Ocelot2606
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Posts posted by Ocelot2606
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SYSERR: Jan 15 08:40:32 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: [DEV]Exutor) SYSERR: Jan 15 08:40:33 :: HandleEvent: QUEST There's suspended quest state, can't run new quest state (quest: QUEST_CHAT_TEMP_QUEST pc: [DEV]Exutor) SYSERR: Jan 15 08:40:34 :: RunState: LUA_ERROR: [string "flame_dungeon"]:25: attempt to call global `get_special_item_group' (a nil value) SYSERR: Jan 15 08:40:34 :: WriteRunningStateToSyserr: LUA_ERROR: quest flame_dungeon.run enter
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Theres not the Section for Questions
#moverequest
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Hey guys
i still wanna Test the Flame dungeon but he doenst work for me
I user mainline_release Source and in the chat comes this Error
I try this quest too
http://metin2dev.org/board/topic/1497-releaseblazingpurgatory-fixed-and-tested/
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Just a Buggy Version was public but with that all Effect dowsnt work
You can easy fix this
I dont need to fix that i have him Full but i tell gerald that they are many bugs on it
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MAybe Search self for a Solution?
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Yeah thats why we say buy it
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Just a Buggy Version was public but with that all Effect dowsnt work
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https://mega.co.nz/#!akhQUQQZ!qoupMDYnMlZ7oX-LUGwC_wavM5QNVKJR9cQMhNdluxE
Here are the Bio Quests in English
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Its not Public
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SYSERR: Jan 10 17:01:58 :: Boot: item table size error
You have a Error with your item_proto.txt
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No one share it all guys sell this fix i get 2 guys in skype they wanna sell me that....
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Thats not Correct he can have so much if´s who he wants but he still must write a end after all if´s before he starts a new
But with elseif is it much better
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... stop this comments ok
I wanna buy "unbugged files" so thats why´i start this topic
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I know that you have something special and its ok that you sell it for 250€ but for me its to much i hoe you know what i mean
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I know Ellie sell Lycan but 250€ its to much for this.
I know that here are more People here they was have the Lycan Full so i ask here if anybody of them Sell it
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Have anyone thie Clientside Files of this Shop System?
My Client is from 2013 so i dont have the py´s for that
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Someone can unpack metin2_patch_eu2 and metin2_patch_eu3
I can unpack all other files with the Tutorial here on m2dev but these Files doesnt work for me so i need it plz
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Hello, people! Today I have inserted the lykaner in my server and all works fine. I can log in, Attack etc.
But i get some Errors in my Client Syserr. Anyone know how to fix this?
1228 15:57:21689 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack.msa) ERROR
1228 15:57:21715 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_2.msa) ERROR
1228 15:57:21722 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_3.msa) ERROR
1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/split_slash_4.msa) ERROR
1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/wind_death_4.msa) ERROR
1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_4.msa) ERROR
1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/wreckage_4.msa) ERROR
1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/red_possession_4.msa) ERROR
1228 15:57:21725 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/blue_possession_4.msa) ERROR
1228 15:57:21878 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/horse_claw/skill_splash.msa) ERROR
1228 15:57:21878 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack.msa) ERROR
1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_2.msa) ERROR
1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_3.msa) ERROR
1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/split_slash_4.msa) ERROR
1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/wind_death_4.msa) ERROR
1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/reef_attack_4.msa) ERROR
1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/wreckage_4.msa) ERROR
1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/red_possession_4.msa) ERROR
1228 15:57:21879 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/skill/blue_possession_4.msa) ERROR
1228 15:57:21880 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc3/wolfman/horse_claw/skill_splash.msa) ERROR
1228 15:57:33702 :: ELTimer_GetMSec() - m_dwEmoticonTime
1228 15:57:50022 :: ELTimer_GetMSec() - m_dwEmoticonTimeI have all these Files in my metin2_patch_pc3.epk/eix and metin2_patch_pc3_m.epk/eix
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Hey guys
Today i wanna show you how you can Update your Client. Its a Simple Tuorial but i dont see it here so i post it.
At first for all of you they dont know for what we libjpeg use look this
http://en.wikipedia.org/wiki/Libjpeg
So Lets Start
First of all open your Client Source and open the File JpegFile.cpp and search for
#include <libjpeg-6b/jpeglib.h> #include <libjpeg-6b/jpegLibLink.h>[/php]
and replace with that
[php]#include <libjpeg-9a/jpeglib.h>
#include <libjpeg-9a/jpegLibLink.h>As Next Download this Files
https://mega.co.nz/#!zohkxByA!a5sf5W9WVtBXwCkFAoyvvfvlTtw_V5Mr2JGf1LUFZqE
Then put the libjpeg-9a Folder in your include folder and libjpeg-9aMT.lib, libjpeg-9aMTd.lib in your lib Folder
Now Compile your Exe and you are done
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Hey Guys,
Today i wanna Release how you can add new Effects
First of all we do the Server Part
We need this Files:
VnumHelper.h
length.h
char_item.cpp
item.cpp
First of all we open VnumHelper.h and search for
static const bool IsLovePendant(DWORD vnum) { return 71145 == vnum; }
Add after
static const bool IsLoveRing(DWORD vnum) { return 71167 == vnum; }
Here you can change your vnum
As next open length.h and search for
SE_EQUIP_LOVE_PENDANT
Add after
SE_EQUIP_LOVE_RING
As next open cahr_item.cpp and search for
else if (true == CItemVnumHelper::IsLovePendant(dwVnum))
{
this->EffectPacket(SE_EQUIP_LOVE_PENDANT);
}[/php]Add after
[php] else if (true == CItemVnumHelper::IsLoveRing(dwVnum))
{
this->EffectPacket(SE_EQUIP_LOVE_RING);
}As next open item.cpp and search for
if (true == CItemVnumHelper::IsRamadanMoonRing(GetVnum()) || true == CItemVnumHelper::IsHalloweenCandy(GetVnum()))
|| true == CItemVnumHelper::IsHappinessRing(GetVnum()) || true == CItemVnumHelper::IsLovePendant(GetVnum())[/php]Replace with that
[php] if (true == CItemVnumHelper::IsRamadanMoonRing(GetVnum()) || true == CItemVnumHelper::IsHalloweenCandy(GetVnum())
|| true == CItemVnumHelper::IsHappinessRing(GetVnum()) || true == CItemVnumHelper::IsLovePendant(GetVnum())
|| true == CItemVnumHelper::IsLoveRing(GetVnum()) || true == CItemVnumHelper::IsLoveRing(GetVnum()))So now we Finished the Server Part just Compile now your game and db
As next we open our Client Source and open PythonCharacterManagerModule.cpp and search for
PyModule_AddIntConstant(poModule, "EFFECT_LOVE_PENDANT_EQUIP", CInstanceBase::EFFECT_LOVE_PENDANT_EQUIP);
Add after
PyModule_AddIntConstant(poModule, "EFFECT_LOVE_RING_EQUIP", CInstanceBase::EFFECT_LOVE_RING_EQUIP);
As next open PythonNetworkStreamPhaseGameItem.cpp and search for
case SE_EQUIP_LOVE_PENDANT:
effect = CInstanceBase::EFFECT_LOVE_PENDANT_EQUIP;
break;[/php]Add after
[php] case SE_EQUIP_LOVE_RING:
effect = CInstanceBase::EFFECT_LOVE_RING_EQUIP;
break;As next open Packet.h and search for
SE_EQUIP_LOVE_PENDANT
Add after
SE_EQUIP_LOVE_RING
As next open InstanceBase.h and search for
EFFECT_LOVE_PENDANT_EQUIP
Add after
EFFECT_LOVE_RING_EQUIP
So knwo we finished Client Source Part Compile now you Exe
So at Last we have to Change 1 Thing in playersettingmodule.py in your root archive
Search for
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LOVE_PENDANT_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item4.mse")
And add after
chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LOVE_RING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item5.mse")
You can change the Names from
EFFECT_LOVE_RING_EQUIP
SE_EQUIP_LOVE_RING
IsLoveRing
but if you chancge the Names in 1 File dont forgett it to change in all Files
So plz dont forgett the mse/dds Files for new Effects you have to do yourself. This Tutorial just show you how you cann add new Effects
I Hope you understand my Release and sry for my bad English.
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#solved
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No one has a Idea?
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Hello, people!
Today I wanted to test pair of things I have changed, but a bug has struck me.
I´ve i use a Armor with 3k TP i get 6k TP. Anyone has this Bug too and a Solution for it?
I use mainline_released
Metin2 - 4 Inventory Page
in Features & Metin2 Systems
Posted
Change
to
self.inventoryPageIndex = page
for i in xrange(4):
if i != self.inventoryPageIndex:
self.inventoryTab[i].SetUp()
self.inventoryTab[self.inventoryPageIndex].Down()
self.RefreshBagSlotWindow()