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Dexter_Stuff

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Everything posted by Dexter_Stuff

  1. Hi everyone! I'm starting to make a new map and I wanted to export 3d models. I have a problem with alpha. Everything looks good at World editor. In the game, no: / Why? In Photoshop I select the alpha channel and write tex in dds format - DXT3 / explicit alpha + generate mip maps In 3dsmax, I transfer to Opacity and set up mono channel output - alpha and alpha source - image alpha. What can I do wrong? : / Thanks for the help
  2. The map is not available for download Thanks, mate. Regards!
  3. Maybe so! The grass looks like this: Thanks, mate! Regards.
  4. Thanks man! Thanks. The grass is done well. Each object is reduced -320 Nothing is in the air ~~
  5. Thanks man! Thanks! This is my skype - >> Dexter Stuff
  6. Screen and Video preview
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