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Darknetto

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Everything posted by Darknetto

  1. UUUUPPPP [emoji22][emoji22] UPPPPPP ****EDIT****** I've find the problem... for windows server the structure of common_drop_item is different..... level_MIN level_MAX %_drop name_ITEM drop_GOLD 1 200 1.00 축복의 구슬 2400 1 15 0.01 도+1 2500 1 15 0.01 도+1 1923 1 15 0.01 도+1 1667 1 15 0.4 도+1 1000 1 15 0.01 도+2 5000 1 15 0.01 도+2 3846 1 15 0.12 도+2 3333 This is true and work
  2. Hi guys i've a problem with a game.exe compiled from source mainline_released....the problem is the drop items... i've a pg at level 255 but I do not understand why drop too much...the same problem with all level....see:
  3. Hi guys i've a problem when i compile the game.exe from mainline_released source.when visual studio makes the linking, it print: ************************************************************************************************************************************** 1>------ Build started: Project: game, Configuration: Release Win32 ------ 1>Linking... 1>Generating code 1>c:usersdarkdesktopserverdarkservergamesrcchar_item.cpp(679) : warning C4715: 'CHARACTER::IsEmptyItemGrid' : not all control paths return a value 1>c:usersdarkdesktopserverdarkservergamesrcchar_dragonsoul.cpp(91) : warning C4715: 'CHARACTER::DragonSoul_ActivateDeck' : not all control paths return a value 1>Finished generating code 1>mysqlclient.lib(viossl.obj) : warning LNK4099: PDB 'mysqlclient.pdb' was not found with 'c:UsersDarkDesktopServerDarkServergamesrc../../libmysql/6.0.2/win32/libmysqlclient.lib' or at 'c:UsersDarkDesktopServerDarkServergamemysqlclient.pdb'; linking object as if no debug info 1>mysqlclient.lib(viosslfactories.obj) : warning LNK4099: PDB 'mysqlclient.pdb' was not found with 'c:UsersDarkDesktopServerDarkServergamesrc../../libmysql/6.0.2/win32/libmysqlclient.lib' or at 'c:UsersDarkDesktopServerDarkServergamemysqlclient.pdb'; linking object as if no debug info 1>Embedding manifest... 1>Performing Post-Build Event... 1>Impossibile trovare il percorso specificato. 1> 0 file copiati. 1>Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..." 1>Build log was saved at "file://c:UsersDarkDesktopServerDarkServergamesrcOBJDIRReleaseBuildLog.htm" 1>game - 1 error(s), 132 warning(s) ========== Build: 0 succeeded, 1 failed, 6 up-to-date, 0 skipped ========== ************************************************************************************************************************************************** Can you help me? thank's RESOLVED
  4. Not work...came out + exp (6.0) D: and not came out the new resist ç_ç Help
  5. Hi Guys How can i add this bonus to the item_attr(RESIST_ICE//RESIST_DARK//RESIST_HEART//) to makes them came out random in all normal item?? thank's ***please NABB HACKER don't answer***
  6. Already exist in the item_attr :| The problem is: they don't came out ...:| ......it's so difficult for you to be polite???
  7. Hi guys how can i add this bonus to the item_attr (// APPLY_RESIST_ELEC//// APPLY_RESIST_WIND////) to makes them came out random in all normal item???? Thank's
  8. hi.. is simple..for fix hp.... i've don't changed any more and work .. change only.. in tables.h : path /common ******* short hp; short mp; replace with: long hp; short mp; i think later you need compile db <.< that's all
  9. yes !! i already modified and now work !! nothing crash!! thank's a lot
  10. #0 0x287ad673 in ?? () #1 0x287419a6 in ?? () #2 0x000188ea in ?? () #3 0x00000006 in ?? () #4 0x287421db in ?? () #5 0x28c04300 in ?? () #6 0x00000006 in ?? () #7 0x288577da in ?? () #8 0x00000006 in ?? () #9 0x0847848c in checkpointing (sig=Could not find the frame base for "checkpointing(int)". ) at signal.c:29
  11. hi i've this problem .......CHECKPOINT shutdown: tics did not updated what this??
  12. I use mainline_released and work all very well... in MAINLINE and NOVALINE horse don't skill in DEV Unknown packet header ...i wanted to fix mainline_cython for having preserved...sorry for bad english... For mainline_released what launcher is compatible ??
  13. hi guys i've a problem with branch mainline_cython....when i compile it's ok later try start the game and don't run without .core but write version.txt...... the same for branch mainline_w2.0 and mainline_w2.1.... can you help me please??? King regard!!
  14. Hi... sorry.. If i make the object in external path D:/ymir work (in extern HD) this will be the bug else if i make in pack and delete path extern.... all work fine :mellow: thank's to all
  15. yes..the file are original from ymir.. i don't understand...isn't mdatr... the object is in wrong place.. mdattr si in exactly place .ideas??
  16. Hi ...today i see a strange problem °_°....The object of skipia is in wrong place but i use original files.......please...can you tell me an idea?how can fix it??? thank you
  17. Thank you Luzzo..Yes it is true...this bug is in all playersettingmodule.py from files source ..
  18. Hi I've a problem with the horse level set. When I first login I set horse level 1,but if I die and reborn I lost horse level. How can I fix it? Thank you !!!
  19. hi i've a problem with skill mount's ...can you help me? i do attack but don't damage... help me please
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