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hexus

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  1. It has one standard ? I like to give your pc / pc2 is not read models
  2. Hi , anyone knows how I can fix this? Code import uiScriptLocale import item EQUIPMENT_START_INDEX = 135 window = { "name" : "InventoryWindow", ## 600 - (width + 오른쪽으로 부터 띄우기 24 px) "x" : SCREEN_WIDTH - 176, "y" : SCREEN_HEIGHT - 37 - 624, "style" : ("movable", "float",), "width" : 176, "height" : 565+35+24, "children" : ( ## Inventory, Equipment Slots { "name" : "board", "type" : "board", "style" : ("attach",), "x" : 0, "y" : 0, "width" : 176, "height" : 565+35+24, "children" : ( ## Title { "name" : "TitleBar", "type" : "titlebar", "style" : ("attach",), "x" : 8, "y" : 7, "width" : 161, "color" : "yellow", "children" : ( { "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" }, ), }, ## Equipment Slot { "name" : "Equipment_Base", "type" : "image", "x" : 10, "y" : 33, "image" : "d:/ymir work/ui/equipment_bg_with_ring.tga", "children" : ( { "name" : "EquipmentSlot", "type" : "slot", "x" : 3, "y" : 3, "width" : 150, "height" : 182, "slot" : ( {"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64}, {"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96}, {"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32}, ## 새 반지1 {"index":item.EQUIPMENT_RING1, "x":2, "y":106, "width":32, "height":32}, ## 새 반지2 {"index":item.EQUIPMENT_RING2, "x":75, "y":106, "width":32, "height":32}, ## 새 벨트 {"index":item.EQUIPMENT_BELT, "x":39, "y":106, "width":32, "height":32}, ), }, ## Dragon Soul Button { "name" : "DSSButton", "type" : "button", "x" : 114, "y" : 107, "tooltip_text" : uiScriptLocale.TASKBAR_DRAGON_SOUL, "default_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_03.tga", }, ## MallButton { "name" : "MallButton", "type" : "button", "x" : 118, "y" : 148, "tooltip_text" : uiScriptLocale.MALL_TITLE, "default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga", "over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga", "down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga", }, ## CostumeButton { "name" : "CostumeButton", "type" : "button", "x" : 78, "y" : 5, "tooltip_text" : uiScriptLocale.COSTUME_TITLE, "default_image" : "d:/ymir work/ui/game/taskbar/costume_Button_01.tga", "over_image" : "d:/ymir work/ui/game/taskbar/costume_Button_02.tga", "down_image" : "d:/ymir work/ui/game/taskbar/costume_Button_03.tga", }, { "name" : "Equipment_Tab_01", "type" : "radio_button", "x" : 86, "y" : 161, "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub", "children" : ( { "name" : "Equipment_Tab_01_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "I", }, ), }, { "name" : "Equipment_Tab_02", "type" : "radio_button", "x" : 86 + 32, "y" : 161, "default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub", "children" : ( { "name" : "Equipment_Tab_02_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "II", }, ), }, ), }, { "name" : "Inventory_Tab_01", "type" : "radio_button", "x" : 10, "y" : 33 + 191, "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub", "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1, "children" : ( { "name" : "Inventory_Tab_01_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "I", }, ), }, { "name" : "Inventory_Tab_02", "type" : "radio_button", "x" : 10 + 32, "y" : 33 + 191, "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub", "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2, "children" : ( { "name" : "Inventory_Tab_02_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "II", }, ), }, { "name" : "Inventory_Tab_03", "type" : "radio_button", "x" : 10 + 32*2, "y" : 33 + 191, "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_03.sub", "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_3, "children" : ( { "name" : "Inventory_Tab_03_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "III", }, ), }, ## Item Slot { "name" : "ItemSlot", "type" : "grid_table", "x" : 8, "y" : 246+35, "start_index" : 0, "x_count" : 5, "y_count" : 9, "x_step" : 32, "y_step" : 32, "image" : "d:/ymir work/ui/public/Slot_Base.sub" }, ## Print { "name":"Money_Slot", "type":"button", "x":8, "y":28+24, "horizontal_align":"center", "vertical_align":"bottom", "default_image" : "d:/ymir work/ui/public/parameter_slot_05.sub", "over_image" : "d:/ymir work/ui/public/parameter_slot_05.sub", "down_image" : "d:/ymir work/ui/public/parameter_slot_05.sub", "children" : ( { "name":"Money_Icon", "type":"image", "x":-18, "y":2, "image":"d:/ymir work/ui/game/windows/money_icon.sub", }, { "name" : "Money", "type" : "text", "x" : 3, "y" : 3, "horizontal_align" : "right", "text_horizontal_align" : "right", "text" : "123456789", }, ), }, ), }, ), }
  3. I have a problem I'm working on the source code has anyone on this patch to fix ?
  4. Everywhere I typed unsigned long long is wrong?
  5. Hey, I have a problem I endured limit yang but after selling bullion in the chat writes bad value.. [Hidden Content]
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