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MrQuin

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Posts posted by MrQuin

  1. Patch v23.2.5.0:
    Patches contain new hoverboard mount 
    New summer costumes .

    spacer.png
    spacer.png

    (IDK what else)

    Download: 

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     / 
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    M2DL: 
    This is the hidden content, please
     / 
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  2. 47 minutes ago, PandiCore said:

    Sorry for doble post ,

    one question how to add new potions *speed(atack)

     

    i edit this but dont work 

    bool CItem::IsDragonGodItem()
    {
    	switch(GetVnum())
    	{
    		case 71044: case 71045: case 72046: case 72047:
    		case 72048: case 39024: case 39025: case 72025:
    		case 72026: case 72027: case 76035: case 76036:
    			return true;
    	}
    
    	if (GetVnum() >= 39017 && GetVnum() <= 39020)
    		return true;
    
    	if (GetVnum() >= 71027 && GetVnum() <= 71030)
    		return true;
    
    	if (GetVnum() >= 72031 && GetVnum() <= 72042)
    		return true;
    
    	return false;
    }

    thanks u man !

    Better contact me on discord.

  3. 4 hours ago, BadiuAndrei said:

    Is it possible to make them with time and extend the time?

    It's possible, I already made something like that then reverted it, If you are talking about the normal blends then all you have to do is creating a BlendExpireEvent @ item.cpp then modify @char_item.cpp to start the blend expire event when using the normal blend and stopping it when deactivating it.

  4. HywrclQ.jpeg
    Version 22.5.3.0:

    *Upcoming chrismas stuff(weapon costume,costumes,pet,mount,monster,ui element).
    *More icons.
    *World cup stuff(ui element,pet).


    Download: 

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    or 
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    or 
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    I'll include the full client unpacked later(with the dungeons visual stuff fixed).

    • Metin2 Dev 252
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  5. Spoiler

    @ interfaceModule.py:
    After:

     

    		wndTaskBar = uiTaskBar.TaskBar()


    Add:
     

    		wndTaskBar.BindInterface(self)

    After:
     

    	def CloseHelpWindow(self):
    		self.wndUICurtain.Hide()
    		self.wndHelp.Close()

    Add:
     

    	def IsShowHelpWindow(self):
    		if self.wndHelp:
    			if self.wndHelp.IsShow():
    				return 1
    		return 0

    @ uiTaskbar.py:
    After:

     

    	def __del__(self):
    		#print "---------------------------------------------------------------------------- DELETE TASKBAR"
    		ui.ScriptWindow.__del__(self)

    Add:
     

    	def BindInterface(self, interface):
    		from _weakref import proxy
    		self.interface = proxy(interface)


    After:

     

    	def OverInItem(self, slotNumber):
    		if mouseModule.mouseController.isAttached():
    			return

    Add:
     

    		if self.interface.IsShowHelpWindow():
    			return

    ! I still don't see this as a "problem" to be honest.

     

    • Metin2 Dev 1
  6. Preview:
    https://metin2.download/picture/T49B2sLJ6hInI1IAj20eqq8OOt1022bi/.gif
    The system is easy to implent.
    *For the affect icon to be seen in the
    affectshower you can add :

    Then extend it with the steps @ uiAffectShower.py.
    * If you have extended sockets before, You can make modifications to get rid of the
    value0 necessity.

    * You can skip (Optional) steps.

    Download:

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