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Posts posted by MrQuin
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Patch v24.0.4.0:
*contains whatever they addedSpoileror
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Patch v23.2.5.0:
Patches contain new hoverboard mount
New summer costumes .
(IDK what else)
Download: / /
M2DL: /- 178
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Version 23.0.6.0:
*New guild ui(tab) @ Patch M00028.
*New icon 50935 @ Patch M00055.
*New ramdan steampunk set(costumes,hair,pet) @ Patch M00115.
*New icon 89999 @ Patch M00175.
*New Patch M00211 contains guild battle stuff(map,monsters...etc).
Download:or
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12 minutes ago, Artagnanxd said:
2013 year
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what the fu*# am i reading...
@ char_battle.cpp:(You can add a new party exp distribution mode)
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47 minutes ago, PandiCore said:
Sorry for doble post ,
one question how to add new potions *speed(atack)
i edit this but dont work
bool CItem::IsDragonGodItem() { switch(GetVnum()) { case 71044: case 71045: case 72046: case 72047: case 72048: case 39024: case 39025: case 72025: case 72026: case 72027: case 76035: case 76036: return true; } if (GetVnum() >= 39017 && GetVnum() <= 39020) return true; if (GetVnum() >= 71027 && GetVnum() <= 71030) return true; if (GetVnum() >= 72031 && GetVnum() <= 72042) return true; return false; }
thanks u man !
Better contact me on discord.
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24 minutes ago, gamer6661102 said:
How did you solve it?
this is my problem too.
https://metin2.download/picture/vypX2OBQuJk57G9c30OiO2B1G8U1V499/.jpg
Disable the quest(ride.quest).
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4 hours ago, BadiuAndrei said:
Is it possible to make them with time and extend the time?
It's possible, I already made something like that then reverted it, If you are talking about the normal blends then all you have to do is creating a BlendExpireEvent @ item.cpp then modify @char_item.cpp to start the blend expire event when using the normal blend and stopping it when deactivating it.
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The full v22.5.7.0 client unpacked(On the request of a Snorlax):
orThe latest brazilian client unpacked:
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Version 22.5.3.0:*Upcoming chrismas stuff(weapon costume,costumes,pet,mount,monster,ui element).
*More icons.
*World cup stuff(ui element,pet).
Download:
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I'll include the full client unpacked later(with the dungeons visual stuff fixed).- 252
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Spoiler
@ interfaceModule.py:
After:
wndTaskBar = uiTaskBar.TaskBar()
Add:
wndTaskBar.BindInterface(self)
After:
def CloseHelpWindow(self): self.wndUICurtain.Hide() self.wndHelp.Close()
Add:
def IsShowHelpWindow(self): if self.wndHelp: if self.wndHelp.IsShow(): return 1 return 0
@ uiTaskbar.py:
After:
def __del__(self): #print "---------------------------------------------------------------------------- DELETE TASKBAR" ui.ScriptWindow.__del__(self)
Add:
def BindInterface(self, interface): from _weakref import proxy self.interface = proxy(interface)
After:
def OverInItem(self, slotNumber): if mouseModule.mouseController.isAttached(): return
Add:
if self.interface.IsShowHelpWindow(): return
! I still don't see this as a "problem" to be honest.
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Version 22.4.3.0
The archive contains:
*New golden land event stuff(map,mobs,ui element,npcs).
*I don't care what else it contains.
Download:
/ * / (All in One)- 109
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# Updated the attachements.
* Added the Energy Crystal to the item_proto.txt. -
Preview:
https://metin2.download/picture/T49B2sLJ6hInI1IAj20eqq8OOt1022bi/.gif
The system is easy to implent.
*For the affect icon to be seen in the affectshower you can add :Then extend it with the steps @ uiAffectShower.py.
* If you have extended sockets before, You can make modifications to get rid of the value0 necessity.* You can skip (Optional) steps.
Download:
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I remember doing this exploit in real life.
Thanks for sharing.- 1
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pc.can_warp
Use it, It's free.
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* Updated the download link again.
Now you can use the specular on all of the attachements.
Some previews(I'm done taking pictures )SpoilerThis is a list of the npcs used with:
https://pastebin.com/0Sjy3jfC- 1
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Official Unpacked Updates Metin2 🚫 No Spam 🚫
in Guides & HowTo
Posted
Patch v24.1.1.0:
*New easter stuff.
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https://metin2.download/picture/tVO7V2qD2x8xATLw0Sm3Xioy9wQ0ar2H/.png
https://metin2.download/picture/P07gOWe5SdePpDMP2lA6LvDSpnEY35ED/.png