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crathund

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Posts posted by crathund

  1. I edited the files: 

    • inventorywindow.py from uiscript
    • inventorywindow.py from locale/**/ui
    • beltinventorywindow.py from uiscript
    • uiinventory.py from root

    All of them edited as in the tutorial. (http://metin2dev.org/board/topic/791-metin2-4-inventory-page/)
     
    In syserr I have: 

    0808 02:50:08604 :: invalid idx 0

     
    Here is my uiinventory.py: http://pastebin.com/NsEjiFAY

    And here is a photo to see how's the client now. I don't see the items in inventar: https://metin2.download/picture/4K1zvLjaAK4O4ncI6r3AgXS5S875KqbC/.jpg
     

    Can someone, please, tell me what's the problem?

  2. please post your locale.py

     

    I descovered that instead of locale.py on my client, it works localeinfo.py (I tried to edit the client name on locale.py, doesn't work / I tried to edit the client name on localeinfo.py, it works)

    But I have both of them in root. It doesn't mean anything or?

     

    // EDIT: I solved the problem. Instead of locale in playersettingmodule.py I put localeInfo. LOL.

    Thank you very much for everything!

  3. I'm a beginner, so please don't hate me because I don't know anything, but can anyone explain to me what to do to implement this map? 'cause it's amazing & beautiful and I really, really want it.

    I searched on this forum for a tutorial to help me with this and I didn't found it.

  4. Can anyone tell me where I can find beltinventorywindow.py? Because in locale/**/ui it isn't.

     

    And why I get this error in syserr?

    0806 12:32:06665 :: invalid idx 00806 12:32:17812 :: Traceback (most recent call last):
    
    
    0806 12:32:17812 ::   File "networkModule.py", line 239, in SetGamePhase
    
    
    0806 12:32:17813 ::   File "game.py", line 105, in __init__
    
    
    0806 12:32:17813 ::   File "interfaceModule.py", line 287, in MakeInterface
    
    
    0806 12:32:17813 ::   File "interfaceModule.py", line 171, in __MakeWindows
    
    
    0806 12:32:17813 ::   File "uiInventory.py", line 253, in __init__
    
    
    0806 12:32:17813 ::   File "uiInventory.py", line 390, in __LoadWindow
    
    
    0806 12:32:17813 ::   File "uiInventory.py", line 454, in SetInventoryPage
    
    
    0806 12:32:17813 :: AttributeError
    0806 12:32:17813 :: : 
    0806 12:32:17813 :: 'InventoryWindow' object has no attribute 'inventoryPageIndex'
    0806 12:32:17813 :: 
  5. you need to replace D:ymir workuiskill*.dds

    * = sura / assassin / warrior / shaman

     

    look into your locale.py

    FN_GM_MARK

    you should find that for your locale

     

    also make sure that it refers to locale.FN_GM_MARK in playersettingmodule.py

     

    I've replaced all the files in ETC, in playersettingmodule.py it refers to locale.FN_GM_MARK, but what to do in locale.py with FN_GM_MARK?

    I have:

    if IsEUROPE()  and  IsBRAZIL()  :FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
    LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
    constInfo.IN_GAME_SHOP_ENABLE = 0
    elif IsSINGAPORE() :
    FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
    LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
    constInfo.IN_GAME_SHOP_ENABLE = 0
    elif IsNEWCIBN() :
    FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
    LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
    constInfo.IN_GAME_SHOP_ENABLE = 0
    elif IsTAIWAN():
    APP_TITLE = "°«III°ê"
    FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
    LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
    
    
    constInfo.IN_GAME_SHOP_ENABLE = 1
    elif IsJAPAN():
    APP_TITLE = "CRUEL WAR - Return of the Metin2"
    FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
    LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
    
    
    constInfo.IN_GAME_SHOP_ENABLE = 1 
    else:
    FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
    LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()

    My locale is romania.

    What can I do?

     

    I found that "!!! Failed to load game data : STEP [40]" it's error while loading the effect.

    What can I do?

  6. system.py

    find

    __pack_import

     

    set the argument level to level=0

     

    I did that, now the client is closing when I select the character and in syserr.txt I have:

    0805 20:28:06624 :: invalid idx 00805 20:28:13082 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
    0805 20:28:13457 :: 
    playerSettingModule.py(line:1357) LoadGameData
    playerSettingModule.py(line:330) __LoadGameEffect
    
    
    LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'FN_GM_MARK'
    
    
    0805 20:28:13457 :: ============================================================================================================
    0805 20:28:13457 :: Abort!!!!
    
    
    
    
    0805 20:28:13457 :: filename=exception.py, name=Abort
    0805 20:28:13457 :: filename=playerSettingModule.py, name=LoadGameData
    0805 20:28:13457 :: filename=introLoading.py, name=__LoadEffect
    0805 20:28:13457 :: filename=ui.py, name=__call__
    0805 20:28:13457 :: filename=ui.py, name=__call__
    0805 20:28:13457 :: filename=introLoading.py, name=OnUpdate
    0805 20:28:13457 :: filename=prototype.py, name=RunApp
    0805 20:28:13457 :: filename=prototype.py, name=<module>
    0805 20:28:13457 :: filename=system.py, name=Run
    0805 20:28:13457 :: filename=system.py, name=execfile
    0805 20:28:13457 :: filename=system.py, name=RunMainScript
    0805 20:28:13457 :: filename=system.py, name=<module>
    0805 20:28:13457 :: filename=<string>, name=<module>
    0805 20:28:13457 ::  !!! Failed to load game data : STEP [40]
  7. Hello,

     

    I have 2 problems about the 6th skill.

     

    1) I don't see the icons in game, and I have the 6th.eix/epk skill in pack folder and in Index I have * 6th.

    Why I don't see it?

     

    2) The playersettingmodule.py file which I supposed to put in root.eix/epk doesn't work for 40k client.

    When I launch the client I recieve:

    qFIaXU4.png

    What can I do?

  8. Hello,

     

    So my server it's running after I give the sh start.sh command, and I didn't recieved any error, everything it's working.

    But the problem it's with my client. He recognize if I enter a wrong account, but if I enter a good account, he give me Error connecting to the server.

    It's something about metin2client.bin or what?

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