Sorry guys i have this problem. Can you help me?
In file included from NetBase.cpp:4:
ClientManager.h:337: error: expected ',' or '...' before '*' token
ClientManager.h:337: error: ISO C++ forbids declaration of 'TPacketGDCombatZoneResetRanking' with no type
ClientManager.h:338: error: expected ',' or '...' before '*' token
ClientManager.h:338: error: ISO C++ forbids declaration of 'TPacketGDCombatZoneSkillsCache' with no type
This is my header file:
void CCombatZoneManager::OnResetRanking()
{
TPacketGDCombatZoneResetRanking p;
p.bType = COMBAT_ZONE_SUB_HEADER_NONE;
db_clientdesc->DBPacketHeader(HEADER_GD_COMBAT_ZONE_RESET_RANKING, 0, sizeof(TPacketGDCombatZoneResetRanking));
db_clientdesc->Packet(&p, sizeof(p));
}
and
void CCombatZoneManager::AppendSkillCache(LPCHARACTER ch)
{
// He don't have the skills selected so we dont will store nothing.
if (ch->GetSkillGroup() == 0)
return;
const DWORD * matrixArraySkill = CCombatZoneManager::instance().GetSkillList(ch);
TPacketGDCombatZoneSkillsCache p;
p.dwPID = ch->GetPlayerID();
p.dwSkillLevel1 = ch->GetSkillLevel(matrixArraySkill[SKILL_VNUM_1]);
p.dwSkillLevel2 = ch->GetSkillLevel(matrixArraySkill[SKILL_VNUM_2]);
p.dwSkillLevel3 = ch->GetSkillLevel(matrixArraySkill[SKILL_VNUM_3]);
p.dwSkillLevel4 = ch->GetSkillLevel(matrixArraySkill[SKILL_VNUM_4]);
p.dwSkillLevel5 = ch->GetSkillLevel(matrixArraySkill[SKILL_VNUM_5]);
p.dwSkillLevel6 = ch->GetSkillLevel(matrixArraySkill[SKILL_VNUM_6]);
db_clientdesc->DBPacketHeader(HEADER_GD_COMBAT_ZONE_SKILLS_CACHE, 0, sizeof(TPacketGDCombatZoneSkillsCache));
db_clientdesc->Packet(&p, sizeof(p));
// Set perfect skills after cached all old skills
CCombatZoneManager::instance().SetSkill(ch, COMBAT_ZONE_SET_SKILL_MAX_LEVEL);
}
And this is ClientManager.cpp
void CClientManager::CombatZoneResetRanking(const TPacketGDCombatZoneResetRanking* p)
{
CDBManager::instance().DirectQuery("UPDATE player.player SET combat_zone_rank = 0 WHERE combat_zone_rank > 0");
std::auto_ptr<SQLMsg> pMsg(CDBManager::instance().DirectQuery("SELECT * FROM player.combat_zone_ranking_weekly ORDER BY memberPoints DESC LIMIT 3"));
if (pMsg->Get()->uiNumRows == 3)
{
MYSQL_ROW row;
int memberRank = 1;
char szQuery[512 + 1];
while ((row = mysql_fetch_row(pMsg->Get()->pSQLResult)))
{
sprintf(szQuery, "UPDATE player.player SET combat_zone_rank = '%d' WHERE name = '%s'", memberRank, row[0]);
CDBManager::instance().DirectQuery(szQuery);
memberRank++;
}
}
else {
sys_err("The giving ranking medals not was possible because not was exist 3 players on ranking weekly.");
}
CDBManager::instance().DirectQuery("TRUNCATE TABLE player.combat_zone_ranking_weekly");
}
void CClientManager::UpdateSkillsCache(const TPacketGDCombatZoneSkillsCache* p)
{
char szQuery[2048 + 1];
sprintf(szQuery,
"INSERT INTO player.combat_zone_skills_cache (pid, skillLevel1, skillLevel2, skillLevel3, skillLevel4, skillLevel5, skillLevel6) "
"VALUES('%d', '%d', '%d', '%d', '%d', '%d', '%d') "
"ON DUPLICATE KEY UPDATE skillLevel1 = '%d', skillLevel2 = '%d', skillLevel3 = '%d', skillLevel4 = '%d', skillLevel5 = '%d', skillLevel6 = '%d'",
p->dwPID, p->dwSkillLevel1, p->dwSkillLevel2, p->dwSkillLevel3, p->dwSkillLevel4, p->dwSkillLevel5, p->dwSkillLevel6, p->dwSkillLevel1, p->dwSkillLevel2, p->dwSkillLevel3, p->dwSkillLevel4, p->dwSkillLevel5, p->dwSkillLevel6);
CDBManager::instance().DirectQuery(szQuery);
}
[...]
case HEADER_GD_COMBAT_ZONE_RESET_RANKING:
CombatZoneResetRanking((TPacketGDCombatZoneResetRanking*)data);
break;
case HEADER_GD_COMBAT_ZONE_SKILLS_CACHE:
UpdateSkillsCache((TPacketGDCombatZoneSkillsCache*)data);
break;
I really appreciate your help.