migi
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Posts posted by migi
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On 5/25/2019 at 11:34 PM, migi said:
What event I use for the quest? login or what ?
Answer please ,, it's not working
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Hi guys.. I have a costume that is not showing in game but when I put the ymir work file of the costume in the D file it somehow works !! The question is how to make it work for all players? please help?
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Hi , I want your help guys .. How can I add a new wing? of a wing effect? Please if you know tell me I'm suffering a lot with this one
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1 hour ago, WeedHex said:
if pc.getqf("horse_delay") < get_global_time() then
pc.setqf("horse_delay",get_global_time()+5)
--HORSE CALL
end
What event I use for the quest? login or what ?
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Hello guys , I want a quest that makes the player after riding the horse to wait 5 second and after he unride him he waits 5 seconds .. Please help I need it !
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Hello , how can I make a quest that works once when he starts the game? if he logs in again he can't see the message !
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Hello. where can I find the files of the help window that shows you the game's shortcuts ?
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Hello guys, I want the old version of character selection style that was before the 5th character .. I want all the files please !
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6 hours ago, OtherChoice said:
bool CHARACTER::CheckLevelDifference(LPCHARACTER pkAttacker,LPCHARACTER pkVictim){//(optional namespace CHARACTER you can include this function everywhere as long as LPCHARACTER objects are declared aka #include "char.h") if (pkAttacker->IsPC() && !pkVictim->IsPC()) if (pkAttacker->GetLevel() - pkVictim->GetLevel() <= 10) return true; return false; } remeber declaration inside header file if you plan to call it outside of said class bool CheckLevelDifference(LPCHARACTER pkAttacker, LPCHARACTER pkVictim); Moreover if you do decide to implement it inside char.cpp/char.h you can use this variation which accepts only one argument. bool CHARACTER::CheckLevelDifference(LPCHARACTER ch){ if (IsPC() && !ch->IsPC()) if (GetLevel() - ch->GetLevel() <= 10) return true; return false; } bool CheckLevelDifference(LPCHARACTER ch); And call it like this ..... LPCHARACTER pc; LPCHARACTER mob; if (pc->CheckLevelDifference(mob)) //else if you chose the first approach and for instance you declared and defined it inside CHARACTER_MANAGER if (CHARACTER_MANAGER::Instance().CheckLevelDifference(pc, mob);
I want it as a quest please ,, how can I define the mob in a quest ?
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Hello, I need your help guys with something.. I want to make a statement if the player's level is bigger than the monster level with 10 levels then he does something..
for example: If the player is level 13 and the monster is level 1 . When he kills that monster the statement won't work, but if he kills a lv 3 monster the statement work because the difference is 10 level or less between them ..
Regards.
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Hello , I'm new to metin2 files so I hope you help me with my case .. Where do I find the file that has the "In-Game Item Shop" so I can change the link to whatever I want ..
Costume Issue
in Community Support - Questions & Answers
Posted
The costume is without .dds .. Now it's appearing white without color but also when I put the costume file on D the same problem happen