not a hard job and it'll help you contorize and analyze more the players that come from your Facebook/Instagram Ad.

    Before you say "Yeah dude, but is hard and I have no idea how to create a campaign", it is not as hard as it sounds. Facebook Business platform is easier than ever to use and you can find thousands of guides on Google on how to do that. I won't enter in details here, I think you can found the basics on your own, but I'll suggest a few things:

    • Pick your demographic well
      • Age: 16-40
      • Countries:
        • Germany, Poland and Hungary - *Focus on them if you have a Middle or New-School server
        • Romania, Turkey and Italy - *Focus on them if you have an Old with Middle-School influences server
        • Spain, Portugal and Greece - *Good for most of the server types
        • *when I say to focus on them, I don't mean to ignore the other communities

    4. Youtubers - be aware!

    Sadly, from my experience, a lot of promoters are boosting their views, comments or likes and it makes your job a lot more difficult when you want to hire or pay someone. Having this in mind, I personally recommend to start with a bigger number of promoters and cut them one by one in time - remain only with a core of Youtubers that will give you most of the results on long term.

    Try to avoid:

    • Short term promoters
      • They're usually jumping from server to server and their subscribers will follow them - don't lose your money for nothing
    • Small amount of subscribers but a really high number of views
      • Check their "numbers" in the first 60-90 minutes after posting a video. Normally, a big part of those views should come in the first hour.
    • Low interaction in the comment section
    • "Giveawayers"
      • Try to avoid promoters that built their communities from giveaways only
    • Toxic characters
      • If your image is important, don't break it by associating yourself with anyone

    Reward your "own" small Youtubers from your community. Give them a couple of DC's per video or just reward them from time to time, it'll make a difference in time and you can build a nice network.

    5. Discord Server

    You know how important it is, your friend knows how important it is, your players know how important it is - basically everyone. Promote it, engage with your players there, give them some sneak peaks of the new content that is about to come - in a word - communicate!

     

     

    I might have missed something and I'll update the thread if I remember. It's maybe not a 1-1 guide step by step on "how to have Aeldra's players", but it is a more professional approach than what most of the servers are doing right now.

     

    Thank you and I hope it'll help some of you!

    • Good 2
    • Love 7
  5. For those who didn't followed lasts WoM3 updates , here is the last one. 

    Long awaited for most of you, since the end of the official poll related to the Dynasties. The population of the Jeongbog Dynasty are moving to the Johwa City to make there a living.
    With this, we come up with a few more changes that surely you will like:

    • Improved loots of the forests' Metin Stones
      • Lv75 and Lv80:
        • Slightly increased the sum of weapons dropped and their chance
        • Lowered the chances of getting armors
        • Added Zen Bean
      • Lv85 and Lv90:
        • Slightly increased the chance of dropping weapons
        • Lowered the chances of receiving armors
    • Increased the chance of getting Stone of Blacksmith and Wise Man's Memo on several coffers
    • Boosted the sum of Strong against Monsters of the DD weapons
    • Removed Mall Thief's Glove from Meley's Coffer, as the result of cleaning out the effects of the Season Pass
    • Removed Ice Creams from the game
    • Nerfed the stats of the Mini Azraels spawned in the Overlord Race Event
    • Hometown merge for both Bojon and Jeongbog dynasties
      • Both dynasties now share the same hometown: Johwa City
      • Deungsan Citadel is now unreachable
      • All the shops placed on Deungsan Citadel have been moved to Johwa City
      • All the characters in Deungsan Citadel have been moved to Johwa City
      • Jeongbog Guild Admin and Quartermaster have been moved to Johwa City
      • Given Scroll of Betrayal (JEO) to all the members of the Bojon dynasty

    https://wom3.org/board/threads/v4-0-update.1748/

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