Hello. I was trying to add new armor subtype and sadly i got stuck. Item appears in game but when i click on it instead of moving into prepared slot it disapears from Inventory. Could sameone please tell what i might do wrong or which files i missed.
Files i already modifed:
Src Client - GameLib/ItemData.h , Userinterface/GameType.h , Userinterface/PythonItemModule.cpp
Src Server - common/item_lenght.h , common/lenght.h , db/ProtoReader.cpp , game/char_item.cpp , game/item.cpp
Client - ui/inventorywindow.py , uitooltip.py *if i add localeInfo.TOOLTIP_TALIZMAN client can't connect to the server and returns ,,networkModule.SetSelectCharacterPhase - <type 'exceptions.AttributeError'>:'module' object has no attribute 'TOOLTIP_TALIZMAN' ,, without this line client have no problem with connecting to server
+ Proto generator and Proto converter
*Source - Mainline_Relase